Wargame drinking game

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orcbuster
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Wargame drinking game

Postby orcbuster » Sat 31 Oct 2015 01:21

Tested under battlefield conditions

- A sector is capped - Drink

- Kill a superheavy - Drink

- Opponent quits - Drink

- Opponent rages in chat - Drink

- Loose the match - Wash away the shame by finishing your drink
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Razzmann
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Re: Wargame drinking game

Postby Razzmann » Sat 31 Oct 2015 01:24

Player comes in the lobby and leaves again - drink

I guarantee you, you won't be able to start a match.

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Mike
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Re: Wargame drinking game

Postby Mike » Sat 31 Oct 2015 01:26

Razzmann wrote:Player comes in the lobby and leaves again - drink

I guarantee you, you won't be able to start a match.


Everytime you click, drink!
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Grabbed_by_the_Spets
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Re: Wargame drinking game

Postby Grabbed_by_the_Spets » Sat 31 Oct 2015 01:30

- Team mate goes for full rush in the start of the game without telling you or your allies, take a drink.

- Rush goes horribly wrong, leaves flanks open and gives opponents fourfold more points than you, take another drink.

- Said ally than ragequits the game, take another drink.

- If this causes you to lose the game, take another drink.

- I the above happened within the first 10 minutes of the game, finish the bottle.
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orcbuster
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Re: Wargame drinking game

Postby orcbuster » Sat 31 Oct 2015 01:32

Razzmann wrote:Player comes in the lobby and leaves again - drink

I guarantee you, you won't be able to start a match.


Special addendum, host a National decks only game, watch as thoose who join gets confused and quit - Drink
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EInarial
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Re: Wargame drinking game

Postby EInarial » Sat 31 Oct 2015 09:10

orcbuster wrote:
Razzmann wrote:Player comes in the lobby and leaves again - drink

I guarantee you, you won't be able to start a match.


Special addendum, host a National decks only game, watch as thoose who join gets confused and quit - Drink


I foresee this one ending up in hospital...

Indian Summer
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Re: Wargame drinking game

Postby Indian Summer » Sat 31 Oct 2015 09:29

orcbuster wrote:Tested under battlefield conditions

- A sector is capped - Drink

- Kill a superheavy - Drink

- Opponent quits - Drink

- Opponent rages in chat - Drink

- Loose the match - Wash away the shame by finishing your drink

We will all get a drinking problem.
Time to buy Betty Ford Center shares. :D

Steamfunk
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Re: Wargame drinking game

Postby Steamfunk » Sat 31 Oct 2015 11:44

Kill a superheavy - Drink


Man, if I stuck to that I'd be wasted after the first 5 minutes. Just sayin'.

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Shrike
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Re: Wargame drinking game

Postby Shrike » Sat 31 Oct 2015 17:36

-player complains that using more than one unit is spam - Drink

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KattiValk
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Re: Wargame drinking game

Postby KattiValk » Sat 31 Oct 2015 19:26

Every time you lose a helicopter to artillery > Drink.

Every time you see an MG3 > Drink.

Every time you see cluster arty > Drink.

Every time someone starts lagging out > Drink.

Every time someone starts typing in a language that isn't english > Drink.

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