I have the only one call for Eugen Systems:
LET'S MAKE WARGAME GREAT AGAIN!
Waiting for Wargame 4
Red Dragon continues the gameplay established in previous Wargame titles, with all features from Wargame: AirLand Battle retained. The gameplay is still revolved around various modes of holding control zones on a large map, with a command vehicle in order to gain reinforcement points. Each faction starts a battle with a deck of units with each unit worth a given number of command points, and the player can place out a limited number of units from that deck on the battlefield. Then as command zones are conquered, command points will be added during the battle at a faster rate, which gives the player opportunity to reinforce. At least two command zones are reinforcement zones, which the player needs to hold in order to bring in reinforcements.
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