[RD] Map Pack #3 is LIVE!

User avatar
[EUG]MadMat
More than 10 000 messages. Soldier you are the leader of all armies!
Posts: 15480
Joined: Thu 30 Jun 2011 13:31
Location: Paris, France.
Contact:

[RD] Map Pack #3 is LIVE!

Postby [EUG]MadMat » Tue 16 Feb 2016 12:23

MAP PACK #3 is finally live!
It will bring to you:

NEW MAPS:
... the ported classic map Thüringer Wald in two variants:
3v3 Snake Pit
3v3 Crossroad

Plus 4 variants of existing maps:
4v4 Heartbreak Ridge
4v4 Crown of Crags
2v2 Operation Chomite
1v1 Death Row



MAP CHANGES :
Based on the feedbacks brought by the community after the release of the previous Map Packs, we have made some changes on the following maps:
Sun of Juche & Final Meltdown: downscaling the reinforcement arrow.
Mud Fight: smaller red spwan sector to balance the "point of contact" near Alpha.
Mud Fight: central sector moved slightly closer to blue side in order not to incorporate another hedge.
Nuclear Winter is Coming (Conquest): increasing one sector's value from 1 to 2.
Punchbowl, removing the contral sector, outside of the town.
Hell in a very small place, central and bottom zones slightly extended in favor of blue side.
38th Perpendicular, increasing the size of India sector to facilitate access to the city above.
Highway (big), central secttor's value increased from 1 to 2.
Wrecks & Rocks, extending Foxtrot sector to include some woods in order to help blue side securing it.


BALANCE:

GENERiC:
- Autocanons noise increased by about 20%
- Tank filters in the armory fixed.
- Light supply vehicles (500 and 800 supply) are now available in Airborne decks
- Howitzer ammo consumption modified to take accuracy and reactivity into account. High end units remain almost the same while low end units benefit from much cheaper ammunitions.
- Aircraft fuel level reordered according to their real stats with weapon load taken into account, ToT normalized to match that fuel load.
- Tank guns accuracy increased according to their range :
1925m +10%
2100m +5%
Some adjustments had to be made to prevent some earlier version to have a better accuracy than the next. Cheap vehicles accuracy didn't strictly follow this rule most of the time. This bonus comes in addition with the individual modifications listed below.
- CSSR T21 Tarasnice recoiless rifle range incresed from 1050m/1225m (infantry and vehicle version) to 1400m
- BLUE MG3 used by line infantry time between bursts increased from 5 to 8sec
- BLUE Centurion AVRE and M728 CEV dispersion increased, the shell used to land to close from the target when missing
- BLUE Eryx's HE suppression damage reduced.
- SPAAGS dispersion reduced they should stress helicopters even when they miss. Beneficiate mostly to low accurate SPAAGS
- Napalm artilery now deal 1HE damage

INF:
- Soviet Gornostrelki '90 access to BTR transport series reverted.

- French Légion price reduced from 25$ to 20$

RECO:
- CSSR BPzV Snezka optics reduced to good, price reduced to 30$, avialability set to 12
- Chinese ZTQ-62G price reverted to 60$ (this nerf was supposed to be an alternative to the gun noise nerf)

- British SBS's M72 LAW replaced with a M2 CG, price increased from 25$ to 30$

SUPPORT:
- Soviet Buratino aim time increased from 15s to 20s
- E-German Tunguska availability brought to the level of the Soviet version

- Danish & Japanese HAWKs speed increased to 35kmh like the other HAWKs
- British M270 MLRS restricted to Support decks like all others cluster MLRS

TANKS:
- Soviet T-55AM/AM2/AMV and their foreign variants accuracy increased by 5%
- Soviet T-62 obr75 / M1 / M / MV-1 and foreign variants accuracy increased by 5%
- Soviet T-64A accuracy increased by 5%
- Soviet T-64BM range increased by 175m (a 10$ price nerf have been forgotten here)
- E-German KPz T-72M1 accuracy increased by 5%
- Polish T-55AM2 Merida accuracy increased by 5%
- Polish and Czech T-72M1 Jaguar accuracy increased by 5%
- Czech T-55AM2 Dyna-1 accuracy increased by 5%
- Chinese ZTZ-59-II accuracy increased by 5%
- Chinese ZTZ-59-IIA accuracy increased by 5%
- Chinese ZTZ-85-II accuracy increased by 5%
- Chinese ZTZ-85-II accuracy increased by 5%
- N-Korean CH'ONMA-HO II accuracy increased by 5%
- N-Korean CH'ONMA-HO IV accuracy increased by 5%
- N-Korean CT-72M accuracy increased by 5%

- American M8 AGS price increased from 50$ to 55$
- Japanese Nana-Yon Shiki series reload time after their 4 shot burst increased from 10sec to 12sec
- Japanese and ANZAC M41A1 range increased by 175m
- British Challenger 1 Mk.2 price reduced from 130$ to 125$
- British Challenger 1 Mk.2 price reduced from 155$ to 150$
- British Chieftain Mk.10 range increased by 175m
- French AMX-30B2 Brennus accuracy increased by 5%
- French AMX-13 Harpon range increased by 175m
- Swedish SRTV 103 series accuracy increased by 5%

VEHICLES:
- Soviet BTR-90 price increased from 25$ to 30$ and availability decreased by 1 per card.
- Soviet BTR-70 availability increased by one step
- Soviet BMP-3 number of ATGM carried reduced from 6 to 4
- Soviet late BMP-2 autocannon range increased from 1575m to 1750m
- Soviet early BMP-2 autocannon accuracy fixed, there was a discrepancy between AT and HE accuracy. HE accuracy now match the AT.
- Soviet early BMP-2 autocannon accuracy increased by 5%
- Soviet SU-122-54 price increased from 15$ to 20$
- E-German MT-LB & BTR-70 avalability per card increased by one step
- N-Korean BTR-80A availability brought to the level of the Soviet version

- W-German Marder 2 price increased from 35$ to 40$
- ANZAC Vickers MK.11 LRPV price reduced from 50$ to 45$

HELO:
- Soviet Ataka V missile accuracy reduced from 65%/45% to 60%/45%
- Soviet Ka-50's Vikhr range reduced from 2975 to 2800m
- Soviet Ka-50's Vikhr accuracy changed from 50%/40% to 70%/35%
- Soviet Ka-50's Vikhr speed increased and are fired rapidly one after the others in a burst of 2. (that's the closest from ripple fire we can do without making them F&F)

PLANES:
- Soviet Mig-25PD price increased from 90$ to 100$
- Chinese J-7C veterancy increased by one step
- Chinese J-8C availability increased by 1 step and veterancy reduced by 1 step
- N-Korean Mig-29 9-12B availability increased by one step and veterancy reduced by one step

- American F-14 Tomcat is now available in the AIR tab in addition to the NAVY tab

User avatar
HaryPL
Lieutenant
Posts: 1373
Joined: Mon 3 Dec 2012 01:41
Contact:

Re: [RD] Map Pack #2 is LIVE!

Postby HaryPL » Tue 16 Feb 2016 12:25

FLAAAMMEEEE WAAAAAAARRRR !

Though nott sure why, didn't read yet:D

User avatar
Saavedra
Chief Warrant Officer
Posts: 505
Joined: Thu 10 Apr 2014 21:53
Contact:

Re: [RD] Map Pack #2 is LIVE!

Postby Saavedra » Tue 16 Feb 2016 12:27

Tomcat in Air and fixed fuel loads?

AW SH*T SON.

https://www.youtube.com/watch?v=5q_-VR3SF5E

numark
Corporal
Posts: 30
Joined: Mon 29 Apr 2013 03:51
Contact:

Re: [RD] Map Pack #2 is LIVE!

Postby numark » Tue 16 Feb 2016 12:29

F-14 spam time!

Kiborg
Corporal
Posts: 22
Joined: Thu 8 Nov 2012 21:55
Contact:

Re: [RD] Map Pack #2 is LIVE!

Postby Kiborg » Tue 16 Feb 2016 12:30

And Linux gets it at the same time as Windows? Thank you! :D

User avatar
Romiros
That was soooo easy
Posts: 2623
Joined: Thu 30 Jun 2011 23:37
Location: Russia
Contact:

Re: [RD] Map Pack #2 is LIVE!

Postby Romiros » Tue 16 Feb 2016 12:30

- Soviet Buratino aim time increased from 15s to 20s

Image

sonic
Staff Sergeant
Posts: 97
Joined: Tue 3 Feb 2015 19:27
Contact:

Re: [RD] Map Pack #2 is LIVE!

Postby sonic » Tue 16 Feb 2016 12:31

Looks amazing. Good job.

E-German Tunguska availability brought to the level of the Soviet version

same for TOR maybe?
Last edited by sonic on Tue 16 Feb 2016 12:58, edited 1 time in total.

User avatar
valk
Master Sergeant
Posts: 153
Joined: Wed 29 Jul 2015 09:05
Contact:

Re: [RD] Map Pack #2 is LIVE!

Postby valk » Tue 16 Feb 2016 12:32

Nerf Red,Nerf Blue,nerf,nerf,nerf everywhere. Instead of making more playable unit just killing existing ones. Totally dislike.
Last edited by valk on Tue 16 Feb 2016 12:34, edited 1 time in total.

thenosh
Lieutenant
Posts: 1456
Joined: Wed 11 Sep 2013 19:32
Contact:

Re: [RD] Map Pack #2 is LIVE!

Postby thenosh » Tue 16 Feb 2016 12:36

Gornos are back to being almost useless. Molni can't complain about ToT anymore and the other fanboys about F-14 being in Naval. Overall a very interesting patch! Edit: Fuel consumption still weird. F-15 got still 6000l while Su-24M got like... 3000l for example.

Also...

Is this the last major patch for Wargame Red Dragon?
Last edited by thenosh on Tue 16 Feb 2016 12:47, edited 2 times in total.
"Where is my T-80UK CV with top mounted BUK-M1?"

-Wargame global chat, somewhen somewhere-

User avatar
Markenzwieback
Captain
Posts: 1708
Joined: Tue 27 Oct 2015 17:06
Contact:

Re: [RD] Map Pack #2 is LIVE!

Postby Markenzwieback » Tue 16 Feb 2016 12:36

thenosh wrote:Gornos are back to being almost useless. Molni can't complain about ToT anymore and the other fanboys about F-14 being in Naval. Overall a very interesting patch!

Calm down. Patchnotes arent accurate. Gornos still got BTR-70 to come in! ;)

Edit: Thats only the regulars. Fuck me, this is stupid. Not even BTR-80s... :cry:
Image

Return to “Wargame : Red Dragon”

Who is online

Users browsing this forum: No registered users and 33 guests