molnibalage wrote:Anoter problem is the much less nation and coalition on red side. I have to say on red side I have only 3 deck choices or maybe 4. (A/B/C means the era deck designation)
USSR A armored
USSR A mechanized
Eastern Block (I have not rebuilt this deck since the last megpatch, + I have to check Eastern block armored deck.)
And that is it... I found every other deck unplayable to me. So mostly blue sides are filled because much more deck are viable or competititve. In most of lobbies almost all red players use USSR deck, sometimes EB, but minor red nations and RD are very, very rare decks. I have the following blue decks for cat A games.
NORAD A mechanzied
USA A armored
USA A airborne (I have never used but it looks sometimes promising)
Eurocorps A armored
Eurocorps A mechanized
GER + NL A armored
BLEUFOR B mechanized (Yes, as long as tip tier tank does not come in bigger qty. it is competitive!)
Before the last megapatch I had BLEUFOR A airborne but I literally never used it.
Rest of my decks are B/C category decks just in case. For a time I hade B/C national decks because I met some players who played era games + minor national restrictin. THAT was a fun game coparing to many times plain stupid A cat games.
I simply do not get it why do not try 99%+ part of community of era games. They miss about half the content of WG or more. With self restriction even more fun games could be played. For ex. in 4v4 only 1-1 player would be allowed to play USA/USSR and rest of nations can be minor. It would be an amazing abstraction of a NATO vs WPACT situation.
There are 3 red coalitions: SovKor/USSR is everywhere, EB is very popular, RD is seen most in the moto specialization. Sure RD should receive some love but you can't have more variety with 3 coalitions.