That's why I decided I make an extensive thread on why Blue/Red Dragons currently suck. Since there is already a very good thread for buffing RD ( viewtopic.php?f=155&t=56343#p900922 ), I won't focus on how we should buff them (since that is already done) but more why (though I will probably mention single buffs on some occassions, but it stays at mentions).
Another reason for this thread is that I am fed up with people saying "You have a T-90, so RD is better than Scandinavia!". This is just an example of the type of statements I mean with that.
I will write the part about Blue Dragons in this post, and the Red Dragons part in the 2nd post.
The plan is to go through every category (excluding Logistics and Naval) and then sum the big problems up in a few sentences (so just jump to the end of the 2 posts if you want a tl;dr).
Also, sorry for my grammar and typos.
What does this mean? Blue Dragons is terrible for any kind of infantry grind or combat heavily focused on infantry (which is a big part in RD):
Their line infantry is bad because they all have terrible MG's and no AT weapon worth mentioning.
The 10men shock infantry has one of the worst MGs (just a tiny tad better than the M60) and also no AT weapon woth mentioning. On top of that their MG is not even CQC and the infantry costs 25pts without transport.
Their 15men shock infantry is not quite as bad. With the Panzerfaust 3 they have on of the best AT weapons available. Though since they are 15men, they are incredibly cost ineffective for their cost, most 10men shock infantry can outvalue them. And most 15men too. And then they don't even have a 5 point transport or any good fire support transport worth taking. Oh yeah and don't even try using the base Haebyung.
Now their special forces are not qute that bad. While the Seals and base Kutei are mostly worthless due to shitty LMGs, the Kutei '90 are actually usable. Nothing extraordinary bad about them - but also nothing extraordinary good either. Basically "standard" '90ies SF. However they share the same problem as every low availability / high cost infantry: Fire support just laughs at them. Vehicles don't care about their Primary weapon or MG stats, which is why spammign SFs for infantry combat is generally a bad idea.
The reservists themselves are just standard, terrible reservists, though they come in a 2AV transport armed with the M2 Browning, so this might actually be the most effective way to deal with masses of infantry...
They have very good ATGMs and Manpads though, which is worth noting. Gongbyung have a very high burst damage potential, but are very easily countered. Their RR Fist squads are okay-ish too, but nothing special.
However, Blue Dragons have some very good transports with the KAFV series, the Hachi-Kyu Shiki and the Kyu-Roku Wapc. However, with the exception of the Kyu-Roku, they all come with very bad infantry and relyiung solely on vehicles to fight infantry does not work out in the long run either.
Generally pretty good:
All high, mid end low end SPAAGs are very good. The closed arrow is very good in the opener too, the Short Arrow might not hit that much, but is therefore affordable, has very good range and has good availability.
Their long range aa is the only part that I don't like about it. Th HAWK Pip II is wiuth 55% accuracy not really among the best HAWKs and shares the same problems with evrey HAWK.
Mortar selection is good (though a 5HE mortar would be nice), same goes for the heavy tube arty.
MLRS is not that great, but which ones besides the Uragan and M270 are?
Hachi Nana Shiki is still incredibly strong, the KAFV 90 is a good stealth tank and the Ninja is damn good too.
Their Shock recon has a bad AT weapon, but their SF recon is very good by having good weapons and a good selection of transports.
The M36 is an incredibly good fire support as it brings 3HE, good range, accuracy and RoF and 2 FAV for just 10 points. All there is to say.
The Mitsubishi Chu-Mat should not be underestimated, a Chu-mat for merely 20 points.
Well, let's start with the good things.
The SEAD plane is one of the best ones in the game, if not THE best. Both ASF and SEAD, coming at 2 per card and with 50% ECM.
The F-1 coming at 4 per card in the Blue Dragons tab should also not be underestimated. 2 of those easily kill a 3 top armour tank and due to their fast speed and 20% ECM should be a plane to be wary of.
Other than that, their ASFs suck. Yes the SEAD is also an ASF, but due to having no SRAAMS, they get generally rekt, by most 120+pt ASF (the only exceptions being the ASFs in BD an RD).
The same goes for the KF-16C, trying to be a ghetto LRAAM plane.
While the PEace Pheasant 1 got some more bombs with the recent patch, this does not make up for the terrible survivability and still rather mediocre damage. I'm not even gonna mention the other bombers...
The Peace Pheasant 2 is also pretty bad outside of very small games. Needs to hit with all 4 ATGMs in order to kill a super heavy, and in most cases this is what your ATGM plane should be capable of doing in 2v2+ games. On top of that bad range, accuracy and does not come at a noteworthy veterancy level.
TL;DR: Their infantry is utterly bad infantry causng BD to be unable for them to successfuly fight against infantry since the good fire support can't make up for that in most cases. On top of that the plane tab is very bad due to not being able to support ground units or keep the air space safe.