The please save EuroCorpses thread

codextero
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Re: The please save EuroCorpses thread

Postby codextero » Sun 3 Jul 2016 01:50

morpher wrote:I never said only transports could participate to the game. The AMX-10 RC wins only in a very limited number of scenarios: brdm-3 not moving, engaging > 17.km.


10 RC spanks BRDM-3 pretty handily. It's a 2 shot kill onto BRDM-3 at all ranges, and a 1 shot at 1050m or less. It loses in a narrow band of ranges where BRDM-3 has enough AP to kill 10-RC in 2 bursts, but not close enough where 10 RC kills in 1 shot. Also forests, but that's a fringe case.

morpher wrote:BTRD-3 + BTR-80A + BTR-90 make a 1.7km ac spam.


That's assuming the Soviet player has infinite points and the EC player has none, because 1 each of BRDM-3, BTR-80A, and BTR-90 with their cheapest infantry is 110 points. 1 Marder 2 wipes all of them with ease, or heck, 1 Leopard 1A5.

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Re: The please save EuroCorpses thread

Postby morpher » Sun 3 Jul 2016 01:59

codextero wrote:That's assuming the Soviet player has infinite points and the EC player has none, because 1 each of BRDM-3, BTR-80A, and BTR-90 with their cheapest infantry is 110 points. 1 Marder 2 wipes all of them with ease, or heck, 1 Leopard 1A5.


You missed the point ah?

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Re: The please save EuroCorpses thread

Postby codextero » Sun 3 Jul 2016 02:01

morpher wrote:
codextero wrote:That's assuming the Soviet player has infinite points and the EC player has none, because 1 each of BRDM-3, BTR-80A, and BTR-90 with their cheapest infantry is 110 points. 1 Marder 2 wipes all of them with ease, or heck, 1 Leopard 1A5.


You missed the point ah?


Doesn't matter how many cards you have if you don't have the points to call them out.

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Re: The please save EuroCorpses thread

Postby morpher » Sun 3 Jul 2016 02:07

codextero wrote:
morpher wrote:
codextero wrote:That's assuming the Soviet player has infinite points and the EC player has none, because 1 each of BRDM-3, BTR-80A, and BTR-90 with their cheapest infantry is 110 points. 1 Marder 2 wipes all of them with ease, or heck, 1 Leopard 1A5.


You missed the point ah?


Doesn't matter how many cards you have if you don't have the points to call them out.


moto'90 + btr80a are 35pt, brdm-3 are 35pt, ecc. How can you not have to points to call them out?

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Re: The please save EuroCorpses thread

Postby FoxZz » Sun 3 Jul 2016 03:42

I've just released a mod on the French thread, it doesn't encompasses any german unit yet (I'll do it soon) but it can give a good overview of the buff I'm proposing and how the Ec would playout.

Included there is the AMX wheeled tanks improvement and the 175 pts Leclerc, so we should have answer on the OPness or the relevance of those proposal.

Follow my signature to get directly to the thread.

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Re: The please save EuroCorpses thread

Postby FoxZz » Mon 4 Jul 2016 14:15

Hello, I've made a new mode implementing most of the proposals done in this thread as well as the critics on my previous mod, in the french thread. I've fovused on the most important stuff and let asside all the reroll baroque stuff (except one), this should be more balanced and refined, I'm waiting for your comments.

Here is the link towards the ziped NDF_WIN.dat file. Unzip it and place it into your folder Steam/SteamAps/Common/WRD/WARGAME/PC/xxxxxx, save the original folder :

http://www.filedropper.com/ndfwin_4

Here is the link :


Changelog

GENERAL :


- M693 F1 autocanon accuracy increased to 25%
- M693 F1 autocanon stabs increased to 10%
(it affects all the AMX30 line A/Cs, the AMX10P and the VAB T20/13)

- M693 airborne autocannon accuracy set to 25%
- M693 airborne autocannon stabs set to 15%
(it affects the Gazelle canon and the Puma Pirate)

INFANTRY :

- AA-52 mg accuracy buffed to 60%.
- AA-52 mg stabilisers buffed to 30%.
- SG-553 rifle max range set to 595m (like the G3KA4).
(Commando Marine buff)

- Infantry availability in VAB T20/13 set at : 14 (regular) 10 (hardened) 6 (veteran) 4 (elite)
- Infantry availability in AMX-10P set at : 18 (regular) 14 (hardened) 10 (veteran) 6 (elite)

- Marder 2 price reducced to 35 points
- Marder 2 availability set to 10 (hardened) 6 (veteran)
- Marder 2 DPS slightly increased

- Marder 1A2 and Marder 1A3 availability set to 12 (hardened) 8 (veteran)

- Legion 90 availability set back to 2 card of 12

- APILAS AP set to 24
- Rima 85 prototyped and set to 2 card of 12.
- Rima 85 availability extended to Motorised and Aibrone decks.

SUPPORT :

- Gepard A2 availability set to 5/4

- Roland 3 platforms availability set to 5/4

- Roland family reload time reducced to 5 seconds

- VAB VDAA supression increased

TANK :

- AMX-10RC SB accuracy increased to 60%
- AMX-10RC SB RoF increased to 9rpm

- AMX-13 Harpoon accuracy set to 40%
- AMX-13 Harpoon AP set to 8

- AMX-30B AP increased to 12

- AMX-30B2 optics increased to Medium
- AMX-30B2 AP increased to 14
- AMX-30B2 price increased to 45pts

- AMX-30B2 Brennus optics increased to Medium

- AMX-32 availability extended to Motorised decks

- AMX-40 stabilizers increased to 50%
- AMX-40 AP increased to 20.
- AMX-40 price increased to 90pts

- Leclerc side armor increased to 10
- Leclerc AP increased to 23
- Leclerc price increased to 175pts

- Leopard 2A5 top armor increased to 4.

RECON :

- SG-543 given to Commando-Para (with shock stats).

- VBL (the base one) availability extended to armor

- AMX-10RC accuracy increased to 60%
- AMX-10RC RoF increased to 9 rpm
- AMX-10RC price increased to 35pts

- Gazelle 342F (canon) price increased to 35 points.

- AML 90 RoF set to 10 rpm
- AML 90 accuracy set to 40%

- AMX-13/90 AP set to 10

HELICOPTER :

- Gazelle 342M HOT-2 price decreased to 50pts

- Bo 105P/PAH-1A1 (The HOT-2 carrier) price decreased to 55pts

- Bo 105P/PAH-1 (The HOT-1 carrier) price decreased to 45pts


VEHICLE :


- ERC-90 Sagaie RoF increased to 10 rpm

- VAB Mephisto is given the HOT-2
- VAB Mephisto price increased to 55 points.

- Marder VTSI price decreased to 20 points

- Kanonenjagdpanzer price decreased to 15 points

- Flakpanzer M42A1 price decreased to 10 points

- Wiesel line autonomy set to 300

PLANES :

- Jaguar turn radius decreased to 400
- Jaguar speed decreased to 900
- Jaguar price increase to 85.

- Mirage IIIC ECM increased to 10%.

- Mirage F1-CT cluster bombs AP increased to 8AP.

- Rafale fuel value set to its IRL level of 5500L and ToT set to 165seconds.
- Rafale gun ammo count set to its IRL value of 125.


DISCLAMER :

I'm not responsable for any eventual dammage that could happen to your computer or your game.
Also, I did not took overpiced units into account in my price balance like the F16C cluster plane.
Some units not listed there have seen their stats changed, don't take those changes into account, it's a mistake from my part.
Among those, you'll see that many units got medium optics, it's not intended, the only thing that is supposed to get medium optics is the B2 and the Brennus. Also, the AMX-32 got 20AP and 50% stabs because but here again it's not intended, AMX-32 stay as it is in the vanilla.

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Re: The please save EuroCorpses thread

Postby Jordan2Moris » Thu 27 Dec 2018 06:48

urho wrote:
Razzmann wrote:1. Marder line was never used by Jäger afaik.
2. 1A5 is fine at 65pts, Brennus too imo. Though the Brennus would deserve the price buff more.
3. Leo 2 with medium optics would be an incredibly good buff, would really like to see that, no idea about authenticity though.

4. You could rerole the F-4F Peace Rhine into the F-4F KWS LA, give it G Mavericks (30AP, 60% accuracy) and 40% Ecm :( #Dreams

1. 99% sure you are right on this
2. It's too close to the T-72B1 now, just like the C2 mexas.
3. Well compare the PZB200 to other passive light Integrated amplifiers that are deemed 'medium optics'. Besides almost half of the initial Leo2s had proper thermals.
4. It would be fair to get this, but i don't like the atgm plane cheese tbh. It would be better if no nation had magical super heavy killers like that. Tank battles are way more fun without that kind of cheese.

Did you miss the point ah? How can you not have to points to call them out?

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