Adding speed stat for ATGM

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fox_the_apprentice
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Re: Adding speed stat for ATGM

Postby fox_the_apprentice » Sat 17 Sep 2016 19:01

ATGM speed stat and MBT autoloader stat would be nice (amongst other things).

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Xeno426
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Re: Adding speed stat for ATGM

Postby Xeno426 » Sat 17 Sep 2016 19:57

DeckCheney wrote:
delor wrote:Sleska's pointed out the best way to get a quick guess without relying on the mod tools- MCLOS slow, SACLOS fast, SAHL fastest.


Bollox. The Swingfire/HOT 1 are faster than the Sivir. The Kokon [SALCOS] is as fast as the Invar (SALH).

Hmm....

delor wrote:Sleska's pointed out the best way to get a quick guess without relying on the mod tools- MCLOS slow, SACLOS fast, SAHL fastest.

Emphasis mine.

That's the purpose of a rule of thumb; it may not apply to everything, but it will apply to the majority of things.
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Re: Adding speed stat for ATGM

Postby RedFive » Sat 17 Sep 2016 20:39

fox_the_apprentice wrote:ATGM speed stat and MBT autoloader stat would be nice (amongst other things).

Artillery aim time is another big one.

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PzAz04Maus
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Re: Adding speed stat for ATGM

Postby PzAz04Maus » Sat 17 Sep 2016 22:15

Yes.

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Harout
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Re: Adding speed stat for ATGM

Postby Harout » Sat 17 Sep 2016 22:19

Yes overhaul armory to show all stats.
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Mike
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Re: Adding speed stat for ATGM

Postby Mike » Sat 17 Sep 2016 22:35

Harout wrote:Yes overhaul armory to show all stats.


It would just show a wall of stats pretty much. :lol:
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CommanderDef
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Re: Adding speed stat for ATGM

Postby CommanderDef » Sun 18 Sep 2016 02:21

SpeisCheese wrote:Man, long time not been on this forum.

I think that speed stats are redundant for missiles, since it isn't really the most important thing. Accuracy is, that's why I rarely use Milan missiles anymore. But that's long time ago, perhaps it has changed?

Speed stats can be useful to know for those who go trough numbers. Maybe someone can add it to current Hidden Knowledge Sheet? Or maybe it can fill some space in Razzman's fun facts :)

I'd say it makes a huge difference. Shorter travel time makes less space for opponent to micro the target. You can really think of it like adding some accuracy, since it increases the hit probability. Speed is the second thing that makes Arkan a very good ATGM, even though it's AP power is not shiny. Same applies to StarStreak Stormer, combined with high ROF that thing really helps dealing with tanks.
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hansbroger
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Re: Adding speed stat for ATGM

Postby hansbroger » Sun 18 Sep 2016 04:01

This would be good, there's some rather quick atgms in game that suffer with terrible speed and some that are undeservedly fast, this would help sort them out.
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Re: Adding speed stat for ATGM

Postby Razzmann » Sun 18 Sep 2016 14:17

More stats is always good. A button like "show extra stats" or something that shows you burst length, reload time and all these little details would be nice.

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