The "Israel is OP" thread

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wargamer1985
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Re: The "Israel is OP" thread

Postby wargamer1985 » Tue 27 Sep 2016 05:02

another505 wrote:
wargamer1985 wrote:
DeckCheney wrote:
To compensate for lack of stabiliser?

If we wanted an "authentic" PIVADs, we would seriously Nerf the aim time (it shouldn't aim faster than a Shilka, for example), Nerf the anti-helo range to 2450m, buff accuracy to 50% and give a stabilizer of 25%.

also take away its rad, nerf its accuracy to around sopel level, iirc, 35 percent(?), take away its air detection level from very good to good. And lastly, remove its infinite fire mode

It was actually very accurate, one of the benefits of a Vulcan over a Shilka or higher caliber systems.
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Re: The "Israel is OP" thread

Postby another505 » Tue 27 Sep 2016 05:07

wargamer1985 wrote:It was actually very accurate, one of the benefits of a Vulcan over a Shilka or higher caliber systems.


i doubt its 20 percent more accurate then other non rad SPAAG
Strop-2 35
strop 1 25
Sopel 25
Falcon -20
Base Vulcan- 25
VAB VDAA -25


so yea, giving it 50 while being non-rad will be crazy

just give it 35.
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Re: The "Israel is OP" thread

Postby Nerdfish » Tue 27 Sep 2016 05:25

Grabbed_by_the_Spets wrote:
Nerdfish wrote:
Of course you would have all your armor in one place. 1000 pt front line is fairly typical.
If your sector doesn't have a town, the front line will be armor. and the armor would be something like 4X150 and 10X80. or 8X100.
On some maps a big tank front does not develop, but it happens often enough that a low side armor is serious weakness.
Of course you can always make a israel deck for tactical or something.


Are you playing a 10,000 point game or something?

Hell, most of the games I've played I barley had 1000 points at all!


You start with that much.
look at post game statistics, you will see typicall you will earn sevral times that in income over course of the game. Subtract any kills and losses and you can see how big an army people typically end up with. 1-2K is fairly typical, and 3-4K is not uncommon in large games.

Poking each other with a tiny stick is the popular meta, but big fights do happen. As I said previously, some maps (cough cough wusang) prevent them by design.

In team games you can also have more than one player at one front. Then you get some truely massive battles. might as well use the Merkava as an ATGM launcher in those. :lol:

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Re: The "Israel is OP" thread

Postby wargamer1985 » Tue 27 Sep 2016 06:59

another505 wrote:
wargamer1985 wrote:It was actually very accurate, one of the benefits of a Vulcan over a Shilka or higher caliber systems.


i doubt its 20 percent more accurate then other non rad SPAAG
Strop-2 35
strop 1 25
Sopel 25
Falcon -20
Base Vulcan- 25
VAB VDAA -25


so yea, giving it 50 while being non-rad will be crazy

just give it 35.

Not saying it is, but it should at least get 40% accuracy, if not simply to compensate for range loss.
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Re: The "Israel is OP" thread

Postby throwaway » Tue 27 Sep 2016 07:52

another505 wrote:also take away its rad, nerf its accuracy to around sopel level, iirc, 35 percent(?), take away its air detection level from very good to good. And lastly, remove its infinite fire mode

So what is an US deck supposed to get air detection from? Always having an ASF in the sky? Garbage HAWKs on every flank and front?

And even ignoring air detection, which is pretty important, PIVADs is the only semi-reliable piece in the sub 70pt price range (wolverine too but that's limited in how many helos it can engage).

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Re: The "Israel is OP" thread

Postby QUAD » Tue 27 Sep 2016 07:55

throwaway wrote:
another505 wrote:also take away its rad, nerf its accuracy to around sopel level, iirc, 35 percent(?), take away its air detection level from very good to good. And lastly, remove its infinite fire mode

So what is an US deck supposed to get air detection from? Always having an ASF in the sky? Garbage HAWKs on every flank and front?

And even ignoring air detection, which is pretty important, PIVADs is the only semi-reliable piece in the sub 70pt price range (wolverine too but that's limited in how many helos it can engage).


if US was accurately portrayed you would have constant air superiority.

(Off topic but can anyone imagine how good a ROK/USA coalition would be at controlling the skies? Peace Bridge, SEAD F16, Patriot, MRAAM F16, F15C, and Block 52 in one deck.)
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Re: The "Israel is OP" thread

Postby Bullfrog » Tue 27 Sep 2016 08:29

throwaway wrote:So what is an US deck supposed to get air detection from?


E-2s and E-3s

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Re: The "Israel is OP" thread

Postby AJE » Tue 27 Sep 2016 09:03

another505 wrote:i doubt its 20 percent more accurate then other non rad SPAAG
Strop-2 35
strop 1 25
Sopel 25
Falcon -20
Base Vulcan- 25
VAB VDAA -25


so yea, giving it 50 while being non-rad will be crazy

just give it 35.

The easiest way to fix the PIVADS is just to have it and the VAB VDAA swap weapon stats (and prices). The VDAA is underpowered in almost exactly the same way the PIVADS is overpowered- it doesn't have its historical radar, and thus has worse accuracy and range than it should have.

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Re: The "Israel is OP" thread

Postby GARGEAN » Tue 27 Sep 2016 10:14

wargamer1985 wrote:A stopgap solution that should have been replaced by the LAV-AD, which is absent, and the Avenger, which is severely underrepresented.

What exactly in Avenger is underrepresented for you?

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Re: The "Israel is OP" thread

Postby HrcAk47 » Tue 27 Sep 2016 12:12

wargamer1985 wrote:
another505 wrote:
wargamer1985 wrote:It was actually very accurate, one of the benefits of a Vulcan over a Shilka or higher caliber systems.


i doubt its 20 percent more accurate then other non rad SPAAG
Strop-2 35
strop 1 25
Sopel 25
Falcon -20
Base Vulcan- 25
VAB VDAA -25


so yea, giving it 50 while being non-rad will be crazy

just give it 35.

Not saying it is, but it should at least get 40% accuracy, if not simply to compensate for range loss.


"Compensate"?

It never ever deserved 2800 range. It should be nerfed.
The SEAD never bothered me anyway.

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