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Re: Israel patriot missile

Posted: Mon 3 Oct 2016 15:04
by morpher
another505 wrote:Back about 10 hp hind?

Give me a reason why fixed planes have 10 hp too
Or how realistic is a10 taking 3 buk shots

Is just gameplay


But you can't rush the enemy spawn with a dozen of a10s.

Re: Israel patriot missile

Posted: Mon 3 Oct 2016 15:09
by another505
morpher wrote:
another505 wrote:Back about 10 hp hind?

Give me a reason why fixed planes have 10 hp too
Or how realistic is a10 taking 3 buk shots

Is just gameplay


But you can't rush the enemy spawn with a dozen of a10s.

Why bother when you have 6hp cobras and lynx!

Re: Israel patriot missile

Posted: Mon 3 Oct 2016 15:14
by morpher
another505 wrote:
morpher wrote:
another505 wrote:Back about 10 hp hind?

Give me a reason why fixed planes have 10 hp too
Or how realistic is a10 taking 3 buk shots

Is just gameplay


But you can't rush the enemy spawn with a dozen of a10s.

Why bother when you have 6hp cobras and lynx!


6hp cobras die to a sneeze. Lynx got 5pt infantry removed.

Re: Israel patriot missile

Posted: Mon 3 Oct 2016 15:21
by Mighty_Zuk
Mephistopheles wrote:
Mighty_Zuk wrote:If Israel, or any other coalition for that matter, have produced enough types of vehicles and weapons that fit within the timeframe of the game, then they should be superpower-tier. Because a country's size doesn't matter in game.

Stats are based on realistic capabilities, and availability is balance-dictated. So the size of a country or population is not a factor here.


Major countries on in WG: Red Dragon have produced enough types of vehicles and weaopons thatr fit within the time frame:

UK
France
Germany
Sweden
China

all lot of the existing vehicles and weapons availble to those country are not availbale or availble for only one country. listed countries are also major exporters of military equipment. All of these nations have huge shortcommings in specific fields while its not or not that much the case with USA, USSR and from what we know about the coming israel DLC


What does either of these countries have IRL that it doesn't have in game, that would have changed their gameplay noticeably?

I could argue that Israel lacks the Sufa, Patriot, Seraph, Magach 6 Batash, Merkava 2D, Egoz and Shaldag units, M270, Nakpadon, normal sniper infantry with Galatz or M89SR, etc etc.

Re: Israel patriot missile

Posted: Mon 3 Oct 2016 15:22
by another505
morpher wrote:
another505 wrote:Why bother when you have 6hp cobras and lynx!


6hp cobras die to a sneeze. Lynx got 5pt infantry removed.

Probably still works lol

Re: Israel patriot missile

Posted: Mon 3 Oct 2016 15:23
by morpher
another505 wrote:
morpher wrote:
another505 wrote:Why bother when you have 6hp cobras and lynx!


6hp cobras die to a sneeze. Lynx got 5pt infantry removed.

Probably still works lol


Early aggression cannot be removed, only weakened. Btw true men use Mi-17.

Re: Israel patriot missile

Posted: Mon 3 Oct 2016 15:23
by fox_the_apprentice
another505 wrote:Back about 10 hp hind?

Give me a reason why fixed planes have 10 hp too
Or how realistic is a10 taking 3 buk shots

Is just gameplay

Same could be said of Patriot, and literally any other unit in the game. Not a valid argument for balance changes...

I feel no heli deserves 10 hp. Give them 8, and fix MANPADS to a max of 4 (and then you can nerf some plane stats (if needed) without fear of MANPADS being too powerful).

Plane hp is (with 1 exception) standardized. I'd rather not un-standardize it, but if you feel differently, open a thread and see what responses you get. It has absolutely nothing to do with heli hp.

Re: Israel patriot missile

Posted: Mon 3 Oct 2016 15:30
by DeckCheney
morpher wrote:But you can't rush the enemy spawn with a dozen of a10s.


I assure you the problem with helo rushing isn't on the helo side. AA needs massive buffs.

Re: Israel patriot missile

Posted: Mon 3 Oct 2016 15:34
by DeckCheney
morpher wrote:
another505 wrote:Why bother when you have 6hp cobras and lynx!


6hp cobras die to a sneeze. Lynx got 5pt infantry removed.


Cobras and Lynx AH 7 have the same HP; but the Sea-Cobra/AH-1J is better for rushing since they have ATGMs/Vulcan with sufficent ammo that will last for the duration of a rush. SNEB pods on the other hand are out of ammo after 2 volleys.

Re: Israel patriot missile

Posted: Mon 3 Oct 2016 16:20
by KattiValk
another505 wrote:Back about 10 hp hind?

Give me a reason why fixed planes have 10 hp too
Or how realistic is a10 taking 3 buk shots

Is just gameplay
Having 1 armor all around is gameplay enough. There is no gameplay reason for Hinds to have 10 HP.