[Red Dragon] NATION PACK: ISRAEL + patch (v47860)

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Mitchverr
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Re: [Red Dragon] NATION PACK: ISRAEL + patch (v47860)

Postby Mitchverr » Wed 5 Oct 2016 10:06

Just wondering, is it just me missing something or does Israel have literally no exceptional optic recon? As i dont see 1 it is kind of a pain in armored and motorised decks due to being outseen by people. Lack of V. good is also annoying, but heh.
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Re: [Red Dragon] NATION PACK: ISRAEL + patch (v47860)

Postby BelgarionNL » Wed 5 Oct 2016 10:47

I dont know where that razzmann piece of fluff is hiding but thank you yet again for a worthless balance patch.

God! and people wonder why act of aggression failed miserably and this game is not going to be enough to sustain a company....

Please get your shit together and fix this game. you promised new and better game modes. perhaps let the future balance patches be handled by a group of people from the community!

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Re: [Red Dragon] NATION PACK: ISRAEL + patch (v47860)

Postby Baldix » Wed 5 Oct 2016 11:00

BelgarionNL wrote:I dont know where that razzmann piece of fluff is hiding but thank you yet again for a worthless balance patch.

God! and people wonder why act of aggression failed miserably and this game is not going to be enough to sustain a company....

Please get your shit together and fix this game. you promised new and better game modes. perhaps let the future balance patches be handled by a group of people from the community!


finally... some good old witch hunting :lol:

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Re: [Red Dragon] NATION PACK: ISRAEL + patch (v47860)

Postby serg123 » Wed 5 Oct 2016 11:22

another505 wrote:
In the end, i would say about only 20 percent of his suggestions ,after many other people's backing ,will actually happen, and sometimes the changes he suggested are not changed in the way he thought of for better or worse.

It means he is to blame for 20% changes. And we can kick him for this.
Last edited by serg123 on Wed 5 Oct 2016 11:27, edited 1 time in total.

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Re: [Red Dragon] NATION PACK: ISRAEL + patch (v47860)

Postby orcbuster » Wed 5 Oct 2016 11:24

serg123 wrote:
another505 wrote:
In the end, i would say about only 20 percent of his suggestions ,after many other people's backing ,will actually happen, and sometimes the changes he suggested are not changed in the way he thought of for better or worse.

It only means he is to blame for 20% changes at least.


Well to be fair, APC/IFV AV changes was all me :P
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Re: [Red Dragon] NATION PACK: ISRAEL + patch (v47860)

Postby Sigirdiwarth » Wed 5 Oct 2016 11:26

orcbuster wrote:Well to be fair, APC/IFV AV changes was all me :P

Is an autocannon update incomming or was the price increase of mediocre bmp-2 just for the hell of it?
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Re: [Red Dragon] NATION PACK: ISRAEL + patch (v47860)

Postby orcbuster » Wed 5 Oct 2016 11:28

Sigirdiwarth wrote:
orcbuster wrote:Well to be fair, APC/IFV AV changes was all me :P

Is an autocannon update incomming or was the price increase of mediocre bmp-2 just for the hell of it?


Not that I know of. The AC patch was dumped early on due to the complexity of the issue. Simply Increasing HE did not solve anything.
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Re: [Red Dragon] NATION PACK: ISRAEL + patch (v47860)

Postby smyljr » Wed 5 Oct 2016 11:35

orcbuster wrote:Well to be fair, APC/IFV AV changes was all me :P


well, thank you for your contribution.
:mid-match connecting(matchmaking), LoS bubble(Ruse), interchangeable loadouts, moving in formations different ranges for altitudes, 1$ price increments, tank/copter ecm, 5/6 weapon slots, and 10 player deathmatch nukemode

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Re: [Red Dragon] NATION PACK: ISRAEL + patch (v47860)

Postby Sigirdiwarth » Wed 5 Oct 2016 11:37

orcbuster wrote:Simply Increasing HE did not solve anything.

Well that's a shame. Increased lethality of IFV would help to counter the MG imbalance.
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Re: [Red Dragon] NATION PACK: ISRAEL + patch (v47860)

Postby orcbuster » Wed 5 Oct 2016 11:37

Sigirdiwarth wrote:
orcbuster wrote:Simply Increasing HE did not solve anything.

Well that's a shame. Increased lethality of IFV would help to counter the MG imbalance.


How?

And what mg imbalance?

Rifle imbalance sure but most MGs are pretty equal now.
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