Bug/Inconsistency Thread.

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Mike
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Re: Bug/Inconsistency Thread.

Postby Mike » Thu 23 Mar 2017 16:37

HrcAk47 wrote:
Mike wrote:There was a King Tiger on some of the promo screenies.

That one is always fun, since it tends to devolve game balance (through tears) into the unholy trinity of KT vs. M26E4 vs. IS-3.


There weren't any Pershings in Normandy, so none in game.
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urogard
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Re: Bug/Inconsistency Thread.

Postby urogard » Sun 2 Apr 2017 00:11

All the napalm BM-24 are only available with 1 card and their availabilities are 4/3 and medium size
The still decent chinese HE BM-24 comes in 2 cards and its availability is 6/4 and big size

Makes no sense why the crappier and worthless unit has less availability and cards

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Re: Bug/Inconsistency Thread.

Postby BagPiperGuy » Sun 2 Apr 2017 19:20

-ANZAC-

Logistics

-ASLAV-C (LOG) - In game model has a M2 Machine Gun but the statistic says it is armed with a GPMG (7.62MM)
-CH-47C Chinook (LOG) - Since day one there has been no RAAF roundels on the Australian Chinooks

Infantry

-Commandos (INF) - In game model is armed with a GPMG (7.62MM) when the statistic says a Bren L4
-Diggers (INF) - In game model is armed with a GPMG (7.62MM) when the statistic says a Bren L4

Support (BALANCE NOT BUGS)

-M113A1 Minigun _-_ M163 Vulcan(LOG) - It may not be realistic but giving australia a M113A1 Minigun in support with the vulcan gun may help to make ANZAC more formitable, again just a thought
-Rover Mortar 60MM (Support) - Since the Netherlands DLC there is now a Land Rover with a 60MM mortar, I think this fits well with the ANZAC Faction and could be a welcomed addition.

Tanks

-Scorpion 90 (Tank) - In game model has a GPMG (7.62MM) for the commander but on the statistics and in battle this is not used, this was recently fixed with a british scorpion and I feel this one should be similar
-Centurion MK5/1 (Tank) - In game model has a M2 Machine gun for the commander and the statistic panel has it armed with a GPMG (7.62MM)
-Leopard ASI (Tank) - (BALANCE) I feel it should be buffed to a 40 point Leopard statisics to make it a more formitable tank (Aka, 2100M range, and 12AP power, etc...)

Vehicles

-Vickers MK.11 (VHC) - (BALANCE) Would love to see the MK.11 back at 2 cards, maybe up the deployment points to 50 to balance?

Helicopters

-CH-47C Chinook Infantry Transport (HEL) - Since day one there has been no RAAF roundels on the Australian Chinooks

-Finland-

-T-72 Kopa (LOG) - Turret "seams" to be too far back on the vehicle

-ITO 86M (INF) - Unit model is armed with a Czech CZ or AKM when the stat has a RK-62, Rk-62 model is in the game so it should be changed
-PshOhj 94 (INF) - Unit model is armed with a Czech CZ or AKM when the stat has a RK-62, Rk-62 model is in the game so it should be changed
-Rannikkojaakari (INF) - Unit model is armed with a Valmet M78 when there stat has a KK-62
-Rannikkojaakari 90 (INF) - Unit model is armed with a KK-62 when there stat has a Valmet M78

-T-72M1 (TNK) - Tank Unit is missing a road wheel on the left set of tracks, visable in the armory and in battle

-Erikoisrajajaakari (REC) - Unit model is has a Valmet M78 equipt when there stat dose not have a light machine gun

MiG-29 9.13 (AIR) - "This might be balance" Unit has 2 empty pylons for weapon systems, should there not be close range A-A missles or more long range A-A?

nicu23
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Re: Bug/Inconsistency Thread.

Postby nicu23 » Tue 4 Apr 2017 09:26

BagPiperGuy wrote:-ANZAC-
-T-72M1 (TNK) - Tank Unit is missing a road wheel on the left set of tracks, visable in the armory and in battle


Adding a picture
Image

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Mike
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Re: Bug/Inconsistency Thread.

Postby Mike » Tue 4 Apr 2017 17:05

I wonder how that even happened..
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XanderTuron
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Re: Bug/Inconsistency Thread.

Postby XanderTuron » Tue 4 Apr 2017 18:11

nicu23 wrote:
BagPiperGuy wrote:-ANZAC-
-T-72M1 (TNK) - Tank Unit is missing a road wheel on the left set of tracks, visable in the armory and in battle


Adding a picture
Image

Not to be that guy, but that tank has all of its road wheels; it is the drive sprocket that it is missing.
Last edited by XanderTuron on Mon 10 Apr 2017 03:09, edited 1 time in total.
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BagPiperGuy
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Re: Bug/Inconsistency Thread.

Postby BagPiperGuy » Sun 9 Apr 2017 01:29

XanderTuron wrote:
nicu23 wrote:
BagPiperGuy wrote:-ANZAC-
-T-72M1 (TNK) - Tank Unit is missing a road wheel on the left set of tracks, visable in the armory and in battle


Adding a picture
Image

Not to be that guy, but that tank has all of its road wheels; its drive sprocket that it is missing.


Ok.....ok.......ok, sorry the drive sprocket is missing smarty pants. :P Still is annoying as hell to look at.

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Re: Bug/Inconsistency Thread.

Postby Fodder » Sun 30 Apr 2017 20:14

Japan logistics truck Chugata Cargo should be 60kmh
Chugata Cargo is 87kmh ingame is 50kmh
M35 Series 93kmh in game 60kmh
Ural 375D 76kmh in game 60kmh

Both are 35pts with the exact same stats but Alouette 2 has 135+ autonomy, 400+ fuel and 5+ speed
Alouette 2
http://wargame-series.wikia.com/wiki/Alouette_II
Mi-1
http://wargame-series.wikia.com/wiki/Mi-1

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fox_the_apprentice
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Re: Bug/Inconsistency Thread.

Postby fox_the_apprentice » Mon 1 May 2017 23:03

Fodder wrote:Japan logistics truck Chugata Cargo should be 60kmh
Chugata Cargo is 87kmh ingame is 50kmh
M35 Series 93kmh in game 60kmh
Ural 375D 76kmh in game 60kmh
[...]

Should be noted that supply trucks are standardized by capacity. Their speeds don't reflect IRL speed.

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Re: Bug/Inconsistency Thread.

Postby Fodder » Tue 2 May 2017 08:37

fox_the_apprentice wrote:
Fodder wrote:Japan logistics truck Chugata Cargo should be 60kmh
Chugata Cargo is 87kmh ingame is 50kmh
M35 Series 93kmh in game 60kmh
Ural 375D 76kmh in game 60kmh
[...]

Should be noted that supply trucks are standardized by capacity. Their speeds don't reflect IRL speed.

Chugata payload is 4,400 lbs
M35 5,000lbs
Ural 375D 9,900lbs ( Truck is a BEAST!)
wat do u think?

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