Underperforming israel units
Re: Underperforming israel units
You're right. But I'm trying to determine if that's something absolutely hard coded or if it somehow could be worked around.
- another505
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Re: Underperforming israel units
Sweedish_Gunner wrote:Guggy wrote:Yep, every missile has a movement model that dictates its behavior when on or off target. I'm not sure if you can force it to reacquire the target if it reappears, but if so it'd be fucking terrific.
I thought as soon as LoS was broken that was it for the missile hitting unless it's F&F? I've never seen an ATGM re-acquire a target which broke LoS.
yes, that how it is
which is why FandF is so strong as it removes the biggest problem of ATGM, im thankful that eugen didnt go full "FLAVORMODE" and give them to the Spike and LAHAT....

Of Salt
- Killertomato
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Re: Underperforming israel units
LAHAT is SALH, like Svir...
LAser Homing Anti-Tank.
LAser Homing Anti-Tank.

orcbuster wrote:USSR gets prototype marsupials, why would you need moose when you got stuff with kickers like that AND transport capability? And I'm not even gonna START on the french Marsupilami, I don't even think thats a real animal! Why no trolls for Norway?
Re: Underperforming israel units
Ayit is paperwise really bad. I haven't actually played against it because everyone picks Kurnass 2000, but poor stealth + short range + glacial speed is the worst combo possible for SEAD.
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