Tank Availability

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remilia019
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Tank Availability

Postby remilia019 » Fri 25 Nov 2016 03:08

Since a new patch is coming around the corner I just want to bring up the tank availability inconsistency again (Sorry, I couldn't find the old thread, someone finds it please link me).

Blue:
Chieftain mk.11: 10/7 (80pts)
Merkava IIB: 10/7 (80pts)
Leopard C2 Mexas: 10/7 (80pts)
Leopard 2: 10/7 (80pts)
M1IP Abrams: 10/7 (80pts)
STRV103C: 10/7 (80pts)
AMX-40: 8/6 (80pts)
K1: 10/7 (90pts)
STRV 103D: 8/6 (90pts) *Assumed from 9/7 in Scandinavian Deck +15% avail
Mag'ach 7: 8/6 (100pts) *Assumed from 9/7 in Israeli Deck +15% avail
Leopard 2A1: 8/6 (100pts)
Challenger 1 mk.1: 8/6 (105pts)

Red:
KPz T-72M1: 8/6 (80pts)
ZTZ-85-IIA: 8/6 (80pts)
T-72M1 Wilk: 8/6 (85pts)
T-72B1: 8/6 (85pts)
T-72B: 7/5 (90pts)
T-72M1M: 7/5 (90pts)
Chonmaho V: 8/6 (90pts)
T-65BM: 8/6 (100pts)
T-80A: 6/4 (105pts)

Albeit most of Red Tanks got gimp'd in availability for no apparent reason, they must be brought up to the same level as most of Blue or Blue must be brought down to the level of Red.

EDIT: Added AMX-40
Last edited by remilia019 on Mon 28 Nov 2016 13:04, edited 1 time in total.
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chykka
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Re: Tank Availability

Postby chykka » Fri 25 Nov 2016 03:14

Wonder how many WilkM1 we can get in a smaller Coalition ^^
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remilia019
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Re: Tank Availability

Postby remilia019 » Fri 25 Nov 2016 03:16

Not much unless we got it corrected to match Blue availability of 10/7 :lol:
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GARGEAN
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Re: Tank Availability

Postby GARGEAN » Fri 25 Nov 2016 04:11

Bah! Didn't you knew that IRL Soviet Union was producing way lower numbers of tanks than USA or FRG? T-72 can even be counted by fingers of one hand!

Guggy
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Re: Tank Availability

Postby Guggy » Fri 25 Nov 2016 04:13

GARGEAN wrote:Bah! Didn't you knew that IRL Soviet Union was producing way lower numbers of tanks than USA or FRG? T-72 can even be counted by fingers of one hand!


The Soviets also made a big mistake with the T-64's cannon range. You guys really should have welded an S-24 booster motor on there to increase it!

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Sweedish_Gunner
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Re: Tank Availability

Postby Sweedish_Gunner » Fri 25 Nov 2016 04:57

Yes please. More tanks.
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smyljr
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Re: Tank Availability

Postby smyljr » Fri 25 Nov 2016 08:07

Sweedish_Gunner wrote:Yes please. More tanks.


this.

also, i suggested WAY back that availability should have a direct relation to cost of unit. for all units.

600 points per card at lowest vet, rounded down.

40 t34 per card. 24 t55. 10 t72a. 6 t72b. 3t72bu.

same for infantry including transports, planes, helicopters, everything.
:mid-match connecting(matchmaking), LoS bubble(Ruse), interchangeable loadouts, moving in formations different ranges for altitudes, 1$ price increments, tank/copter ecm, 5/6 weapon slots, and 10 player deathmatch nukemode

codextero
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Re: Tank Availability

Postby codextero » Fri 25 Nov 2016 08:20

The answer for a number of these is forgetting to be updated after a price drop. GLATGM used to add a lot more to a tank's price, they don't anymore, but the reduced availability from the higher price still stands.

CalamariGhost
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Re: Tank Availability

Postby CalamariGhost » Fri 25 Nov 2016 08:55

remilia019 wrote:Sorry, I couldn't find the old thread, someone finds it please link me.

That one? http://forums.eugensystems.com/viewtopic.php?f=155&t=57789
And you've forgot T-64BV - 120 pts, 5/4 (should be 6/4).

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Desty
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Re: Tank Availability

Postby Desty » Fri 25 Nov 2016 11:11

GARGEAN wrote:Bah! Didn't you knew that IRL Soviet Union was producing way lower numbers of tanks than USA or FRG? T-72 can even be counted by fingers of one hand!


Would be fun if availability would depend on production numbers :lol: goodbye minors :roll:
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