Yugo Motorized: Transports

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DoubleDown
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Yugo Motorized: Transports

Postby DoubleDown » Thu 1 Dec 2016 22:37

So, with the recent push to make motorized decks more viable, and the release of the Reds Pack, I think it should be noted that as of right now, the Yugo motorized deck is limited to three cards of BTR and a comparable amount of Mi-8. To me, it sorta feels like the issue of US motorized running out of transports all over again; it's rather odd having a motorized deck where half of the troops deployed are in helos simply because there aren't enough APCs to go around.

Suggestion: boost avail of OT-Tab71 (sp?) option to five cards.
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icehawk308
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Re: Yugo Motorized: Transports

Postby icehawk308 » Thu 1 Dec 2016 22:41

Eugen is not fast to respond to these types of things.

IDF 1980 mech deck still relies on 3 cards of M113s only... :roll: and its DECEMBER

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Sweedish_Gunner
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Re: Yugo Motorized: Transports

Postby Sweedish_Gunner » Fri 2 Dec 2016 00:20

Should be 7 or 9 cards. It's only a BTR-60.
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HrcAk47
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Re: Yugo Motorized: Transports

Postby HrcAk47 » Fri 2 Dec 2016 00:30

I made a neat little proposal list on what needs fixing in Yugo, this incl. as well.

It even includes nerfs!

Most fun nerfs:

Spoiler : :
SuperGaleb with Grom B nerfed to 750 speed (from 900)
Plamen S to 6 HE (from 8)
M-84AN to 110 money
Stab removal on M-60PB
The SEAD never bothered me anyway.

SMB Yugoslavia Retexture Mod, now released, v.1.0

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Sgt._Pepper
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Re: Yugo Motorized: Transports

Postby Sgt._Pepper » Fri 2 Dec 2016 02:02

HrcAk47 wrote:Stab removal on M-60PB[/spoiler]


Haha, the stab is really nice. 20%!! That's what the best BMP-2 have :lol: The M-60PB can actually hit things while driving.

Let's hope the errors and bugs get fixed soon!
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QUAD
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Re: Yugo Motorized: Transports

Postby QUAD » Fri 2 Dec 2016 02:06

HrcAk47 wrote:I made a neat little proposal list on what needs fixing in Yugo, this incl. as well.

It even includes nerfs!

Most fun nerfs:

Spoiler : :
SuperGaleb with Grom B nerfed to 750 speed (from 900)
Plamen S to 6 HE (from 8)
M-84AN to 110 money
Stab removal on M-60PB


The Yugo coalition has 15 point Spados in 10 point Skots, which is actually the most cost efficient motorized infantry combo in the game. (Or at least tied with Danish reservists/FKP in trucks.)

IMO Yugo wheeled transports don't really need to be touched.
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HrcAk47
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Re: Yugo Motorized: Transports

Postby HrcAk47 » Fri 2 Dec 2016 02:14

QUAD wrote:
HrcAk47 wrote:I made a neat little proposal list on what needs fixing in Yugo, this incl. as well.

It even includes nerfs!

Most fun nerfs:

Spoiler : :
SuperGaleb with Grom B nerfed to 750 speed (from 900)
Plamen S to 6 HE (from 8)
M-84AN to 110 money
Stab removal on M-60PB


The Yugo coalition has 15 point Spados in 10 point Skots, which is actually the most cost efficient motorized infantry combo in the game. (Or at least tied with Danish reservists/FKP in trucks.)

IMO Yugo wheeled transports don't really need to be touched.


You're confusing us with FinPol. ;)

Yugo can't take all infantry cards in moto deck, because it only has 3 cards of TAB-71 (only wheeled transport). Is this an unreasonable change? :D
The SEAD never bothered me anyway.

SMB Yugoslavia Retexture Mod, now released, v.1.0

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Sweedish_Gunner
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Re: Yugo Motorized: Transports

Postby Sweedish_Gunner » Fri 2 Dec 2016 02:16

HrcAk47 wrote:
QUAD wrote:
HrcAk47 wrote:I made a neat little proposal list on what needs fixing in Yugo, this incl. as well.

It even includes nerfs!

Most fun nerfs:

Spoiler : :
SuperGaleb with Grom B nerfed to 750 speed (from 900)
Plamen S to 6 HE (from 8)
M-84AN to 110 money
Stab removal on M-60PB


The Yugo coalition has 15 point Spados in 10 point Skots, which is actually the most cost efficient motorized infantry combo in the game. (Or at least tied with Danish reservists/FKP in trucks.)

IMO Yugo wheeled transports don't really need to be touched.


You're confusing us with FinPol. ;)

Yugo can't take all infantry cards in moto deck, because it only has 3 cards of TAB-71. Is this an unreasonable change? :D


It's a very needed change. I only really play specialised decks so I'm missing out on all the fun Yugo AA unless I play support decks.
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QUAD
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Re: Yugo Motorized: Transports

Postby QUAD » Fri 2 Dec 2016 02:22

HrcAk47 wrote:
QUAD wrote:
HrcAk47 wrote:I made a neat little proposal list on what needs fixing in Yugo, this incl. as well.

It even includes nerfs!

Most fun nerfs:

Spoiler : :
SuperGaleb with Grom B nerfed to 750 speed (from 900)
Plamen S to 6 HE (from 8)
M-84AN to 110 money
Stab removal on M-60PB


The Yugo coalition has 15 point Spados in 10 point Skots, which is actually the most cost efficient motorized infantry combo in the game. (Or at least tied with Danish reservists/FKP in trucks.)

IMO Yugo wheeled transports don't really need to be touched.


You're confusing us with FinPol. ;)

Yugo can't take all infantry cards in moto deck, because it only has 3 cards of TAB-71 (only wheeled transport). Is this an unreasonable change? :D


shit, your right. In that case, FinPol literally is the best moto deck ingame because you get dirt cheap shock and bushmaster 2 spam with mega crotale. (5 point manpad in a 15 point bushmaster 2???)
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