Coletrain wrote:They don't have good all-round motorized AA like the OSA and ROMB units, which are particularly powerful in the opening stages of the game.
With that said, I've been experimenting with using 4 cards of AA including PIVADS, Avenger, 55 point Chap, and 70 point chap. Foregoing the Patriot all together because it's such an expensive unit for 1v1. It's been working well so far.
Can you expand on that - what rank of play do you find yourself in and where do you see difficulty? I've had trouble with an avenger because it typically trades with a rocket pod helo. I also wondered about the 55 point chap but my problem has been dealing with planes - chaparral hasn't been reliable for me.
I've only played about 200 ranked games so I'm fairly low rank (392 or something). At least half of those were just insta-losing to chopper rush and me trying to do memey strategies like airborne assault with light riflemen '90 in blackhawks. I was a high masters starcraft 2 player (terran) for 2-3 seasons... if that says anything.
I mainly use the Avenger to kill planes not helicopters. I typically micro them immediately (danger close) behind the front line, often even put them right inside towns behind infantry. Due to the fact that they have amazing stabilizers & move so fast I find you can actually move them out of the way of a bomber once you've ascertained it's trajectory. It's micro intensive but worth it because it's such an inexpensive way of killing even high ECM planes.
The 55 point chap is just nice to have as an option to save points.