Infantry body armor: Instead of giving them armor, why not increase HP ?

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Infantry body armor: Instead of giving them armor, why not increase HP ?

Postby Nerdfish » Mon 26 Dec 2016 04:22

Just a thought about modeling infantry units with body armor: why not give them 2 HP per man? Can the engine do this?

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Re: Infantry body armor: Instead of giving them armor, why not increase HP ?

Postby axnone » Mon 26 Dec 2016 06:30

infantry HP is linked to number of men per squad only.

besides,none infantry armour in that era could arguably warrant that much protection.
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Re: Infantry body armor: Instead of giving them armor, why not increase HP ?

Postby Xeno426 » Mon 26 Dec 2016 06:34

It would be nice if there was an armor class for infantry that only worked against infantry small arms and only applied to the "front" of the infantry unit. The infantry would automatically move to have its "front" facing the most powerful infantry unit, which would mean that a flanking unit would be able to damage them faster than the one right in front... a great way to abstract flanking movement.
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Re: Infantry body armor: Instead of giving them armor, why not increase HP ?

Postby Seryn » Mon 26 Dec 2016 07:54

I mean, Infantry are already tough enough....

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Re: Infantry body armor: Instead of giving them armor, why not increase HP ?

Postby Killertomato » Mon 26 Dec 2016 10:52

Seryn wrote:I mean, Infantry are already tough enough....


This.

Infantry don't survive in the open? Well, why should they?
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Re: Infantry body armor: Instead of giving them armor, why not increase HP ?

Postby nande » Mon 26 Dec 2016 14:55

a bug already models this on the finnish marines

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Re: Infantry body armor: Instead of giving them armor, why not increase HP ?

Postby Fade2Gray » Mon 26 Dec 2016 15:02

Xeno426 wrote:It would be nice if there was an armor class for infantry that only worked against infantry small arms and only applied to the "front" of the infantry unit. The infantry would automatically move to have its "front" facing the most powerful infantry unit, which would mean that a flanking unit would be able to damage them faster than the one right in front... a great way to abstract flanking movement.


Wouldn't the front be towards whoever they were shooting at? Or do you mean that if some PzGrn were shooting it out with MotSchutzen, and suddenly GRU showed up, that they wouldn't automatically retarget the GRU?

I always figured their "front" would be towards their current target. If you want them to shift the front, you would need to micro them to engage someone else.
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Re: Infantry body armor: Instead of giving them armor, why not increase HP ?

Postby Mike » Mon 26 Dec 2016 16:06

I believe tanks will turn armor to the biggest threat.
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Re: Infantry body armor: Instead of giving them armor, why not increase HP ?

Postby Xeno426 » Mon 26 Dec 2016 18:36

Fade2Gray wrote:
Xeno426 wrote:It would be nice if there was an armor class for infantry that only worked against infantry small arms and only applied to the "front" of the infantry unit. The infantry would automatically move to have its "front" facing the most powerful infantry unit, which would mean that a flanking unit would be able to damage them faster than the one right in front... a great way to abstract flanking movement.


Wouldn't the front be towards whoever they were shooting at? Or do you mean that if some PzGrn were shooting it out with MotSchutzen, and suddenly GRU showed up, that they wouldn't automatically retarget the GRU?

I always figured their "front" would be towards their current target. If you want them to shift the front, you would need to micro them to engage someone else.

Good point.
In general, the important thing about the idea is that it allows for more diversive tactics and helps change infantry battles, particularly in cities, into something a bit more than a pure grind.
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Re: Infantry body armor: Instead of giving them armor, why not increase HP ?

Postby Grabbed_by_the_Spets » Mon 26 Dec 2016 18:47

A complete town revamp would be needed to make cities something more than just a meat grinder.
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