edthebeast wrote:Ribar wrote:I do not support this feature because it further encourages sitskrieg from w:ee we tried to topple long time ago and managed somehow in alb (as well as successfully implemented conquest ).
Change would probably hinder dynamic and give more initiative among players for early landgrabs and digging-in ww1 style.
I want a return to ALB combined arms though, if you could point to why this would cause EE sitzkreig rather than ALB armoured warfare more exactly that would actually really help me refine this suggestion.
I didn't check stats of mediums in ALB, but I think they had good accuracy even back in ALB. At least I remember using them.
In EE, medium tanks were not worth taking because they were useless on most open field maps that were common in EE, and were destroyed easily by ATGMs. EE was much more light units and heavy units mixture oriented with no place for mediums on the map.
Medium tanks provide good solution against light units both in ALB and RD, that's why we need their accuracy.
Mind you, maps back then were much more different, there were much more open fields, that's why ATGMs were so good in EE.
You can still dominate open fields with ATGMs, the problem is most maps in W:RD that are commonly played are full of cramped positions, good portions of maps are filled with towns over which the battle takes place, jungles are pretty common sight from which you can approach ATGMs, you have smokes available. Making tanks less useful would result in only superheavies being used and light units, just like in EE. And people would stop attacking because only reliable killers on the field would remain static ATGMs and superheavies, excluding aircraft and artillery because that is support, not the spearhead! We need mobile spearheads that will actually punch the enemy on the ground, but it shouldn't be the spam of light units or superheavies, but mediums that lead the attack.