Nerf Super Galleb and J22 Orao speed.

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FoxZz
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Nerf Super Galleb and J22 Orao speed.

Postby FoxZz » Mon 16 Jan 2017 21:44

The N62M Super Galeb current speed (900km/h) is way to high compared to its IRL capabilities we're talking of a trainer aicraft not even able to reach the mach speed, its speed should go the 600km/h like the other Galeb.

Similarly, the J-22 Orao is a subsonic attack aircraft, even if the Orao 2 got a new engine with after-burner (it is also heavier), it's very unlikely it can reach fighter speed (Mach 1.6).

The Super Galeb already has the best AT missile in the game and good ECM, this nerf would actually balance it.
J-22 is also a very good plane for its price.

For people wondering :

Top IRL speed of the N-62 Galeb is Mach 0.8, ingame speed 900km/h.
Top IRL speed of the J-22 Orao is Mach 0.9, ingame speed 900km/h.
Top IRL speed of the Super Retard is Mach 1.3, ingame speed 750 km/h.
Top IRL speed of the Mig 23 is Mach 2.3, inagme speed, 900 km/h.

So nerf the N-62M Super Galeb speed to 600km/h, keep the same price.
Nerf the J-22 Orao 2 speed to 750km/h same price.

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Re: Nerf Super Galleb and J22 Orao speed.

Postby Sweedish_Gunner » Mon 16 Jan 2017 21:53

They'd both need price buffs with these changes.
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Re: Nerf Super Galleb and J22 Orao speed.

Postby HrcAk47 » Mon 16 Jan 2017 22:08

It's been proposed since forever to have the Super Galebs (both) at 750 km/h.

Oraos all get upped to 900 km/h, however.

With that in mind, N-62M Super Galeb could get price buffed to 120, like the American ATGM Harrier, and get R-60MKs free. Also, lol at your supermissile statement.

We can also add in 40% ECM to N-62M, as it's ECM pods are 1985+.
Last edited by HrcAk47 on Mon 16 Jan 2017 22:12, edited 1 time in total.
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Re: Nerf Super Galleb and J22 Orao speed.

Postby FoxZz » Mon 16 Jan 2017 22:12

HrcAk47 wrote:It's been proposed since forever to have the Super Galebs (both) at 750 km/h.

Oraos all get upped to 900 km/h, however.

With that in mind, N-62M could get price buffed to 120, like the American ATGM Harrier, and get R-60MKs free.


The Kahu, which has the same missile, worst secondary weapon, bigger turn rate is at 125 points, and it goes at 600KM/H, and it is balanced and it is good. A Super Galeb at 600km/h would cost 130 points. Right now it is definitely under-priced.

The J-22 Orao 2 at 750 could get a 5 or 10 pts price buff though.

Base Orao speed is Mach 0.9, I hardly see how it can be buffed to 900 km/h ingame. Orao 2 engine has after burning, I don't know what would be the top speed of the plane, but I doubt it would be able to reach fighter speed, so 750km/h ingame.

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Re: Nerf Super Galleb and J22 Orao speed.

Postby HrcAk47 » Mon 16 Jan 2017 22:17

FoxZz wrote:The Kahu, which has the same missile, worst secondary weapon, bigger turn rate is at 125 points, and it goes at 600KM/H, and it is balanced and it is good. A Super Galeb at 600km/h would cost 130 points. Right now it is definitely under-priced.

The J-22 at 750 could get a 5 or 10 pts price buff though.

Base Orao speed is Mach 0.9, I hardly see how it can be buffed to 900 km/h ingame. Orao 2 engine has after burning, I don't know what would be the top speed of the plane, but I doubt it would be able to reach fighter speed, so 750km/h ingame.


Look at American ATGM Harrier.

Orao (base one) is not a subsonic plane, it is trans-sonic. And consider that it was actually made for low-low-low missions (Wargame use) with it's rated speeds.

900 is not "fighter speeds". 1000 is.
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Re: Nerf Super Galleb and J22 Orao speed.

Postby morpher » Mon 16 Jan 2017 22:18

FoxZz wrote:The J-22 Orao 2.


It seems you missed the veterancy.

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Re: Nerf Super Galleb and J22 Orao speed.

Postby Desty » Mon 16 Jan 2017 22:18

HrcAk47 wrote:It's been proposed since forever to have the Super Galebs (both) at 750 km/h.

Oraos all get upped to 900 km/h, however.

With that in mind, N-62M Super Galeb could get price buffed to 120, like the American ATGM Harrier, and get R-60MKs free. Also, lol at your supermissile statement.

We can also add in 40% ECM to N-62M, as it's ECM pods are 1985+.


Skyhawk goes ~ 1000 km/h, Super Galeb ~950 right?
Why should it go faster than the Skyhawk with its 600 ingame?

the ATGM Harrier does not have F&F ripple fire...i would compare it to the Kahu.

For ECM, Xeno will probably say if it's justified :lol:
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Re: Nerf Super Galleb and J22 Orao speed.

Postby HrcAk47 » Mon 16 Jan 2017 22:20

Desty wrote:
HrcAk47 wrote:It's been proposed since forever to have the Super Galebs (both) at 750 km/h.

Oraos all get upped to 900 km/h, however.

With that in mind, N-62M Super Galeb could get price buffed to 120, like the American ATGM Harrier, and get R-60MKs free. Also, lol at your supermissile statement.

We can also add in 40% ECM to N-62M, as it's ECM pods are 1985+.


Skyhawk goes ~ 1000 km/h, Super Galeb ~950 right?
Why should it go faster than the Skyhawk with its 600 ingame?

the ATGM Harrier does not have F&F ripple fire...i would compare it to the Kahu.

For ECM, Xeno will probably say if it's justified :lol:


Buff Kahu, then? :mrgreen:
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Re: Nerf Super Galleb and J22 Orao speed.

Postby FoxZz » Mon 16 Jan 2017 22:24

HrcAk47 wrote:
FoxZz wrote:The Kahu, which has the same missile, worst secondary weapon, bigger turn rate is at 125 points, and it goes at 600KM/H, and it is balanced and it is good. A Super Galeb at 600km/h would cost 130 points. Right now it is definitely under-priced.

The J-22 at 750 could get a 5 or 10 pts price buff though.

Base Orao speed is Mach 0.9, I hardly see how it can be buffed to 900 km/h ingame. Orao 2 engine has after burning, I don't know what would be the top speed of the plane, but I doubt it would be able to reach fighter speed, so 750km/h ingame.


Look at American ATGM Harrier.

Orao (base one) is not a subsonic plane, it is trans-sonic. And consider that it was actually made for low-low-low missions (Wargame use) with it's rated speeds.

900 is not "fighter speeds". 1000 is.


I'm sorry, I don't know in which world you live in but the 120pts harrier is not in the same league at all than the Super Galeb. On top of having a better turn radius, it has also 10% more acc on its missiles. And it is the better AT missile ingame on par with the G maverick.

And there is no such thing as transonic airplane. It's supersonic, or it's not, as there is 0 advantage at flying in transonic. Furthermore, clean speed reached at high altitude only and diving doesn't matter as you said. Orao is definitely a subsonic airplane. There is no reason for it to go faster than the Skyhawk or the Super etendard.

And most fighters ingame have 900km/h speed, and among them most are able to reach Mach 2, look at the Mirage F1 or III, the Mig 23, the Mig 29, etc.
Last edited by FoxZz on Mon 16 Jan 2017 22:37, edited 5 times in total.

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Re: Nerf Super Galleb and J22 Orao speed.

Postby Mike » Mon 16 Jan 2017 22:26

HrcAk47 wrote:
Desty wrote:Skyhawk goes ~ 1000 km/h, Super Galeb ~950 right?
Why should it go faster than the Skyhawk with its 600 ingame?

the ATGM Harrier does not have F&F ripple fire...i would compare it to the Kahu.

For ECM, Xeno will probably say if it's justified :lol:


Buff Kahu, then? :mrgreen:


No! Nerf everything!
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