Hinds with 16 missiles, and maybe more..

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FrangibleCover
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Re: Hinds with 16 missiles, and maybe more..

Postby FrangibleCover » Tue 31 Jan 2017 13:06

steppewolf wrote:
Seryn wrote:Rockets wouldn't do any better against SPAAGs.


I know that, but what makes you think 16 Kokon-M would make more damage than 4 Kokon-M? Anyway are fired in the same succession so not much of a benefit in having 16 because the SPAAG fires at you in this time and possible stun the helicopter which will make next missiles miss.

Hmm. What if we drop the rockets entirely and just carry Kokon-M in two slots of 8 for the controllable ripple-fire? I'm sure there's some way to work this into a useful loadout :lol:
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Re: Hinds with 16 missiles, and maybe more..

Postby another505 » Tue 31 Jan 2017 13:19

FrangibleCover wrote:
steppewolf wrote:
Seryn wrote:Rockets wouldn't do any better against SPAAGs.


I know that, but what makes you think 16 Kokon-M would make more damage than 4 Kokon-M? Anyway are fired in the same succession so not much of a benefit in having 16 because the SPAAG fires at you in this time and possible stun the helicopter which will make next missiles miss.

Hmm. What if we drop the rockets entirely and just carry Kokon-M in two slots of 8 for the controllable ripple-fire? I'm sure there's some way to work this into a useful loadout :lol:

Im not sure hind or Kokon M can do double fire irl,
besides, rocket as side arm is actually really useful. Reason why i like Mi24vp in the past (not so much now after the missile change) was that it can wipe out anything on the ground if there is an opening for a good price except super heavies

Both Mi28 and Ka-50 has little to no rockets, doesnt make it as good except pure tank killing, but not every time there would be super heavies and usually they would be accompanied by AA. Killing single medium or a infantry APC/IFV spam push happens, and they sometimes dont have AA protection.
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Re: Hinds with 16 missiles, and maybe more..

Postby Wolke » Tue 31 Jan 2017 15:20

95$-100$ with 8x 22 AP Kokon-M would already be a great improvement, plus some S-80. Available to Mot/Mech/Airb. Basically the USSR Mi-24VP (90$) with 4 more Kokon-M.

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Re: Hinds with 16 missiles, and maybe more..

Postby CommanderDef » Tue 31 Jan 2017 15:48

For me the issue of Hinds was that Kokon has just 20AP and 22AP 'M' version is too rare. Then it doesn't matter for me if I'm scratching the paint out of heavy tank with Kokon or Fleyta, which brought me to conclusion that Hinds from heli tabs are overpriced for me and not needed. I just keep a card of infantry in transport 'D' version.

I still miss a recon or AA variant for CSSR, which could be done with R-60(M) as armament used in real life. North Korean Hinds could get S-8 instead of S-5 and they will be nice. Or those heavy rockets S-24 that are currently on one of CSSR Hind versions.

While most of the bluefor nations don't have a proper gunship, they usually run TOW-2 missiles, which are a threat to heavy tanks. I rather won't talk about new Hellfire helis, I'd just get pissed again... Simply, they are not giving a fuck about Strela-10 escorting the tanks...
Sometimes I wish my country wasn't included in the beginning, but coming as a paid DLC...
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Re: Hinds with 16 missiles, and maybe more..

Postby Steamfunk » Wed 1 Feb 2017 00:06

Well tonight I had a look at the way things stack up -

USSR

56 Kokon-M, 48 Ataka, 24 Vikhr

US

48 TOW-2, 86 Hellfires

EC

172 HOT-2

LJ (Yep, Landjut)

64 TOW-2, 96 HOT-2

BD

80 TOW-2

RD

96 HOT-1, 40 HJ-8

NSWP

60 Kokon-M

NSWP has 192 Kokon - if half of those were converted to Kokon-M we would get 156, with 16 missiles at 3 per card we would have the same number at a much reduced price.

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Re: Hinds with 16 missiles, and maybe more..

Postby Partibrejker » Wed 1 Feb 2017 02:12

steppewolf wrote:
Seryn wrote:Rockets wouldn't do any better against SPAAGs.


I know that, but what makes you think 16 Kokon-M would make more damage than 4 Kokon-M? Anyway are fired in the same succession so not much of a benefit in having 16 because the SPAAG fires at you in this time and possible stun the helicopter which will make next missiles miss.

110 pts is only 10 point more than Soviet Mi-24VP and 15 points more than DHS MI-24P which have 8 missiles in total so I'd presume will go toward 120-130 pts. NATO cat. C

Don't get me wrong, I am just trying to asses the utility of such helo and loadout. With a DDR deck I'd always take the DHS Mi-24P as a 16 ATGM one won't bring much improvement.



or that means that the VP is a bit overpriced, to discourage rushers and make ussr players more "on the ground" :mrgreen:
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Re: Hinds with 16 missiles, and maybe more..

Postby Steamfunk » Thu 2 Feb 2017 00:10

or that means that the VP is a bit overpriced, to discourage rushers and make ussr players more "on the ground"


I'd rather they just remove it from these decks altogether if that was the case - the reason they gave was the model is identical to the Mi-24P. I also see no reason why the NK Mi-24 should have such a poor missile, the Phalanga-P should be more reliable than the base missile using the Raduga pod.

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Re: Hinds with 16 missiles, and maybe more..

Postby nuke92 » Thu 2 Feb 2017 06:36

Or the Falanga-MP with 4000m range.
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Re: Hinds with 16 missiles, and maybe more..

Postby Seryn » Thu 2 Feb 2017 16:38

CommanderDef wrote:For me the issue of Hinds was that Kokon has just 20AP and 22AP 'M' version is too rare. Then it doesn't matter for me if I'm scratching the paint out of heavy tank with Kokon or Fleyta, which brought me to conclusion that Hinds from heli tabs are overpriced for me and not needed. I just keep a card of infantry in transport 'D' version.

I still miss a recon or AA variant for CSSR, which could be done with R-60(M) as armament used in real life. North Korean Hinds could get S-8 instead of S-5 and they will be nice. Or those heavy rockets S-24 that are currently on one of CSSR Hind versions.

While most of the bluefor nations don't have a proper gunship, they usually run TOW-2 missiles, which are a threat to heavy tanks. I rather won't talk about new Hellfire helis, I'd just get pissed again... Simply, they are not giving a fuck about Strela-10 escorting the tanks...


Or Falanga heaven forbid lol.

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Re: Hinds with 16 missiles, and maybe more..

Postby CommanderDef » Thu 2 Feb 2017 16:46

Seryn wrote:
CommanderDef wrote:For me the issue of Hinds was that Kokon has just 20AP and 22AP 'M' version is too rare. Then it doesn't matter for me if I'm scratching the paint out of heavy tank with Kokon or Fleyta, which brought me to conclusion that Hinds from heli tabs are overpriced for me and not needed. I just keep a card of infantry in transport 'D' version.

I still miss a recon or AA variant for CSSR, which could be done with R-60(M) as armament used in real life. North Korean Hinds could get S-8 instead of S-5 and they will be nice. Or those heavy rockets S-24 that are currently on one of CSSR Hind versions.

While most of the bluefor nations don't have a proper gunship, they usually run TOW-2 missiles, which are a threat to heavy tanks. I rather won't talk about new Hellfire helis, I'd just get pissed again... Simply, they are not giving a fuck about Strela-10 escorting the tanks...


Or Falanga heaven forbid lol.

Falanga comes with useless Hind (no YAK).
Sometimes I wish my country wasn't included in the beginning, but coming as a paid DLC...
Spoiler : :
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