In anticipation of the new DLC: decks of all armed conflicts over the past 65 years

Eternity
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In anticipation of the new DLC: decks of all armed conflicts over the past 65 years

Postby Eternity » Sat 4 Feb 2017 18:28

Hello

On the basis of a previously conducted survey, I'm sure everyone would like after Double Nation Pack: REDS to see Triple Nation Pack: REDS that would be a logical development of the game and worthy of completion.

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Remembering that in the Second Korean War DLC in addition to additional companies were added new units and fixed some bugs in the game, wanted to see something similar in the new DLS. Then offer a list of potential corrections and additions:

Aircraft:

- F-105 Thunderchief. The US air force actively used from 1958 to 1984 year. Armament: 1 × 20 mm M61 cannon with 1028 rounds, 8 × 340 kg napalm or 16 × 241 kg high-explosive bomb, the speed of 900-1000 km/h

- A-3 Skywarrior. The U.S. Navy used from 1956 to 1991 year. Armament: 2 × 20 mm M3L cannon with 1000 rounds, 8 × 227 kg bombs, speed 600 km/h.

- Hawker Hunter. For the Air Force of Great Britain, Sweden, Holland or Denmark. Armament: 4× 30 mm ADEN cannon with 480 rounds of ammunition and AIM-9 Sidewinder, AGM-65 Maverick or bombs.

- Canberra bomber for the air force of great Britain, Australia, France, Germany, Sweden or India. Armament 4 x 20 mm Hispano with 2000 rounds, up to 3600 kg of bombs, rockets and missiles.

- French fighter-bomber Dassault Mystere and Ouragan for the French air force, India, Israel

- In reality, American plane Corsair II may carry 9 × 340 kg BLU-1/B or 8 × 340 kg BLU-27 napalm bombs while in the game, It carries only two napalm bombs and therefore is completely inefficient aircraft.

Helicopter:

- Sikorsky H-34/S-58 for the army and navy USA, Canada, France, FRG, Israel, Japan or Netherlands.

Anti-aircraft missile system

- 2K11 Krug (NATO names: SA-4 Ganef) for the Armies of the USSR, East Germany, Czechoslovakia, Poland or North Korea.
- If the game is American anti-aircraft warfare MIM-104 Patriot, it should be and the Soviet air defense system S-200 and S-300

Tank destroyer

- The most impressive tank destroyer ever is ISU-152 for the Armies of the USSR, Poland, Czechoslovakia, China, North Korea or Israel (captured Egyptian)

Infantry

- If the game has the Soviet VDV-troops as well as British SAS and Paratroopers, why at the USA are not the 101 or 82 airborne divisions.

Map

- The game has many different maps, but no map, which consisted of one big city, so that 70-80% of the area of the map would occupy some megapolis (Pyongyang or Seoul, Beijing or Tokyo) with its sights, skyscrapers and park areas in the city. At the moment, the best city map is the Wonsan Harbor where the urban area does not exceed 25%. Additionally, some cards are very buggy - D-Day in Paradise and Gunboat Diplomacy, please release patch to fix bugs in these maps, where the game strongly frieze

Unmanned aerial vehicle

In the game has a lot of intelligence units, but no reconnaissance aircraft. I suggest the original version - use of unmanned reconnaissance. For example, the Soviet Tu-123 Yastreb, Tu-141 Strizh, Tu-143, Shmel-1, Pchela-1T or American AQM-34, GNAT-750, RQ-2.

Tanks:

- AMX-13 for the IDF since this machine was the main battle tank of Israel during the Suez crisis and Six-Day War.

- Magnificent Soviet tank IS-3 for the Armies of the USSR, China, North Korea or even Israel (captured Egyptian)

- If in the game at all countries of the socialist camp has a tank T-34/85, why not have one of the pro-western countries no Sherman tanks of various modifications, which in one form or another was in service practically all the represented in the game countries.

- M26 and M46 tanks for the US army

- M47 tank for the armies of the United States, Holland, FRG or South Korea.

- Centurion vs T-55. In reality, the frontal armor of the tank Centurion is 152 mm, and the T-55 - 205 mm. This means that if in the game coefficient frontal armor of T-55 is 7, then the Centurion, the figure should be 5. The same thing can be said about the comparison of the British tank Chieftain and the Soviet T-62: as shown by the Iran-Iraq war, Soviet tanks T-55 and T-62 easily penetrate the frontal armor of Chieftain. Moreover, according to Wikipedia, the armor of T-62 (Frontal armor - 220 mm, Roof of Gun turret - 58 mm, Stern of gun turret - 65 mm, Board of gun turret - 196 mm) should look like the following: Front - 7, Side - 6, Rear - 2, Top -2. While armor of Chieftain (Frontal armor - 195 mm, Roof of Gun turret - 45 mm, Stern of gun turret - 35 mm, Board of gun turret - 120 mm) should look like the following: Front - 6, Side - 4, Rear - 1, Top -2.


I hope to see the largest (and most expensive) DLC in your performance.


Next, I bring a list of documented recreated decks based on the major armed conflicts in the last 65 years. Including a deck dedicated to the Second Indo-Pakistan war, the Iran-Iraq war, the First Indochina War and the Vietnam War, associated with a potential complement codenamed Triple Nation Pack: REDS.

Spoiler : :
The decks have submitted a number of feature assumptions:

- A-6 Intruder plays the role of the British bomber Avro Vulcan in the deck dedicated to the Falklands War; in the role of B-26 Marauder in the invasion of Bay of Pigs, in Indo-China and the Korean War, the role of the British bomber Canberra to Suez

- The Il-102 in the role of the Tu-22

- M18 Hellcat in the role of Sherman tanks in the Redfor

- M48A1 in the role of M47 in the Bluefor, etcetera

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Mister Maf
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Re: In anticipation of the new DLC: decks of all armed conflicts over the past 65 years

Postby Mister Maf » Sun 5 Feb 2017 09:03

Not to burst your bubble, but Eugen has said multiple times that they have no plans for any additional content.
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Xeno426
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Re: In anticipation of the new DLC: decks of all armed conflicts over the past 65 years

Postby Xeno426 » Sun 5 Feb 2017 10:33

Eternity wrote: - F-105 Thunderchief. The US air force actively used from 1958 to 1984 year. Armament: 1 × 20 mm M61 cannon with 1028 rounds, 8 × 340 kg napalm or 16 × 241 kg high-explosive bomb, the speed of 900-1000 km/h

Useless. They were retired from USAF service after Vietnam very quickly because half the force was lost, given over to the ANG. It turns out that using a dedicated nuclear bomber in a conventional bomber role against a target with a good ADN is a bad idea.

Eternity wrote: - A-3 Skywarrior. The U.S. Navy used from 1956 to 1991 year. Armament: 2 × 20 mm M3L cannon with 1000 rounds, 8 × 227 kg bombs, speed 600 km/h.

Yeah... as the EA-3B. It was used for ELINT, not attack.

Eternity wrote: - Hawker Hunter. For the Air Force of Great Britain, Sweden, Holland or Denmark. Armament: 4× 30 mm ADEN cannon with 480 rounds of ammunition and AIM-9 Sidewinder, AGM-65 Maverick or bombs.\

Because those nations need another 0% ECM trainer.

Eternity wrote:- Canberra bomber for the air force of great Britain, Australia, France, Germany, Sweden or India. Armament 4 x 20 mm Hispano with 2000 rounds, up to 3600 kg of bombs, rockets and missiles.

Australia is the only one that would really benefit from that aircraft, but it would still have 0% ECM. And even then, the F/A-18A would be a better bomber. As for the UK, could just as easily arm their Tornado with eight Mk.13 bombs for a safer delivery.

Eternity wrote:- French fighter-bomber Dassault Mystere and Ouragan for the French air force, India, Israel

Everyone love the MiG-17 and finds it really useful, so HATO should get one too!

- In reality, American plane Corsair II may carry 9 × 340 kg BLU-1/B or 8 × 340 kg BLU-27 napalm bombs while in the game, It carries only two napalm bombs and therefore is completely inefficient aircraft.

Helicopter:

- Sikorsky H-34/S-58 for the army and navy USA, Canada, France, FRG, Israel, Japan or Netherlands.

Anti-aircraft missile system

Eternity wrote:2K11 Krug (NATO names: SA-4 Ganef) for the Armies of the USSR, East Germany, Czechoslovakia, Poland or North Korea.

Because that's totally not completely redundant with the 2K12 and 9K37, which has better accuracy and more missiles per TEL.

Eternity wrote: - If the game is American anti-aircraft warfare MIM-104 Patriot, it should be and the Soviet air defense system S-200 and S-300

Patriot shouldn't even have been in the game. There's no reason for it, and we shouldn't allow bad weapon systems to proliferate.

Eternity wrote: - The most impressive tank destroyer ever is ISU-152 for the Armies of the USSR, Poland, Czechoslovakia, China, North Korea or Israel (captured Egyptian)

Except we already have the SU-155-54, a bigger gun on a more protected chassis. It also would be a super unimpressive as a tank destroyer, since later vehicles (still all CatC) could destroy enemy tanks better. The game, and more importantly the nations you listed, aren't in need of another old, slow and poorly armored fire support vehicle. Especially China and North Korea.

Eternity wrote: - If the game has the Soviet VDV-troops as well as British SAS and Paratroopers, why at the USA are not the 101 or 82 airborne divisions.

The Light Riflemen could do this already, if they were made Shock and could come in helos.

Eternity wrote:In the game has a lot of intelligence units, but no reconnaissance aircraft.

By absolute design. Devs tested it in the early builds of ALB and found it too OP. Aircraft need eyes on the ground to find targets. Players can't go all in for air units.

Eternity wrote:- AMX-13 for the IDF since this machine was the main battle tank of Israel during the Suez crisis and Six-Day War.

Israel isn't in need of a new CatC tank.

Eternity wrote: - Magnificent Soviet tank IS-3 for the Armies of the USSR, China, North Korea or even Israel (captured Egyptian)

Absolute shit by 1975, though. T-10M would be a better tank, and that would still not be worthwhile.

Eternity wrote: - If in the game at all countries of the socialist camp has a tank T-34/85, why not have one of the pro-western countries no Sherman tanks of various modifications,

Because they weren't still in any kind of service by then. T-34/85s were kept in reserve storage in many of those REDFOR countries (or still in service like in China) up to 1975.

Eternity wrote: - M26 and M46 tanks for the US army

The M48 has trouble finding any use in the US deck. What would even older tanks think to add?

Eternity wrote: - M47 tank for the armies of the United States, Holland, FRG or South Korea.

Same problem as above.

Most of your suggestions are for very old weapon systems that really have no purpose on a 1990+ battlefield, which is what the vast majority of players play.
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arnoldsnijders
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Re: In anticipation of the new DLC: decks of all armed conflicts over the past 65 years

Postby arnoldsnijders » Sun 5 Feb 2017 11:08

more nations won't really fix the game...

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Re: In anticipation of the new DLC: decks of all armed conflicts over the past 65 years

Postby thenosh » Sun 5 Feb 2017 11:57

arnoldsnijders wrote:more nations won't really fix the game...


Does the game need to be "fixed", or rather improved? I think in the end we anticipate a new wargame.
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Re: In anticipation of the new DLC: decks of all armed conflicts over the past 65 years

Postby Narcissistic Black » Sun 5 Feb 2017 12:08

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I see India is next highest voted pact nation..

Eugen could do a half and half. INDIA and ITALY.


India and North Korea could be a thing..

and

Italy and France for nato?
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Re: In anticipation of the new DLC: decks of all armed conflicts over the past 65 years

Postby orcbuster » Sun 5 Feb 2017 15:17

LOCKED
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Viker for ingen!

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