I'm not really very keen on going more granular or micro-intensive in the infantry system and I feel like most of the reason it's being suggested is to stop clowncars. So:
Normal squad size is 8, Marines are 12, small teams are 4, ATGMs and suchlike remain at 2. Then adjust the HE/s of everything in the game down so that Time To Kill remains about the same. That makes a load of transports more sensible and, let's be honest, looks way neater. 12, 8, 4, 2. Additionally, 2 man ATGM teams are now more survivable against rifle fire but will still be blown away by a tank shell.
QUAD wrote:I'd also remove most LMGs and add in melee mechanics. Hero units too
If we're getting melee mechanics I'm pretty sure we can dispense with all firearms for Militia and just give them pointy sticks.