ilias wrote:danipman wrote:How about the time it would take to move artillery units. Should be a 15 second wait in position before artillery SPH can move.....
"The CAESAR can be set into and out of action in less than one minute. Brief redeployment time allows to avoid counter-battery fire. Vehicle can be also used on shoot-and-scoot missions."
if its question: its not a problem, it can drive out of previous firing position with its ~30km\h (tracked) in time without problems;
if its suggestion: Not as long as artillery system did not became more realistical, with mutch lower counter artillery fire easiness
Non stop Artillery is a cancer in WGRD. Should be much more risky to use. Should be more visible when firing and easier to counter arty