The Time has come for a Community Patch

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another505
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Re: The Time has come for a Community Patch

Postby another505 » Wed 6 Dec 2017 03:03

So just make F-4 LGB into 2x1000kg bomber, 1 per card of 1 card.
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Re: The Time has come for a Community Patch

Postby Markenzwieback » Wed 6 Dec 2017 10:45

Xeno426 wrote:
Markenzwieback wrote:And if its accurate that it could only carry one Python, so that should be the way. Could even help to keep its price down.

It only used that pylon in specific configurations, and still carried a pair with the other AIM-9 being on the inboard shoulder of a TER. It wouldn't be carried alone.

And one SRAAM is pointless. It would be better to go with none.

Just as good.
another505 wrote:So just make F-4 LGB into 2x1000kg bomber, 1 per card of 1 card.

No! :evil:
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Re: The Time has come for a Community Patch

Postby Razzmann » Wed 6 Dec 2017 11:15

This thread is amazing.

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Xeno426
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Re: The Time has come for a Community Patch

Postby Xeno426 » Wed 6 Dec 2017 15:08

Razzmann wrote:This thread is amazing.

Indeed, considering you've already got a mod that basically fixes most of the problems listed.
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CloakandDagger wrote:And you're one of the people with the shiny colored name. No wonder the game is in the state it's in.

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Re: The Time has come for a Community Patch

Postby Razzmann » Wed 6 Dec 2017 15:15

Xeno426 wrote:
Razzmann wrote:This thread is amazing.

Indeed, considering you've already got a mod that basically fixes most of the problems listed.

Although it goes further than many people want.

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Re: The Time has come for a Community Patch

Postby Yakhont » Wed 6 Dec 2017 16:14

Razzmann wrote:
Xeno426 wrote:
Razzmann wrote:This thread is amazing.

Indeed, considering you've already got a mod that basically fixes most of the problems listed.

Although it goes further than many people want.


Why is FLX's comment on the mod page removed anyway? Doesnt want to be seen as involved anymore?

If you want feedback on your mod I dont like most of the reroles, especially the Spetsnaz one.
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Re: The Time has come for a Community Patch

Postby urogard » Wed 6 Dec 2017 17:11

Xeno426 wrote:
Razzmann wrote:This thread is amazing.

Indeed, considering you've already got a mod that basically fixes most of the problems had listed changed the game according to some people's wishes.

ftfy

I'm with razz, it went much further than a simple balance patch.

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Re: The Time has come for a Community Patch

Postby nuke92 » Wed 6 Dec 2017 17:57

By the time people figure out what the community patch is supposed to be, WG will get schlonged by SD: Version Intégrale.
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"Spike MR is more accurate I'll give you that but Konkurs has more range and isn't prototype" - Warchat™ July 2017
"ALB added planes, RD added ships, WG4 will add Ekranoplans" - Warchat™ August 2017

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another505
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Re: The Time has come for a Community Patch

Postby another505 » Wed 6 Dec 2017 18:47

There will never be a consensus on what it should be, how the units are balanced and so on.
You can make a nice price balance mod but i dont think i will play it much cause it is just the same game...

faustmann mod made teh game different, so it felt exciting. I liked it, in fact, i wish it goes further in adding new units
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Re: The Time has come for a Community Patch

Postby Narcissistic Black » Thu 7 Dec 2017 06:21

another505 wrote:There will never be a consensus on what it should be, how the units are balanced and so on.
You can make a nice price balance mod but i dont think i will play it much cause it is just the same game...

faustmann mod made teh game different, so it felt exciting. I liked it, in fact, i wish it goes further in adding new units


There are so many mods that added new concepts and units did you even play them?
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