The Time has come for a Community Patch

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Yakhont
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Re: The Time has come for a Community Patch

Postby Yakhont » Wed 29 Nov 2017 11:25

Here are my design thoughts for very low Acc and Low HE weapons that cant really fit into the deck, especially Manpads

1) Why they are useless
- slots are valuable, and its more rational to go for the latest MANPAD/Infrared SRAAM that have better chance of working
-You cant make it up with volume, because you get a range disadvantage and the first round hit especially for aircraft is important
-For Manpads and Inf ATGMs you are paying for the additional cost of the transport that isnt very useful

2) Not even effective against helicopters
-The worst have the same range as the rocket pods they are suppose to be defending from
-Rocket pods are much faster than the missile
-Helicopters have anywhere between 4 and 10 HP, some have 1 armour; even if a 3 or 4HE missile hits, need multiple shots

I think what we need is a model for simplifying the unit stats into things that are directly comparable eg HE damage/s and KE damage/s. If there is no model it is much harder to compare all similar units. We intuitively know what units are bad due to experience but its not enough to determine a price.

Another thing about missiles is they are supposed to be accurate, and if they arnt in real life I can change its usage so its more effective eg wait for aircraft to fly closer before shooting. In Wargame I cant choose what Accuaracy the weapon has before it fires. Its pretty strange as some table top gamers like to beable to choose when to attack but thats an engine limitation I suppose.

Also how can anyone want to rerole Spetsnaz how dare you :evil: They have always been the unstoppable infantry killers since EE and the only thing that needs to be discussed is price adjustments.
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HrcAk47
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Re: The Time has come for a Community Patch

Postby HrcAk47 » Wed 29 Nov 2017 12:24

Markenzwieback wrote:
another505 wrote:Yugo's mg3 can get a nerf

I honestly forgot to put Mehanizovana at 15 points. That is a must though.


Are you two okay?

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The SEAD never bothered me anyway.

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Markenzwieback
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Re: The Time has come for a Community Patch

Postby Markenzwieback » Wed 29 Nov 2017 12:30

HrcAk47 wrote:
Markenzwieback wrote:I honestly forgot to put Mehanizovana at 15 points. That is a must though.


Are you two okay?

Remember kids, Hegelian dialectics is a disease.

Actually thought about Mehanizovana a bit and a nerf to their RPG would make more sense than putting them at 15 points. The RPG reduced to 30% accuracy brings them to the same level as the base Norwegian MG3 infantry at 10 points. The change would also affect their recon regulars, but they would also be in line with other 5-man squads. Or we could go the French way of giving them an upgraded RPG (LRAC from Yugo Marines).
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HrcAk47
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Re: The Time has come for a Community Patch

Postby HrcAk47 » Wed 29 Nov 2017 12:56

Yeah nah. 20 rpm vs 10 rpm, battle rifle vs smg.


It's time to stop.
The SEAD never bothered me anyway.

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Markenzwieback
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Re: The Time has come for a Community Patch

Postby Markenzwieback » Wed 29 Nov 2017 13:16

Still an MG3 infantry squad with merely 2AP less than what would be considered 15 points. Its still significantly better than their Norwegian counterpart, battle rifles or not.
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Yakhont
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Re: The Time has come for a Community Patch

Postby Yakhont » Wed 29 Nov 2017 17:39

This my list of changes

Israel
-Bardeleus and Zelda price change from 5 to 10
-Nagmachon price change from 10 to 15
-Achzarit price change from 15 to 20

Finland
-XA-185KT price change from 15 to 20
-Mi-8T KT price change from 50 to 80
-MiG-29 9.13 price change from 110 to 125

Yugoslavia
-BVP M-80AI Vidra price change from 20 to 25
-BVP M-96 Vidra price change from 25 to 30
-OT M-60PB price change from 10 to 15
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XanderTuron
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Re: The Time has come for a Community Patch

Postby XanderTuron » Wed 29 Nov 2017 19:33

Markenzwieback wrote:Still an MG3 infantry squad with merely 2AP less than what would be considered 15 points. Its still significantly better than their Norwegian counterpart, battle rifles or not.

I thought that the SMG on Mehanizovana made them worse in most circumstances compared to Dragoner and Gevaernmen '75 in terms of anti-infantry.
My mouth is moving, but nothing relevant is coming out. Also I cannot guarantee that my research is perfect or even remotely accurate.

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Re: The Time has come for a Community Patch

Postby urogard » Wed 29 Nov 2017 19:59

Yakhont wrote:Israel
-Bardeleus and Zelda price change from 5 to 10

Bardelas there's no reason for 10 pts.
Plenty tracked transports with 2-3 FAV for 5 pts
Last edited by urogard on Wed 29 Nov 2017 20:07, edited 1 time in total.

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nuke92
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Re: The Time has come for a Community Patch

Postby nuke92 » Wed 29 Nov 2017 20:06

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RIP, love the way you're OP.

Seriously though vehicle nerfs and Proleteri nerfs are enough allready.
And missing 15 points by "2AP" is not the best argument when they have 0 AP over 10 points and carry SMGs. Neither is 20 vs 10rpm.

also let's not forget that vehicles are nerfed in nature by slow speed (APCs) and low ammo (BVPs)
Last edited by nuke92 on Wed 29 Nov 2017 20:43, edited 1 time in total.
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Yakhont
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Re: The Time has come for a Community Patch

Postby Yakhont » Wed 29 Nov 2017 20:21

urogard wrote:
Yakhont wrote:Israel
-Bardeleus and Zelda price change from 5 to 10

Bardelas there's no reason for 10 pts.
Plenty tracked transports with 2-3 FAV for 5 pts


The reason is simple; no other track transports with that DPS and Suppression output
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