hansbroger wrote:I prefer plain old Pumas but the Pirates do work
They are surprisingly good in forests and in cqb
Cheap and frees up VABs
KJP is great, lots of MG3, excellent RoF and HEAT to actually affect heavy AFVs, I would only maybe swap for ERC 90s because they can raid
You can never over-prep for a Hind rush with a deck this light, in fact you are the Hind Rush QRF
With wheeled speed and autonomy like this you don't even need to hold ground
Pirates can be brutally fun and expendable trash gunships if I've snipped their AA or it has run out of ammo. That and they can help pull rear security while I wait to call them in a bit better than normal Pumas. Chasseurs are definitely pretty decent for more than just soaking fire. I skip VABs for my MILAN teams because when I rush I dominate forward positions with Legion, and as such, rushing ATGM teams forward is a pretty low priority for me and thus I can save some points. KJP is pretty fun like you said, every now and then I do kill something pricey with them, like a pair of T-80UMs that I mauled with Leclercs in a fight, only to have them get finished off by a slew of HEAT rounds. Those HEAT rounds are fun at times, that and their ROF is pretty nifty as well.
The one thing I don't agree with you on tho, in team games I rarely see Hind rushes. A mass of Polish AA Sokols? Sure, but Hind spam? Not so much, though I do like to roll the cheap Juche Hinds with my TY-90s as fodder/rocket spam if I'm playing Dragons for the opening engagements. Generally though AA Sokols backed up by KTs and/or MI-17s are what I would be terrified of on a rush to the city in Meme Ridge. KTs especially, that autocannon on them is shockingly good if it stays alive longer enough to use it. I wish Bloc had a copter like that.