Units rangefinding (technical)

ilias
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Units rangefinding (technical)

Postby ilias » Sat 13 Jan 2018 14:10

Anyone know what|which system used in Wargame for measuring distances between units ? (for spotting ..)
Last edited by ilias on Tue 23 Jan 2018 15:04, edited 1 time in total.

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Re: Units rangefinding (technical)

Postby throwaway » Sat 20 Jan 2018 23:11

Pythagoras' theorem?

ilias
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Re: Units rangefinding (technical)

Postby ilias » Sat 20 Jan 2018 23:16

throwaway wrote:Pythagoras' theorem?

just pointless post?

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chykka
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Re: Units rangefinding (technical)

Postby chykka » Sun 21 Jan 2018 02:26

cosine law?
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ilias
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Re: Units rangefinding (technical)

Postby ilias » Sun 21 Jan 2018 02:28

apprciate seriosity on most difficult question on forum

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Re: Units rangefinding (technical)

Postby throwaway » Mon 22 Jan 2018 02:56

What are you asking exactly? If you want to know how to measure the distance between two points on a plane, that has nothing to do with Wargame. If you want to know how to translate optics and camo values to distances, nobody has the formulas.

ilias
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Re: Units rangefinding (technical)

Postby ilias » Mon 22 Jan 2018 08:31

throwaway wrote:What are you asking exactly? If you want to know how to measure the distance between two points on a plane, that has nothing to do with Wargame. If you want to know how to translate optics and camo values to distances, nobody has the formulas.

i want to know how to find distance between 1 000 assets within 1 frame in 60fps simulation

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FrangibleCover
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Re: Units rangefinding (technical)

Postby FrangibleCover » Mon 22 Jan 2018 12:42

You'll need a K-DTree for that then
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Sireyn
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Re: Units rangefinding (technical)

Postby Sireyn » Mon 22 Jan 2018 23:09

ilias wrote:Anyone know what|which algorithms used in Wargame for measuring distances between units ? (for spotting ..)


(Range/175) * 13000

1 meter = 74.28571428571429 game units
2275 meters between units thus equals 169000 game units

Note : Speeds and 3D asset sizes both operate on different scales.

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Re: Units rangefinding (technical)

Postby ilias » Tue 23 Jan 2018 11:38

FrangibleCover wrote:You'll need a K-DTree for that then

looks promising, thanks

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