Booster wrote:James-Bond wrote:Op solution idea doesnt solve imo.
Actually it is easier than you think.
I must to ask you: Do you want to play games like this? I don't think so. I and the people with similar views wants to play a strategy game but rush-games makes WG feels like "one-wave tower defense".
Ofc i don't want to a tower defence game lol
Could you expand on your solution please.
Like is the event handler add feed via text to you?
What the difference between that and hitting space to alert you to an event?
The destroying stuff in your safe zone. Enemy gets points subtracted? Like a foul in sports.
But If all cvs gets destroyed its game over any way.
Btw I don't do cheesy rushes.
At least with invincible cv idea. Its simplier concept.