Suggestion: unit price and availability

Booster
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Suggestion: unit price and availability

Postby Booster » Fri 20 Apr 2018 09:20

I suggest to compile the final price of the units from the sum of its components.
Example -
We have a "unit constructor" (classes inheritance). Each type of: armament/hit power, ammunition, optic, armor, health, speed, experience, etc. have its own price and the sum of its price == unit price.
This gives us a set of armament for each type of units which is installed on the units IRL.
This may looks unbalanced but -
We can limit the initial availability of the units. In addition, we can use a time counter for each type of unit to add a new unit in every few minutes/seconds in the players deck during the game.

Code: Select all

spawn = game_timer_in_seconds % unit_spawn_frequency
if spawn == 0 then addUnitInDeck( ) end

No more unreal armament and unfair prices!
We can balance the game by the initial unit availability and its spawn frequency.

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FrangibleCover
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Re: Suggestion: unit price and availability

Postby FrangibleCover » Fri 20 Apr 2018 11:25

I don't like to be the one to point this out, but there will never be another Wargame title. It's been abandoned by the developers.
[Non-included Nation] Belgium - Spreadsheet
[Non-included Nation] Hungary - Spreadsheet
[Non-included Nation] Pakistan

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Re: Suggestion: unit price and availability

Postby Booster » Fri 20 Apr 2018 12:14

FrangibleCover wrote:I don't like to be the one to point this out, but there will never be another Wargame title. It's been abandoned by the developers.

Yeah, I know about it, but Eugen sill continue to create a war games so maybe they'll create something similar to WG with the new mechanics. I really hope so.

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Re: Suggestion: unit price and availability

Postby urogard » Sat 21 Apr 2018 11:03

Booster wrote:
FrangibleCover wrote:I don't like to be the one to point this out, but there will never be another Wargame title. It's been abandoned by the developers.

Yeah, I know about it, but Eugen sill continue to create a war games so maybe they'll create something similar to WG with the new mechanics. I really hope so.

But why post here instead of the european escalation forum then?

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Re: Suggestion: unit price and availability

Postby Booster » Sat 21 Apr 2018 12:55

urogard wrote:But why post here instead of the european escalation forum then?

Because I didn't played the EE.

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varis
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Re: Suggestion: unit price and availability

Postby varis » Fri 18 May 2018 11:47

wg4-z28-3.png
wg4-z28-3.png (624.94 KiB) Viewed 143 times


After all, we got Duke Nukem Forever too.

PS. Not sure who created the original picture, feel free to contact me.
Image

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James-Bond
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Re: Suggestion: unit price and availability

Postby James-Bond » Fri 25 May 2018 23:30

varis wrote:
wg4-z28-3.png


After all, we got Duke Nukem Forever too.

PS. Not sure who created the original picture, feel free to contact me.

:lol: I believe
Maybe Wargame 4 is locked as prototype can only be accessed in 2020 era gaming

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