Release: Wargame modding suite | v0.8.0 Pre-Release

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enohka
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Re: Release: Wargame modding suite

Postby enohka » Mon 23 Sep 2013 16:20

Gronank wrote:Is there any issue tracker/road map anywhere? There should be if there's not.

Btw, if anyone figures out what kind of a sound file .ess is, there is nothing to stop anyone from building a community acknow mod.



custom container for ogg, have to reverse this one as well first

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enohka
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Re: Release: Wargame modding suite

Postby enohka » Mon 23 Sep 2013 16:21

Gronank wrote:Is there any issue tracker/road map anywhere? There should be if there's not.

Btw, if anyone figures out what kind of a sound file .ess is, there is nothing to stop anyone from building a community acknow mod.



I thought about it but hob's web space has some trouble with the common ones.. :/

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Crotou
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Re: Release: Wargame modding suite

Postby Crotou » Mon 23 Sep 2013 16:21

FleF[FFR] wrote:Awesome!

And this awesomeness was even greater when I saw DM typing the tutorial in live!!!!


Yeah, it's like watching God writing the Holy Bible. 8-) A pink god, I mean.



By the way, anyone knows who is Anonymous Walrus?
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Phips
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Re: Release: Wargame modding suite

Postby Phips » Mon 23 Sep 2013 16:27

This thread is the news of the day for me. Screw German elections.

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spyker92
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Re: Release: Wargame modding suite

Postby spyker92 » Mon 23 Sep 2013 16:54

enohka wrote:
spyker92 wrote:So what are the specifics of the inability to model / add new units? Is it because it's impossible just to use the same model for multiple units or?



More the fact that i didn't had the time to implement it yet. I'm pretty certain that it will be possible soon.


This is definitely good to hear then! I hope you are ultimately successful!

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Soundwolf776
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Re: Release: Wargame modding suite

Postby Soundwolf776 » Mon 23 Sep 2013 17:15

You guys are godly awesome.

I've increased spacing between units in platoon. Tears of happiness are streaming down my face as I watch a proper (albeit a bit buggy at moments) line of Leopards 2 rolling down a hill.

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Hob_Gadling
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Re: Release: Wargame modding suite

Postby Hob_Gadling » Mon 23 Sep 2013 17:26

It's quite a fun little toy, this tool.

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BTR
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Re: Release: Wargame modding suite

Postby BTR » Mon 23 Sep 2013 18:41

I consider this very sticky worthy.
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realfakealex
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Re: Release: Wargame modding suite

Postby realfakealex » Mon 23 Sep 2013 18:53

Hob_Gadling wrote:It's quite a fun little toy, this tool.


Did someone say fun??
http://cloud-2.steampowered.com/ugc/109 ... 276C1A4A2/

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praslovan
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Re: Release: Wargame modding suite

Postby praslovan » Mon 23 Sep 2013 19:17

Gj.

I will lol when we will see first "amphibious" units.

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