Download + Info ↓
Installation instructions included in download.
Regarding income on unlocked maps, there's good and bad news.
Bad news: sector income values do NOT scale with player count in destruction. In fact, sector values will usually decrease with an unsupported number of players. This will significantly retard the pace of gameplay, making the game feel closer to European Escalation(which may not necessarily be a bad thing...)
Good news: income DOES scale in conquest. Each player will receive their standard income allowance every 4 seconds as usual.
Mod Creation Tutorial ↓
2. Open the most recent NDF_Win.dat file. They are stored in
C:\Program Files (x86)\Steam\steamapps\common\Wargame Airland Battle\Data\wargame\PC\xxxx(<- game version)
3. Open the "globals.ndfbin" class.
4. Open "TMultiMapInfo"
5. Each entry corresponds to a different map. Some are multiplayer(instances 67-144) maps, while the rest are single player maps. Usually the map instances with a lot of "null" values are single player.
6. Each instance will have "NbMaxPlayers" and "NbMinPlayers" fields. These control player limits. Set NbMaxPlayers to "8", and NbMinPlayers to "0" for every instance, and all maps will be unlocked.
Bonus: It should also be possible to modify the starting point values, score limits, and time limits. I haven't had time to dig into it, but most values are stored in the "gdconstanteoriginal.ndfbin" class.