Conquest points: How to modifiy the victory conditions?

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FleF[FFR]
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Conquest points: How to modifiy the victory conditions?

Postby FleF[FFR] » Thu 5 Dec 2013 11:31

I need a hand to find where are stored the conquest victory conditions?
I've found the conquest point/4seconds, the initial money, the money per 4 seconds... But not the conquest victory conditions.

Do you where they are stored?
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Re: Conquest points: How to modifiy the victory conditions?

Postby naizarak » Thu 5 Dec 2013 11:35

You'll need to open the globals.ndfbin file with this modified version of the mod tools

http://www.filedropper.com/mod_1

then look for MultiMapInfo and every map instance will have its own set of victory conditions. you can find specific maps by searching though the "Description" value

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Re: Conquest points: How to modifiy the victory conditions?

Postby FleF[FFR] » Thu 5 Dec 2013 12:02

thanks!
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Re: Conquest points: How to modifiy the victory conditions?

Postby SnowCraft » Sat 21 Dec 2013 22:08

where did you find the starting money? it could help me alot :D

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Re: Conquest points: How to modifiy the victory conditions?

Postby Guggy » Sat 21 Dec 2013 23:12

That'd be the gdconstantes file/thing, TWargameTunableConstante, and ArgentInitialTable :)

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Re: Conquest points: How to modifiy the victory conditions?

Postby SnowCraft » Sun 22 Dec 2013 10:32

Thanks Found it now! :lol: :lol: :lol:

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Re: Conquest points: How to modifiy the victory conditions?

Postby swordsmandk » Sun 22 Dec 2013 11:37

and while we are at it. How do you change the point value on ingame zone as well.

with map unlocker we can open the 10vs10 maps but the amount of income is simly insane when playing 4vs4

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Re: Conquest points: How to modifiy the victory conditions?

Postby swordsmandk » Fri 27 Dec 2013 13:28

Been looking more into this:

viewtopic.php?f=161&t=36644&p=373130&hilit=pc%2Fndf%2Fpatchable%2Fscenario%2F+map+name+%2FNdfscripting.ndfbin#p373130

Iris changed the map income.

But whenever I find the pc/ndf/patchable/scenario/ (map name)/Ndfscripting.ndfbin I just dont know what else to do.

Anyone managed to do this?

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Re: Conquest points: How to modifiy the victory conditions?

Postby naizarak » Sat 28 Dec 2013 05:20

swordsmandk wrote:Been looking more into this:

http://www.wargame-ee.com/forum/viewtop ... in#p373130

Iris changed the map income.

But whenever I find the pc/ndf/patchable/scenario/ (map name)/Ndfscripting.ndfbin I just dont know what else to do.

Anyone managed to do this?


the income is stored in a 20x20 array. i believe the first dimension is sector number, and the second dimension is player number.

all sectors on the map are classified by these sector numbers. to modify sectors, you figure out the sector's number via elimination, and then modify income based on player count.

really the best way to do it is to just experiment by switching existing values.

it's important to note that changed income is a client-side mod, and all players need to have identical income values otherwise the game will desync

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Re: Conquest points: How to modifiy the victory conditions?

Postby swordsmandk » Sat 28 Dec 2013 12:51


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