When logging in, to play online the cpu usage of one core/threat increases to almost max. Where as if I stay offline nothing like that happens. And this is just in the menue.
Are you guys using my cpu for Mining crypto currency while playing or what?
I was already skeptical when playing on my notebook and realized after logging in the fan started to spool up right away.
But now on my new DIY built being interested how it performs I kept the CPU monitoring on and noticed what I described in this post.
Was wondering what uses so much cpu compared to offline mode.
CPU usage Online vs Offline one core almost maxed out
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- Corporal
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Re: CPU usage Online vs Offline one core almost maxed out
HansPeter1981 wrote:Are you guys using my cpu for Mining crypto currency while playing or what?
I swear this will be the next reddit meme

I've had graphic issues while playing WG from time to time and my GPU died a few days ago.
- Markenzwieback
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Re: CPU usage Online vs Offline one core almost maxed out
Gotta agree with him though. My PC revs up pretty heavily when playing online, while it mostly stays quit when I am only watching replays and don't log-in. 


Re: CPU usage Online vs Offline one core almost maxed out
Yeah, wargame cause my PC to heat up like crazy too.
Re: CPU usage Online vs Offline one core almost maxed out
I moved the topic here for easier reference and notified Eugen.
- [EUG]MadMat
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Re: CPU usage Online vs Offline one core almost maxed out
Bumping this thread.
Sorry for the delay, between the fire and the strike, we kinda of missed it ...
If it isn't solved, could you tell us:
* if the issue is recent (well, according to the first message of this thread
).
* how many friends do you have in your friend list?
Sorry for the delay, between the fire and the strike, we kinda of missed it ...
If it isn't solved, could you tell us:
* if the issue is recent (well, according to the first message of this thread

* how many friends do you have in your friend list?
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- Corporal
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Re: CPU usage Online vs Offline one core almost maxed out
HI,
And thanks for getting back to me.
So the issue still persists.
So I start Wargame... my 6 Core 12 Threats CPU is 3% in use. I click login... 3-5 seconds later one of the cores goes full tilt.
The good thing tough as soon as a multiplayer game starts the very same core goes back to the average use in comparison to the other cores.
Before that I owned an 8 Core Intel Notebook Windows 7. But I am pretty sure it was the same then now on my Windows 10, Ryzen 5 1600, 16GB Ram @3200, 1060 GTX 6GB.
In general I observe as well the longer a game runs, especially Strait to the Point the more my GPU gets bottlenecked by CPU i.e. GPU is 80-90 % CPU at least one core(actually threat) is close to the top whereas the other 11 Threats are somewhere around 50%.
Nevertheless, love the game... still play it whenever I have time.
Edit: actually my friend list is very small maybe 6-10.
And thanks for getting back to me.
So the issue still persists.
So I start Wargame... my 6 Core 12 Threats CPU is 3% in use. I click login... 3-5 seconds later one of the cores goes full tilt.
The good thing tough as soon as a multiplayer game starts the very same core goes back to the average use in comparison to the other cores.
Before that I owned an 8 Core Intel Notebook Windows 7. But I am pretty sure it was the same then now on my Windows 10, Ryzen 5 1600, 16GB Ram @3200, 1060 GTX 6GB.
In general I observe as well the longer a game runs, especially Strait to the Point the more my GPU gets bottlenecked by CPU i.e. GPU is 80-90 % CPU at least one core(actually threat) is close to the top whereas the other 11 Threats are somewhere around 50%.
Nevertheless, love the game... still play it whenever I have time.
Edit: actually my friend list is very small maybe 6-10.
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