Wargame: Ash and Shadows v2.47; ongoing APS update, Yugo upgrade

AndThat'sIt
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Re: Wargame: Ash and Shadows v2.45.9; ongoing APS update, Yugo upgraded

Postby AndThat'sIt » Tue 12 Jun 2018 03:36

Is there a reason why Delta Force isn't a heavy unit?

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Re: Wargame: Ash and Shadows v2.45.9; ongoing APS update, Yugo upgraded

Postby GUTB » Thu 14 Jun 2018 21:29

The naval aspect is horribly screwed up. Ships are junk and proliferation of Russian anti-shipping missiles in NATO forces is bizarre. In reality anti-missile defenses are very effective. Also, in reality any planes that get picked up by modern ship fire control systems will be totally eradicated. The mod turns ships into water tanks — even more so than they already were. Some things the game won’t model, of course, but the mod could do a lot more to improve the authenticity of naval warfare.

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Re: Wargame: Ash and Shadows v2.45.9; ongoing APS update, Yugo upgraded

Postby Xeno426 » Thu 14 Jun 2018 23:10

People still play naval?
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CloakandDagger wrote:And you're one of the people with the shiny colored name. No wonder the game is in the state it's in.

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Spectre_nz
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Re: Wargame: Ash and Shadows v2.45.9; ongoing APS update, Yugo upgraded

Postby Spectre_nz » Sat 16 Jun 2018 12:43

AndThat'sIt wrote:Is there a reason why Delta Force isn't a heavy unit?


The US already has Marine raiders as an Elite heavy choice.

v 2.46 up

D/L link: https://drive.google.com/open?id=12MRjQ ... 0elkODdPL2

Patch notes: https://spectreaas.wixsite.com/ash-and- ... patchnotes

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Re: Wargame: Ash and Shadows v2.46; ongoing APS update, Yugo upgraded

Postby brosefstalin » Sun 17 Jun 2018 07:32

Spectre would it be possible to change the Model of the Egypt-Syria MiG-35E from the East German MiG-29 to the Russian MiG-29M

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Re: Wargame: Ash and Shadows v2.46; ongoing APS update, Yugo upgraded

Postby petres » Sun 17 Jun 2018 13:51

Spectre, will you use those updates of Czech (Czechoslovakia) deck I send you?

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Re: Wargame: Ash and Shadows v2.46; ongoing APS update, Yugo upgraded

Postby nilloc93 » Tue 19 Jun 2018 01:05

Wanted to say this is an amazing mod and me and my buds have been having a lot of fun with it.
But I do have a couple questions in regards to the Canadian troops.
Why are TAPV's being used to transport infantry sections, its a 6 seater vehicle with a 3 man crew (it can only hold 3 passengers) and in doctrine is not an infantry transport, that's what the LAV III/6 is for.
why do you call the LAV a "Kodiak" I've never heard of it called that before and I work with them nearly every day.
oh yeah and our designation for a GPMG (7.62mm) is a C6 not C8 that's a carbine
(this is just me being petty but) Highlanders and Blackwatch are damned reservists, why are they better equipped than regforce rifles

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Re: Wargame: Ash and Shadows v2.46; ongoing APS update, Yugo upgraded

Postby Kirillop2 » Wed 20 Jun 2018 22:12

nilloc93 wrote:Wanted to say this is an amazing mod and me and my buds have been having a lot of fun with it.
But I do have a couple questions in regards to the Canadian troops.
Why are TAPV's being used to transport infantry sections, its a 6 seater vehicle with a 3 man crew (it can only hold 3 passengers) and in doctrine is not an infantry transport, that's what the LAV III/6 is for.
why do you call the LAV a "Kodiak" I've never heard of it called that before and I work with them nearly every day.
oh yeah and our designation for a GPMG (7.62mm) is a C6 not C8 that's a carbine
(this is just me being petty but) Highlanders and Blackwatch are damned reservists, why are they better equipped than regforce rifles

Hah, watch this. He gave the USSR an inf that could never exist, named it after a toy (imagine the USA having Google regiment). As well as a unit that is Betepah pekhota, with its name written using cyrrilic script (as for unit, I imagine they are veterans of Russo-Georgian War, 2008)
And VDV Kopya is a name that came out of nowhere too because they should be called either VDV Pskov, VDV Ivanovsk or VDV Tula
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Re: Wargame: Ash and Shadows v2.46; ongoing APS update, Yugo upgraded

Postby haha94 » Thu 21 Jun 2018 04:57

I don't see any new units, help me pls
I just see the new name and new screen but i can't see any units
help me

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Re: Wargame: Ash and Shadows v2.46; ongoing APS update, Yugo upgraded

Postby GUTB » Sat 23 Jun 2018 21:30

ALso, the mod totally ruined helicopter balance. AA is way too weak vs helicopters. The problem with choppers in RD is that land decks are flooded with AA when in reality AA assets specialized and not nearly as common as the games makes them out to be. ALso, in reality attack choppers aren’t that vulnerable to small arms fire.

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