Postby loftonhenderson » Wed 24 Feb 2021 01:40
I'm a total newbie at modding WG:RD and I am having a bit of trouble with BGM -- hoping someone can help me out.
The changes I've made to Pearl of the Orient battlegroups do not translate into the game when I boot it up and launch a new campaign. As in, the composition of battlegroups is still vanilla, despite the BGM edits I've made. In BGM, I validated the pathways and applied, so that shouldn't be the issue. I have also hit the save changes button and I know it worked because the NAMES of the battlegroups are changed in game (I edited the names AND the comps, but only the names are effected). So for some reason, all I seem to be able to change are battlegroup names, not their comps, veterancy...etc.
Anyone know what I'm doing wrong? Do I need to "export campaign" for it to work, and if so how exactly do I do that?
Couple of other questions:
Can you create battlegroups of mixed nationality (as in, the battlegroup is officially UK but has CAN/ANZ units within it)?
Can you import battlegroups from one campaign to another (2KW --> PotO), and is it a simple process (easier than creating a new BG)?
Does the "type" of battlegroup set in BGM actually matter? Are restrictions for a marine battlegroup vs. a para battlegroup vs. a mech battlegroup actually meaningful when using BGM, as they are when using the deck builder in game? What about the "division icon" and "battlegroup icon"? Can I ignore all that and build whatever BGs I want essentially?