Modding Questions Thread

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CRASHER47
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Re: Modding Questions Thread

Postby CRASHER47 » Tue 2 Feb 2016 10:43

Okay, yea maybe in Label stuff or Warfare in CompagnyUnit there might be something like ShownInMenu or something like that i guess. Or its just how's the transport thing is coded.
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Vladimirova
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Re: Modding Questions Thread

Postby Vladimirova » Wed 3 Feb 2016 16:44

I haven't actually tested this so I might be wrong but I was under the impression that it was adding the module to the transported unit that would remove the transport from the menu.
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CRASHER47
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Re: Modding Questions Thread

Postby CRASHER47 » Wed 3 Feb 2016 20:44

Mmhm, so it could be removed ? Maybe someday we'll be able to make empty transports, like evac helos. :idea:
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Sireyn
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Re: Modding Questions Thread

Postby Sireyn » Sun 7 Feb 2016 16:33

Is it possible to make a supply unit auto-attacked without using the "Automatic fire on enemy supplies"?

I've added a small amount of supplies to the 5pt transport trucks, which means it has the Supply module and is thus not auto-attacked. I cannot add the Capturable module as that would mean the troops it's carrying would also be captured. I need some way of allowing a unit to deliver supplies while not counting as a supply unit.

If anyone has any insight into this I'd be greatly appreciative.

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remilia019
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Re: Modding Questions Thread

Postby remilia019 » Mon 8 Feb 2016 14:10

Just a question, is there a way to mod the ingame music?
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The W:AB Noob
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Re: Modding Questions Thread

Postby The W:AB Noob » Mon 8 Feb 2016 16:14

Nope. They are encoded in Eugen's own extension.
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Re: Modding Questions Thread

Postby thenewking » Tue 9 Feb 2016 13:54

Hi, is there a way to increase destruction points before defeat. Because i beat the ai in campaign in 2mins in one battle.
This would make the game so much better so battles are longer, has anyone made a mod/edit for this or is there a way to do this or something similar? thanks

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CRASHER47
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Re: Modding Questions Thread

Postby CRASHER47 » Tue 9 Feb 2016 16:55

Hi, campaign at this stage is editable for modders, i don't think that one made just one modification for that, you could do it for yourself but need to know how to mod, however, i think one modder like W:AB Noob could help you as he is familiar with editing campaign, i mostly edit units stuff me. :)


But I have a question too, i'm going to change units cards (as I've changed the unit itselfs) but i can't extract the commoninterface.pkk, and can't open it either, I have the lastest version of the ModdingSuite, how could I do ? And btw what's the format of those "pics" of each units ? 400x560 (I don't have any idea), I just have to take a new pic of my unit, remplace it with correct height and put it back and its good ?
Thanks :roll:

EDIT : And how for exemple I could make a new skin of a unit, as I have a unit, but its 3D model and so its texture is used like 4 or 5 times with different loadouts, I could replace so the texture of the units I have replaced for those, by the one of my plane (copypasta on it and I can edit it as I want)but then, I need to change which thing to replace the skin and not the 3D model ? ( I've kept the same ApparenceModel when I've changed the unit, just changed after the Depictions etc, so I can do it step by step after)
Sorry if its not very clear to understand :roll:
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Darkmil
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Re: Modding Questions Thread

Postby Darkmil » Wed 10 Feb 2016 00:29

Are you French, if so can you explain your problem in French because I can't seem to understand it in English or do you have a steam Id so I can explain it to you via chatting ?
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CRASHER47
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Re: Modding Questions Thread

Postby CRASHER47 » Wed 10 Feb 2016 15:19

Salut, oui je suis français comme toi ^^ , tu veux que j'explique ici ou sur le chat steam ? Mon ID est le même sur steam :)

Hi, yes I'm French just like you ^^ , Do you want me to explain it here or Steam ? My ID is the same on steam :)
Last edited by CRASHER47 on Wed 10 Feb 2016 18:00, edited 1 time in total.
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