RaduM wrote:The W:AB Noob wrote:RaduM wrote:Not really a question, more like a useful advice :
Don't set unit costs to 0 (zero). The game will crash.
( This message was brought to you by almost 2 weekend's worth of wasted effort until I figured out the above)
really? it worked in W:AB...
BTW, what units are you setting to 0...
Indeed, W:AB had no such issues. It took me by surprise as well.
As for what units I intended to set to 0 cost (now will cost 1) ... all of them. It's for my mod, and it's an ambitious one, geared on representing military engagements. The First Prototype is halfway done and with luck I will release it today, or worst case, tomorrow. Call it my way of celebrating the coming release of the game.
Ooh...
Patch 77? I might have to try it out!
1 point Uldoy II's represent military engagements?