RaduM wrote:The W:AB Noob wrote:RaduM wrote:Not really a question, more like a useful advice :
Don't set unit costs to 0 (zero). The game will crash.
( This message was brought to you by almost 2 weekend's worth of wasted effort until I figured out the above )
really? it worked in W:AB...
BTW, what units are you setting to 0...
Indeed, W:AB had no such issues. It took me by surprise as well.
As for what units I intended to set to 0 cost (now will cost 1 ) ... all of them. It's for my mod, and it's an ambitious one, geared on representing military engagements. The First Prototype is halfway done and with luck I will release it today, or worst case, tomorrow. Call it my way of celebrating the coming release of the game.
Patch 77? I might have to try it out!
1 point Uldoy II's represent military engagements?