Index: List of Mods & Stuff for Modders

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The W:AB Noob
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Re: Index: Helpful tools & Mods

Postby The W:AB Noob » Sat 19 Jul 2014 14:27

The SOCOM Mod (Alpha stage testing) Emphasizes on the many types US Special Forces, (some that are not in Red Dragon) in a highly tactical game against conventional forces. viewtopic.php?f=187&t=46908
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Shifu
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Re: Index: Helpful tools & Mods

Postby Shifu » Fri 15 Aug 2014 12:22

Updated. Due to formatting problems, I had to redo a few steps and do them again .. was bit messy and I might have lost an entry or so ..

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Re: Index: Helpful tools & Mods

Postby Resimud » Fri 15 Aug 2014 19:30

Out of curiosity, does anyone know of a Mod that will make the AI act more defensively? Like, placing units strategically, garrisoning units in buildings, etc. instead of just wading units up and throwing themselves into my line of Abrams.

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COMThing
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Re: Index: Helpful tools & Mods

Postby COMThing » Sun 17 Aug 2014 07:17

Resimud wrote:Out of curiosity, does anyone know of a Mod that will make the AI act more defensively? Like, placing units strategically, garrisoning units in buildings, etc. instead of just wading units up and throwing themselves into my line of Abrams.


Unfortunately we can't control how the AI act, just the limits of doing so. It would have been very nice if they coded the game similar to C&C so that AI modding would be incredibly simple.

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The W:AB Noob
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Re: Index: Helpful tools & Mods

Postby The W:AB Noob » Mon 18 Aug 2014 23:37

Resimud wrote:Out of curiosity, does anyone know of a Mod that will make the AI act more defensively? Like, placing units strategically, garrisoning units in buildings, etc. instead of just wading units up and throwing themselves into my line of Abrams.

If we could mod the AI, we would have tons of mods recreating historical battles. That would be so cool... like a campaign mission of our own. A man can dream, can't he? (This phrase is said way too many times, Eugen.)
W:RD Sandbox Mod 5.4.3 Click -> Image

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Darkmil
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Re: Index: Helpful tools & Mods

Postby Darkmil » Tue 19 Aug 2014 00:35

We can mod AI at some small extent... Very small extent...
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The W:AB Noob
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Re: Index: Helpful tools & Mods

Postby The W:AB Noob » Sat 23 Aug 2014 04:57

Darkmil wrote:We can mod AI at some small extent... Very small extent...

You mean the AI advantage parameters and the AI strategy modules? I guess....
W:RD Sandbox Mod 5.4.3 Click -> Image

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Darkmil
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Re: Index: Helpful tools & Mods

Postby Darkmil » Sat 23 Aug 2014 12:33

The behaviour of the AI can be modded too.
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Re: Index: Helpful tools & Mods

Postby nerbl4 » Thu 4 Sep 2014 12:25

Hello everyone. Since I do not know much English, I beg you to help: Is there currently a mod that removes the limit day campaign for the USSR? And then it ends up much earlier than I lose in interest in it. (

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Shifu
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Re: Index: Helpful tools & Mods

Postby Shifu » Thu 4 Sep 2014 14:55

I know Guggy has done it and it might be included in his Revised Campaign Mod (see the link in the first post), but I think the Mods outdated.

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