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Re: Index: List of Mods & Stuff for Modders

Posted: Sun 17 May 2015 18:41
by Shifu
Well, I don't want to be too pessimistic about that, but:
[EUG]MadMat wrote:Unfortunate but true.

From EE to ALB, there were ways to reuse older map for the new game.

But to allow naval and amphibious movements, the map making system, and pathfinding, had to be redone entirely.
The only thing we can reuse from older maps in RD, are the drafts. :(
Source

Re: Index: List of Mods & Stuff for Modders

Posted: Sat 11 Jul 2015 13:40
by Shifu
Updated. I've just came across the idea that someone may not want me to publish a link to their topic (for reasons I can't imagine). If that's the case, please state so in the first line of your post or PM me to remove the entry ..

Re: Index: List of Mods & Stuff for Modders

Posted: Mon 24 Aug 2015 12:53
by tristanl
the original post is getting dangerously out of date :mrgreen:

Re: Index: List of Mods & Stuff for Modders

Posted: Tue 8 Sep 2015 18:49
by Shifu
tristanl wrote:the original post is getting dangerously out of date :mrgreen:
Real life caught me. Now we're up-to-date again, though ;)

Re: Index: List of Mods & Stuff for Modders

Posted: Fri 2 Oct 2015 22:30
by Spectre_nz
Not sure if this is needed/wanted or if it appears elsewhere;

I made a cheat sheet of all the roll to hit rules listed for each Tammunition, so it's easier to find an accuracy value you can use without making changes to other units

https://docs.google.com/spreadsheets/d/ ... edit#gid=0

It's a little sparse on annotation, if people want I could write a little more of a description in the document.

Edit: I added the list of armor values under the blindages module too.

Re: Index: List of Mods & Stuff for Modders

Posted: Fri 2 Oct 2015 23:49
by MenDuck
Spectre_nz wrote:Not sure if this is needed/wanted or if it appears elsewhere;

I made a cheat sheet of all the roll to hit rules listed for each Tammunition, so it's easier to find an accuracy value you can use without making changes to other units

https://docs.google.com/spreadsheets/d/ ... edit#gid=0

It's a little sparse on annotation, if people want I could write a little more of a description in the document.

Splendid work, Spectre :D . I'll notify Shifu to add it to the OP.

Re: Index: List of Mods & Stuff for Modders

Posted: Tue 6 Oct 2015 21:20
by Shifu
Updated.

Re: Index: List of Mods & Stuff for Modders

Posted: Tue 6 Oct 2015 21:21
by MenDuck
Shifu wrote:Updated.

Ahh, you're back again! :D

Re: Index: List of Mods & Stuff for Modders

Posted: Fri 9 Oct 2015 12:46
by Shifu
MenDuck wrote:
Shifu wrote:Updated.

Ahh, you're back again! :D
Kinda .. should be at least more often around than lately ;)

Modding Tools

Posted: Mon 16 Nov 2015 21:39
by Corruption
Hi just wondering what program/app you are using to open the files to edit it. Sorry if it was mentioned, I'm pretty sure I scanned over all the comments and forums and people just mention where to go and how to edit it. My question is how are you opening it to mod units and equipment.

Thanks