The W:AB Noob's modding factory!

User avatar
COMThing
Sergeant Major of the Army
Posts: 390
Joined: Sat 7 Apr 2012 11:54
Location: NZ
Contact:

Re: The W:AB Noob's modding factory!

Postby COMThing » Sun 6 Apr 2014 15:46

jubedy wrote:Did you try making the AI a new deck after modding? Maybe the AI is confused using decks from before somehow? I don't know why it would be crashing, it was never an issue back in ALB...

Is there any chance you changed anything specific with a unit to make it crash? I don't want to say it's the AI's fault yet, because it still works fine after balance patches, which is pretty much the same thing.



This is just after single unit changes. If I change the stats of weapons, even just a minor range or accuracy increase, the games crashes. Increasing supply values also causes a crash. It's nothing that would cause any problem with ALB and a modded Super Hornet loadout doesn't cause a crash even with moving it to the planes section. It didn't occur in v37 with the AI release so I can still mod that if I want to

User avatar
The W:AB Noob
Lieutenant General
Posts: 4538
Joined: Fri 12 Jul 2013 22:29
Location: United States, Central Time Zone
Contact:

Re: The W:AB Noob's modding factory!

Postby The W:AB Noob » Sun 6 Apr 2014 20:58

All of my projects are put on hold right now. My life is kinda busy, and there are way too many patches. Also, we might have to check out the AI after COMThing's notification.
W:RD Sandbox Mod 5.4.2, the Final and Ultimate Patch Click -> Image

User avatar
fatfluffycat
Major
Posts: 1757
Joined: Wed 1 Jan 2014 02:40
Location: Texas
Contact:

Re: The W:AB Noob's modding factory!

Postby fatfluffycat » Mon 7 Apr 2014 17:36

Can you buff BMD-2 cannon range to 2100m? And some more accuracy as well?
How is possible? / Thread of the Year 2015
Image

User avatar
COMThing
Sergeant Major of the Army
Posts: 390
Joined: Sat 7 Apr 2012 11:54
Location: NZ
Contact:

Re: The W:AB Noob's modding factory!

Postby COMThing » Thu 10 Apr 2014 12:36

v61 seems to be quite good for test mods, however changing plane loadouts now seems to cause a crash with the AI :(

dustpuppy
Private
Posts: 2
Joined: Thu 10 Apr 2014 13:05
Contact:

Re: The W:AB Noob's modding factory!

Postby dustpuppy » Thu 10 Apr 2014 14:16

I'd like to mod the FOB to have a lot more supplies for me and my friends skirmishes. Can anyone tell me where to change this?

ubermensche
First Sergeant
Posts: 200
Joined: Mon 7 Oct 2013 16:16
Contact:

Re: The W:AB Noob's modding factory!

Postby ubermensche » Thu 10 Apr 2014 20:51

A mod that allows for more high end tanks. Each high-high end tank (Challenger 2, Leclerc, M1A2, T72BU) gets 3 cards of 6.

A maybe 2 cards of 4 for high end artillery like CAESAR and AS-90.

Let the destruction of the AI roll!!! :twisted:

User avatar
The W:AB Noob
Lieutenant General
Posts: 4538
Joined: Fri 12 Jul 2013 22:29
Location: United States, Central Time Zone
Contact:

Re: The W:AB Noob's modding factory!

Postby The W:AB Noob » Fri 11 Apr 2014 00:14

So, some news.
dustpuppy wrote:I'd like to mod the FOB to have a lot more supplies for me and my friends skirmishes. Can anyone tell me where to change this?

It has been answered a couple of times already. I depends what game you are modding.
W:RD: viewtopic.php?f=187&t=42266&p=525191#p525191
W:AB: viewtopic.php?f=161&t=34714&p=404224#p404224
W:EE: viewtopic.php?f=161&t=41560&p=500052#p500041

Or, I could mod it for you...

fatfluffycat wrote:Can you buff BMD-2 cannon range to 2100m? And some more accuracy as well?

It's on my list now.

ubermensche wrote:A mod that allows for more high end tanks. Each high-high end tank (Challenger 2, Leclerc, M1A2, T72BU) gets 3 cards of 6.

A maybe 2 cards of 4 for high end artillery like CAESAR and AS-90.

Let the destruction of the AI roll!!! :twisted:


You might want to check out my sandbox mod if you wanna stomp the comp very badly. Anyway, I could mod it too.
QUESTION: Do you want the exact specifics you called for, or infinite?
W:RD Sandbox Mod 5.4.2, the Final and Ultimate Patch Click -> Image

User avatar
fatfluffycat
Major
Posts: 1757
Joined: Wed 1 Jan 2014 02:40
Location: Texas
Contact:

Re: The W:AB Noob's modding factory!

Postby fatfluffycat » Fri 11 Apr 2014 01:04

I want to change the FOB supplies now too., but....

"Inside everything.ndfbin, ID 118 TModernWarfareSupplyDescriptor, Instance 39140 controls FOB supply. The individual FOBs are mixed into TUniteAuSolDescriptor."

wat
Could you say it step by step?
How is possible? / Thread of the Year 2015
Image

User avatar
The W:AB Noob
Lieutenant General
Posts: 4538
Joined: Fri 12 Jul 2013 22:29
Location: United States, Central Time Zone
Contact:

Re: The W:AB Noob's modding factory!

Postby The W:AB Noob » Fri 11 Apr 2014 01:24

fatfluffycat wrote:I want to change the FOB supplies now too., but....

"Inside everything.ndfbin, ID 118 TModernWarfareSupplyDescriptor, Instance 39140 controls FOB supply. The individual FOBs are mixed into TUniteAuSolDescriptor."

wat
Could you say it step by step?


If you are free right now, I can maybe squeeze in a quick help session on Steam. Friend me at lin3077.

EDIT, I didn't see your signature yet. Yes, the Doe family has lost a very many sons :lol: . (I know how to make it a different family...)
W:RD Sandbox Mod 5.4.2, the Final and Ultimate Patch Click -> Image

User avatar
fatfluffycat
Major
Posts: 1757
Joined: Wed 1 Jan 2014 02:40
Location: Texas
Contact:

Re: The W:AB Noob's modding factory!

Postby fatfluffycat » Fri 11 Apr 2014 01:29

The W:AB Noob wrote:
fatfluffycat wrote:I want to change the FOB supplies now too., but....

"Inside everything.ndfbin, ID 118 TModernWarfareSupplyDescriptor, Instance 39140 controls FOB supply. The individual FOBs are mixed into TUniteAuSolDescriptor."

wat
Could you say it step by step?


If you are free right now, I can maybe squeeze in a quick help session on Steam. Friend me at lin3077.

EDIT, I didn't see your signature yet. Yes, the Doe family has lost a very many sons :lol: . (I know how to make it a different family...)


I'm kind of busy now, its just I have no idea where "everything.ndfbin, ID 118 TModernWarfareSupplyDescriptor" is at.
How is possible? / Thread of the Year 2015
Image

Who is online

Users browsing this forum: Google [Bot] and 7 guests