With Destiny: 1995

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Re: With Destiny: 1995

Postby enohka » Sat 10 May 2014 02:06

jonas165 wrote:That´s true, there is a copy-and-paste function, but it is bugged and causes chrashes. However, you can take in

I don't know about any bug in this function, and since I'm not active in here anymore I can't as long as nobody is using this: https://github.com/enohka/moddingSuite/issues

Creating a copy of an existing units doesn't work for another reason:

You need to add a class in a python file (classes.xyz)

class Unit_Leopard_2_A6(front.unit.Unit):
descriptor = _ndf.Database.GetObject('$/GFX/Everything/Descriptor_Unit_Leopard_2_A6')

Here is how you can decompile xyz into python source:


it is possible, it's just not very easy to do.

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Re: With Destiny: 1995

Postby jonas165 » Sat 10 May 2014 14:44

I´ve not used it for quite a while, but the last time I did, the game chrashed as soon as I saved a copied unit in one of my decks and it was quite hard and exhausting to fix it. I don´t know if this changed by now and I didn´t try to disrespect enhoka´s work or something, I just pointed out it is/was not working as it should.
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Ripa' Moramee
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Re: With Destiny: 1995

Postby Ripa' Moramee » Sun 11 May 2014 16:46

Is it possible to give units new weapons? like giving a longbow stinger C's. If so how do you do it?
I live for the flame war

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Re: With Destiny: 1995

Postby Bryan » Mon 12 May 2014 10:11

Those pictures.....cheese....too stronk......

I hope they are placeholders, the last few ones feel particularly cringe worthy.

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Re: With Destiny: 1995

Postby jimvajicka » Sat 7 Jun 2014 13:58

i hope this mode is still WIP

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