Wargame: Crimean Escalation (Alpha Release)

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Xeno426
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Re: Wargame: Crimean Escalation (Alpha Release)

Postby Xeno426 » Tue 25 Jul 2017 19:43

ardi223 wrote:Like how?We still have availablity and Units per card limit.

Straight Bluefor/Redfor decks will absolutely dominate. You don't have to make any kind of sacrifice or hard decision on what to take. National decks go the way of the dodo, and even coalition can't compete.
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CloakandDagger wrote:And you're one of the people with the shiny colored name. No wonder the game is in the state it's in.

ardi223
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Re: Wargame: Crimean Escalation (Alpha Release)

Postby ardi223 » Tue 25 Jul 2017 21:46

Xeno426 wrote:
ardi223 wrote:Like how?We still have availablity and Units per card limit.

Straight Bluefor/Redfor decks will absolutely dominate. You don't have to make any kind of sacrifice or hard decision on what to take. National decks go the way of the dodo, and even coalition can't compete.

You do Know that the mod has only Russia and USA right now,right?we can have that now but when other nations added we cant set the limit back
I want Lena Katina :mrgreen: :D 8-)

samwardle1
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Re: Wargame: Crimean Escalation (Alpha Release)

Postby samwardle1 » Tue 25 Jul 2017 23:43

ardi223 wrote:
Xeno426 wrote:
ardi223 wrote:Hi can you plz increase the deck points from 45 to 60 or more for the coming patch?I will be really grateful

That would be absolutely horrible for balance.

Like how?We still have availablity and Units per card limit.


Because suddenly you no longer have to balance and choose what you put into your deck.

Jack Sutton
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Re: Wargame: Crimean Escalation (Alpha Release)

Postby Jack Sutton » Wed 30 Aug 2017 20:32

Hey, when can we expect the next update?

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nightkilla23
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Re: Wargame: Crimean Escalation (Alpha Release)

Postby nightkilla23 » Wed 27 Dec 2017 11:46

Is it safe to assume that this mod is dead now? We haven't had a reply from the mod developer in a long time, so we can only guess if there is any hope of the amazing naval update.

JohnDoesnt22
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Re: Wargame: Crimean Escalation (Alpha Release)

Postby JohnDoesnt22 » Tue 20 Mar 2018 15:56

Man, I am amazed at what this mod and it's creators have done. I hope you're still working on it!

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TheMarraMan
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Re: Wargame: Crimean Escalation (Alpha Release)

Postby TheMarraMan » Tue 3 Apr 2018 21:45

I have asked this before but I do not remember when or how I asled it.

But for the Wargame CE mod, when I install the game and create a deck (I have no other decks made, just default decks given) and start a match; whenever I press start and the game begins, it imminently ends the game.

Again, I am almost positive I have posted this questions a while ago, I am just unable to locate it. If anyone has any information that would help, that would be great since this mod is hands-down one of my favorite--other than sandbox mod ;)

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