URALGRAZNOMOD 2.3 - May 18, 2016

ShanRevan
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URALGRAZNOMOD 2.3 - May 18, 2016

Postby ShanRevan » Mon 26 May 2014 07:34

NOTE: special thanks to Custard and RangerPL who have done pretty much all the work in updating the mod this time around with Vasily Krysov and I somewhat burnt out.

Image

Intro

Uralgraznomod is a team project to create an alternative, possibly better, balance to W:RD. It is based heavily on the initial works of Vasily Krysov on tank balance, as posted here and Shan Revan as posted here. Since our first release in late May 2013, Eugen has massively improved the balance of the game, and it is perhaps at its best that it has ever been throughout the series. It is however not without its flaws. Ultimately we offer a different balance experience with slightly different design goals that yields a different experience.

IMPORTANT: Please revert to official/vanilla wargame before installing or updating.
DOWNLOAD
Uralgraznomod 2.3

The Big Spreadsheet of Changes

We're working on a new, more up to date version but this is fairly accurate.

Spoiler : "General description of changes" :
There's literally thousands, if not tens of thousands of edits so I wont do a full detailed changelog for each unit but more generally describe the changes.

LOGISTICS:
Command units have had their prices massively slashed, availability remains the same. Although still a present and viable tactic, this moves a lot of the action away from command sniping and encourages much more aggressive use of them - ie taking a foothold in a zone and neutralising it for a period. Prices start at about 30pts for infantry and jeeps and extend up to something like 170 for the T-80UK. Supply remains unaffected.

INFANTRY:
This area is really one of the core changes in uralmod and the one I personally have done the most work on. Infantry and transport availabilities and prices have been almost completely redone. Machine guns have been standardised into three archetypes (Static, CQC-Belt and CQC-Box) and RPGs have been completely redone. Infantry anti-tank weapons (RPGs) have been redone from scatch and standardised. MANPADS have all been set to 4HE/180Sup, there have been additional tweaks to various MANPADs. No changes to ATGM weapons themselves at this time, but China now has an infantry HJ-8 team and USA/ANZAC now have infantry I-TOW teams. Generally these changes add up to make line infantry a much more potent force. Shock infantry generally comes with better AT, and still dominates in short range/CQC fights so they must be used aggressively (ie in assaults). Elite infantry are still the best and show it - but have lower cost effectiveness. Oh yeah, USA also got a shock ranger squad and LAV-25s to marine units.

SUPPORT:
Anti-air: this is largely vasily's domain and and probably the most controversial change. Ranges are generally increased, maxing out at 5km for Buks/Patriots/Hawks etc. Some people prefer vanilla, many others have enjoyed this new system and personally I don't mind too much either way. USA now gets an ADATS, also the Roland 3 now comes in a SACLOS variant for both FR and WGER. One must be careful when using planes and having SEAD around is encouraged.
Mortars: nothing done here yet, but I want to.
Howitzers: Shortly before Eugen rebalanced howitzers, I had done my own job on it based on a lot of math. We decided to revert and try out Eugen's balance for a while but we eventually found it lacking and restored this version. It needs some tweaks (mostly to availability) but so far the consensus has been that different types of artillery are much more viable. Lately I have seen a lot of usage of light guns such as M108s, Abbots and Gvozdikas. Despite lacking the heavy punch of larger pieces, they are responsive and excellent at suppressing. They also kill light units pretty well too.
Rocket arty: some price changes, ATACMs removed and replaced with a normal HE M270 and a regular cluster M270.

TANKS:
Tanks are the other core of uralmod and mostly the domain of Vasily's work. Changes here are mostly based on sweeping price changes to all units. There have been a handful of re-rolls and stat changes here with a big, and seemingly successful, focus on giving Red Dragons a solid tank force. All tank guns have had -1HE removed from them.

RECON:
Not a whole lot done here. I think a few helo price changes. Recon vehicle re-pricing is in the works but not a high priority.

VEH:
ATGM vehicles have been repriced to better correspond with their abilities. Some low-end, non-radar spaags have been moved to VEH.

HELO:
Not much done here at the moment. Uhh Sokols had iglas replaced with groms.

PLANES:
Also not a lot done here, some tweaks to weapons themselves. NK MiG-21's have had their Kh-66s converted into HE missiles. Their MiG-29 has also had a few changes.



Please join our steam group for games, news, updates, replays and chats.
http://steamcommunity.com/groups/Uralgraznomod




For further help:
http://steamcommunity.com/groups/Uralgraznomod/
viewtopic.php?f=187&t=45797


HELP:
If you need help you can post in the official thread, or on the steam group forums. If you wish you are welcome to join the
Official Thread
Steam Group

We encourage everyone with an interest in the mod to join the steam group and to hang out in the steam chat. We are happy to answer questions or just chat. We often organise games here too.


Changelog:
Spoiler : 2.3 :
A small update that should make the mod functional with the latest wargame again

Weapons
ATGMs - Time between hitrolls increased to 20s - ATGMs should now behave as they did in ALB and early RD
Cluster bombs - Restored to vanilla AP values
USA - SMAW - Rate of fire increased to 15 to match other FIST teams

Infantry
USA - SMAW - Added to Motorized decks (A number of SMAWs were borrowed by the US Army during Desert Storm)
USSR - Gornostrelki 90 - Price increased to 30p

Planes
ANZ - F/A-18A(F) - Price reduced to 135p
CZ - Su-25K - Price increased to 135p
DPRK - Su-25K - Price increased to 125p
POL - Su-22M3 - Renamed Su-22M4
POL - Su-22M3 - ECM increased to 30%
POL - Su-22M3 - Price increased to 115p
POL - Su-7BM - Bombload increased to 4x FAB-500
POL - Su-7BM - Price increased to 70p, availability reduced to 0/3/0/0/0
ROK - F-16C Peace Bridge - ECM increased to 30%
UK - Phantom FGR.2 - Intro year set to 1982
USA - A-10 Thunderbolt II - Intro year set to 1986
USA - F-4J Phantom II - Intro year set to 1976
USA - F-4J Phantom II - AIM-7E replaced with AIM-7F, AIM-9E replaced with AIM-9J
USA - F-4J Phantom II - Availability reduced to 0/0/0/3/0, price increased to 90p
USSR - MiG-29M - Price increased to 185p
USSR - Su-25 - Price increased to 135p
USSR - Su-25 - 4x S-24B replaced with 20x S-13, these fire in two salvoes of ten and are intended for use in multiple passes
USSR - Su-27PU - Loadout changed to 4x R-73, 2x R-27T, 2x R-27ER

Recon
CZ - BPzV Snezka - Optics reduced to "Good"
CZ - BPzV Snezka - Price reduced to 30p, availability increased to 12/8

Tanks
CAN - Leopard C2 MEXAS - Armor improved to 16/7/4/3
CAN - Leopard C2 MEXAS - Price increased to 85p, availability reduced to 8/6
USSR - T-64BV1 - Intro year set to 1986

Vehicles
REDFOR - BMP-2s (early) and derivatives - Autocannon accuracy increased to 20%
REDFOR - BMP-2s (late) and derivatives - Autocannon range increased to 1750m
USSR - BMP-3 - Number of missiles reduced to 4

Spoiler : 2.1 :
Bugfix wrote:CZ Mi-4 command heli Prototyped
DPRK Strela tanks Strela no longer has cannon FX and sounds
USA F-14 Tomcat Made able to receive attack commands

Campaigns wrote:Busan Pocket Minor (experimental) changes to US battlegroups

Decks wrote:Armored Support slots set back to 5, logistics slots set to 6
Cat B/C Changes fully implemented for USA and USSR
Motorized -1AP buff for logi tab removed
National bonuses Full implementation of new scheme
ANZ Availability bonus Reduced to 40%
BLUFOR LANDJUT activation points increased to 60
BLUFOR NORAD replaced with AFNORTH (Norway + UK)
REDFOR SOVKOR replaced with CHOPOL (POLand + North Korea)
UK Cat B/C Changes partially implemented

Helicopters wrote:PRC Z-9A TY-90 Availability reduced to 3/2
REDFOR 32-rocket Mi-8Ts Price reduced to 20p
USA AH-1E Cobra Price increased to 60p
USA AH-1E Cobra TOW replaced with I-TOW
USA AH-1F Cobra I-TOW replaced with TOW-2
USA AH-1F Cobra Price increased to 90p
USA AH-1T Seacobra IP Price increased to 70p
USA AH-1T Seacobra IP TOW replaced with I-TOW

Infantry wrote:15-man squads Made 20% more resistant to morale damage
ANZ SASR Turned into a 15 man squad
CAN Highlanders (90) Now have access to the Bison/Grizzly line of ground transports
DEN Livgarden 75 CG M2 replaced with M72, price reduced to 15
FRG Panzergrenadiere 90 Price increased to 25p
POL Niebieskie Berety '90 RPG-7V replaced with RPG-7VR
SWE Norrlandsjagare Speed increased to 30 km/h
UK Fusiliers 75 Given Carl Gustav M2
UK Gurkhas '90 Availability bumped up to 12/8
UK LAAD Blowpipe Turned into LAAD Starburst, L1A1 SLR replaced with L85, intro date to 1989, price to 20p
USA Delta Force CGM3 replaced with AT4, price reduced to 30p, intro year 1985
USA Rangers CGM2 replaced with M67, Minimi replaced with M60 Shorty
USA Rangers No longer talk like AT infantry
USA Rangers '90 New unit, M16/CGM3/Minimi loadout, price 25p, intro year 1991
USSR Igla-1M Availability reduced to 8/6 to match other high-tier MANPADS
USSR Morskaya Pehota RPG-7 replaced with RPG-7V
USSR Morskaya Pehota '90 RPG-7V replaced with RPG-26
USSR Motostrelki '90 RPG-7VR replaced with RPG-7V

Infantry AT wrote:BLUFOR AT4 50% Acc, 15 ROF, 19 AP, 700m
BLUFOR Carl Gustav M2 55% Acc, 10 ROF, 20 AP, 700m
BLUFOR Carl Gustav M3 65% Acc, 10 ROF, 23 AP, 700m
BLUFOR M72 LAW 50% Acc, 15 ROF, 14 AP, 525m
BLUFOR M72A4 LAW 65% Acc, 15 ROF, 17 AP, 525m
BLUFOR Panzerfaust 3 60% Acc, 10 ROF, 24 AP, 700m
CZ Pancerovka 25% Acc, 10 ROF, 12 AP, 525m
CZ RPG-75 40% Acc, 15 ROF, 15 AP, 525m
FR APILAS 60% Acc, 12 ROF, 23 AP, 700m
FR LRAC 73 60% Acc, 10 ROF, 14 AP, 455m
FR LRAC F1 60% Acc, 10 ROF, 19 AP, 700m
FRG PzF 44 55% Acc, 10 ROF, 16 AP, 700m
FRG RL-100 Blindicide 50% Acc, 10 ROF, 14 AP, 525m
PRC PF-89 60% Acc, 15 ROF, 21 AP, 700m
REDFOR RPG-16D 50% Acc, 10 ROF, 18 AP, 875m
REDFOR RPG-18 50% Acc, 15 ROF, 15 AP, 525m
REDFOR RPG-2 30% Acc, 10 ROF, 10 AP, 525m
REDFOR RPG-26 50% Acc, 15 ROF, 19 AP, 700m
REDFOR RPG-7 65% Acc, 10 ROF, 14 AP, 700m
REDFOR RPG-7V 55% Acc, 10 ROF, 20 AP, 700m
REDFOR RPG-7VR 50% Acc, 10 ROF, 24 AP, 525m
REDFOR Type 56 30% Acc, 10 ROF, 10 AP, 525m
REDFOR Type 69 60% Acc, 10 ROF, 14 AP, 700m
REDFOR Type 69-I 60% Acc, 10 ROF, 19 AP, 700m
REDFOR Type 69-II 55% Acc, 10 ROF, 20 AP, 700m
REDFOR Type 69-III 65% Acc, 10 ROF, 23 AP, 700m
ROK Super Bazooka 30% Acc, 10 ROF, 10 AP, 525m
SWE AT12T 50% Acc, 12 ROF, 24 AP, 700m
SWE Miniman 30% Acc, 15 ROF, 14 AP, 525m
UK LAW-80 65% Acc, 12 ROF, 22 AP, 700m
USSR RPG-29 65% Acc, 10 ROF, 24 AP, 875m

Localization wrote:JPN Patriot Name changed to just "PATRIOT"
USA AGM-114C Hellfire Name changed to "AGM-114L Hellfire"
USSR T-72A Obr. 1984 Correct name set
USSR T-72B1 Old name restored

Planes wrote:Veterancy scheme Fully implemented, changes too numerous to list:
ANZ F-111C Loadout reduced to 4x Mk84, price to 140
ANZ F-111C Number of cards increased to 2
ANZ F-4E Phantom II Sent to UK, renamed "Phantom FGR.2"
ANZ F/A-18A Price reduced to 120p
ANZ F/A-18A(F) Armed with 4x AIM-7M, 4x AIM-9L
ANZ F/A-18A(F) ECM set to 30%
ANZ F/A-18A(F) Price set to 140p, availability to 0/0/3/2/0
BLUFOR All F-111s T.O.T. increased to 105s
BLUFOR all F-15s Fuel decreased to 3000L (TOT stays as 90s), this will let them refuel faster
BLUFOR F-104s Speeds increased to 1000km/h
BLUFOR F-111s (except EF-111) ECM improved 10%
BLUFOR F/A-18s Turn radii standardized at 300
CAN F-18A ASuW Sent to ANZAC air tab as "F/A-18A(F) Hornet"
CZ Avia S105 Turned into a MiG-21-93
CZ MiG-21-93 Armed with 2x Kh-25MPU, 2x R-27T
CZ MiG-21-93 Price increased to 100p
CZ MiG-23BN Kh-23 replaced with Kh-66, a HE missile like on the DPRK MiG-21PFM and bis
CZ MiG-23ML ECM improved to 20%
CZ Su-22M4 ECM increased to 30%, price increased to 105, intro date set to 1984
DPRK B-5 3000kg bomb replaced with 8x FAB-500
DPRK B-5 Price set to 120
DPRK B-5 Tail gun made able to engage ground targets
DPRK Naval A-5 Re roled as an iron bomber in a similar vein to the cluster A-5I
DPRK Su-25K Kh-23 replaced by Kh-25
FR Legion 90 Price increased to 30
FR Mirage 2000C RDI Price increased to 130p
FRG F-104G Starfighter Loadout changed to 1x Mk84, 2x AIM-9L
FRG F-104G Starfighter Moved back to air tab
FRG F-104G Starfighter Price set to 80, availability set to 3/0/0/2/0
FRG F-4F KWS Price increased to 150p
FRG F-4F KWS Price increased to 155p
FRG Tornado IDS Price reduced to 120p
GDR Su-22M4 (SEAD) ECM increased to 30%, price increased to 120
JPN F-15J Price reduced to 140
NOR F-16AM AIM-9L -> AIM-9M, price drop to 150 to match the MiG-29 9-13S
POL Su-20 Armed with 6x RBK-500 cluster bombs
POL Su-22M3 Price increased to 110
POL Su-22M4 (1980 one) Renamed Su-22M3
POL Su-22M4 Seria 30 ECM increased to 30%, price increased to 135
POL Su-7B Renamed "Su-7BM"
POL Su-7BM Reroled as Su-20
PRC B-5 Altitude dropped to that of an A-5, its bombs hit the ground before evac now
PRC J-8C Price increased to 120p
PRC JH-7 Feibao AShMs replaced with 1000kg bombs
PRC JH-7 Feibao Moved from naval tab to air tab
PRC Su-27SK Export missiles replaced with real ones
PRC Su-27SK Two R-73s removed (the plane carries wingtip jammer pods)
REDFOR MiG-21s/J-7s Turn radii standardized at 400m
REDFOR R-77 planes Intro date set to 1994
REDFOR Su-17/22s Speed buffed to 900
REDFOR Su-25s Armor removed, HP buffed to 15
ROK F-4D Peace Pheasant Bombs replaced with 3x Mk84
ROK KF-16C Price increased to 150
ROK KF-16C Price increased to 160p
ROK KF-16C Price increased to 160p
SWE JAS-39 Gripen 250 turn radius, 6 AIM-120A, 2 Rb 74
UK Eurofighter Typhoon Renamed "Typhoon F.1"
UK Harrier FA.2 ALARM replaced with 2x AIM-120A
UK Phantom FGR.2 Armament as 4x AIM-9L, 4x Skyflash, ECM to 20%, air detection to "very good", price to 120
UK Tornado F.2 ECM increased to 40%
UK Tornado F.2 Price increased to 140p
UK Tornado F.2 Renamed "Tornado F.3"
UK Tornado F.2 Skyflash replaced with Skyflash SuperTEMP
UK Tornado F.3 Renamed "Tornado GR.4"
UK Tornado GR.1 Cluster loadout upgraded from 4 bombs to 6
UK Tornado GR.1 (TIALD) Moved from naval tab to air tab, armed with 2x CPU-123 in place of AShMs
UK Tornado GR.1 (TIALD) Price set to 140
UK Tornado GR.1B Renamed "Tornado GR.1 (TIALD)", intro year set to 1991
UK Tornado GR.4 ECM set to 40%
UK Tornado GR.4 Price set to 140p
UK Tornado GR.4 Skyflash replaced with 3x ALARM
USA A-10 Thunderbolt 2x AIM-9L added
USA A-10 Thunderbolt AGM-65B replaced with AGM-65D
USA A-10 Thunderbolt Armor removed, HP buffed to 15
USA A-10 Thunderbolt Price increased to 150
USA A-10 Thunderbolt II Veterancy reduced to 0/2/0/1/0
USA F-14 Air tab Tomcat armed with 4x AIM-9L, 4x AIM-7M, price set to 130p
USA F-14 F14_Tomcat_Army has been "re-activated"; there are now two Tomcats, this is the air tab one
USA F-15A Intro date set to 1982
USA F-15A Eagle Price increased to 135
USA F-16A Fighting Falcon Intro year set to 1980
USA F-16A Fighting Falcon Loadout changed to 6x Mk20 Rockeye, 4x AIM-9L
USA F-16C Price reduced to 120p
USA F-16C Block 52 AIM-9s replaced with GBU-12s
USA F-16C Block 52 Gun hidden, 2x AIM-9 added, 2x AIM-120 removed
USA F-16C Block 52 Intro date set to 1992
USA F-16C Fighting Falcon Bombs replaced with 2x AGM-65D
USA F/A-18A Hornet Missiles replaced with 4x Mk83
USA F/A-18A Hornet Price reduced to 120p
USSR Il-102 Armor removed, HP buffed to 15
USSR MiG-21bis Turned into MiG-29A
USSR MiG-21SMT Re-roled as Su-17M3, with 20% ECM and 4x ODAB-500 for 100p
USSR MiG-23MLD 2x R-73 replaced with 2x R-24R (new loadout is 2x R-73, 2x R-24R)
USSR MiG-25PD Price increased to 100p
USSR MiG-27 ECM to 10%
USSR MiG-27 Missiles replaced with 4x S-24B
USSR MiG-27 Price set to 85p
USSR MiG-27K Price reduced to 135
USSR MiG-27M ECM to 20%
USSR MiG-29A Armament set to 40x S-8OFP, 4x R-60M
USSR MiG-29A ECM 20%, price 100p, intro year 1984
USSR MiG-29M Bombs replaced with 4x Kh-29T
USSR MiG-29M Gun hidden, 2x R-73 added, 2x R-77 removed
USSR MiG-29M Price set to 170p
USSR MiG-29S ECM reduced to 30%, price reduced to 120
USSR Su-24M Added to Su-17M3 family, cosmetic change only
USSR Su-24M ECM increased to 30%
USSR Su-27M Air detection upgraded to Exceptional
USSR Su-27M Armament changed to 4x R-73, 6x R-77
USSR Su-27M Availability set to 0/0/0/0/1
USSR Su-27M Price reduced to 180p
USSR Su-27P Air detection downgraded to Very Good
USSR Su-27P Availability set to 0/0/3/2/0
USSR Su-27P ECM reduced to 30%
USSR Su-27P Price reduced to 135p
USSR Su-27PU Armament changed to 4x R-73, 4x R-27ER, 2x R-27T
USSR Su-27PU Availability set to 0/0/0/2/0
USSR Su-27PU ECM reduced to 40%
USSR Su-27PU Intro year set to 1990, added to Cat B
USSR Su-27PU Price reduced to 160p
USSR Su-27PU Speed reduced to 900
USSR Su-27PU Unprototyped (not that it matters)
USSR Su-27S Renamed "Su-27P"
USSR Yak-141 Added to Yak-38 family
USSR Yak-141 Availability set to 0/2/0/0/0
USSR Yak-141 R-77 replaced with KAB-500Kr
USSR Yak-38s Speed increased to 750

Recon wrote:JPN JSDF Rangers Given Carl Gustav M2
POL Zwiadowcy Given RPG-7VR
PRC BY50 recon Made amphibious
PRC Lie Ren Given Type 69-I
PRC Naval Z-9 Turned into Z-9C, a Chinese recon helicopter with exceptional optics
UK Green Jackets Given Carl Gustav M2
USA AH-64D Longbow Availability split into two cards of one at hardened
USSR Ka-52 Availability reduced to 0/2/0/1/0

Support wrote:BLUFOR ADATS Accuracy increased to 65%, availability per card decreased to 4/3
BLUFOR ADATS Armor increased to 2/2/1/1 to reflect the M113 model ADATS is based on
DPRK ZSU-23-4 Shilka Price reduced to 25p
REDFOR Tunguska Price reduced to 70p
UK M270 MLRS Given HE back, now AFNORTH has both a CLUS MLRS and an HE one
UK Tracked Rapier Accuracy increased to 65%, helo range to 3150m, plane range to 2450m
UK Tracked Rapier Renamed "Tracked Rapier FSB1", intro date to 1983, price to 50
UK Tracked Rapier FSA Accuracy increased to 65%
UK Tracked Rapier FSA Renamed "Tracked Rapier FSB2", intro date to 1987, price to 55
UK Tracked Rapier FSB2 Range improved to 3750m
USA Chaparral A1 Price reduced to 45p
USA Chaparral A3 Price reduced to 60p
USA Chaparral line 0/6/4/0/0 avail
USA Patriot Added to I-HAWK family, cosmetic change only
USSR TOS-1 Buratino Removed from armored decks

Tanks wrote:USSR T-34/85 Turned into T-72A obr. 1984
USSR T-62 Reroled as T-80UD, T-80U clone with 680km autonomy and 65km/h speed, intro year 1987
USSR T-64B Price reduced to 50p
USSR T-72A Obr. 1984 Max number of cards to 2
USSR T-72B1 Brought back
USSR T-72B1 Intro date set to 1985
USSR T-80B Price reduced to 60p
USSR T-80B1 Moved to command tab as T-80BK
USSR T-80BK Label icon set to armored command
USSR T-80U/UD Availability split to one card of T-80U and one card of T-80UD

Vehicles wrote:ANZ ASLAV-25 FSV Made into a transport, available to any squad that also has the ASLAV PC
ANZ ASLAV-25 TOW-2 Number of cards increased to two
ANZ NZSAS Given Carl Gustav M2, price increased to 30p
ANZ Vickers Mk.11 Price reduced to 40p
CZ M53/39 Praga Moved back to support
NOR XA-186NO Price reduced to 10p
ROK KM163 Moved back to support
USA M163 Vulcan Moved back to support
USSR BMPT Price reduced to 65p

Weapons wrote:AGMs Maneuverability set to 45
ARH MRAAMs Antijet range increased by 700m
Heavy SAMs Speeds standardized at that of the Newa (Patriot nerfed, everyone else buffed)
SARH MRAAMs Antijet range increased by 700m
BLUFOR AGM-65B/D (and derivatives) AP increased to 28
BLUFOR AIM-7F Accuracy increased to 50%
BLUFOR AIM-7M Accuracy increased to 60%
BLUFOR Skyflash series Accuracy increased to 60%
FR MICA series Accuracy reduced to 60%
PRC PL-11 Accuracy improved to 50%
PRC PL-8 HE damage improved to 5
REDFOR R-27ER New missile, stats the same as R-27R, except 9100m range
REDFOR R-27T Accuracy reduced to 50%
REDFOR R-27T Removed anti helo range
SWE Rb 71 Accuracy increased to 60%
UK AJ 168 Range increased to 3500m
UK CPU-123 New weapon, a laser-guided 1000lb bomb (16HE)
UK Starburst New MANPADS, Javelin clone with 70% accuracy
USA AIM-54 Antijet range increased to 12600m
USSR KAB-500Kr New weapon, a TV-guided 500kg bomb (works like an LGB)
USSR R-33E Antijet range increased to 12600m
USSR R-37 Antijet range increased to 14000m

Spoiler : 2.0a :
Bugfixes:
-Chonma-Ho V-related accuracy bug fixed
-Mi-4K price fixed
-Recon T-55 range fixed

Decks:
-Mechanized now has 6 tank slots
-Danish M/95 removed from mechanized decks
-NK support assets for motorized decks fixed

Infantry:
-Pruzkumnici now has the OT-62 line of transports to ride in
-Transport trucks now have 2-3 cards availability for recon troops
-Rangers buffed to three cards
-Danish infantry with M/95 vehicles made motorized

Tanks:
-BMP-685 avail dropped to match AMX-10RC
-Chimera to tanks section
-T-64B price reduced to 55p
-Medium tank price adjustments:
-Leo2 70
-M1IP 70
-K1 75
-WILK 70
-T-72B1 70 (not in game atm, but will cost this when brought back)
-T-72B 80
-T-72M1M 80
-T-64BM 85
-T-80BV 95
-T-72B '87 100
-AMX-40 65
-Kobra ATGM buffed to 50/30 acc

Support:
-Nona availability fixed (was too low)
-M270 removed from airborne decks
-Japanese Patriot now has the correct name

Vehicles:
-NM145 nerfed

Airplanes:
(For reference, Soviet MiG-27's avail is 3/0/0/2/0)
-CHN JH-7A Feibao price to 140
-CHN Q-5D price to 100p
-CZ Su-25K price to 120
-CZ MiG-23BN one step up in veterancy
-GDR Su-22M4 availability to match MiG-27
-NK Su-25K availability to match Soviet MiG-27
-NK B-5 availability to one per card at hardened
-POL Su-22M4 availability to match Soviet MiG-27
-POL Su-22M4P 3/0/2/0/1 avail
-SK F-4E Peace Pheasant II availability to match MiG-27
-SWE AJS-37 Viggen availability to match MiG-27
-USA F-4G Wild Weasel 3/0/2/0/1 avail
-A-10, Su-25, Su-25K and IL-102 now all have 2AV all round

Spoiler : 2.0 :
https://docs.google.com/document/d/1YgQ4oL5wWNmiODRpgeg0ie3WVJVSopKdRWBuSTPRHoA

Spoiler : 1.9.3a Compatability Release :
Still based on 598. Installs over v610
-Updated installer to work with v610
-Fixed Mirage 110(F) crashing bug
-Fixed Pram bug.







A more detailed installation instruction set can be found here:
How to Install the Mod (version agnostic)


--------

Mod Team Members
Vasily Krysov
Shan Reven
Bollywood Baloney
Custard
RangerPL
xthetenth

Important Contributers
Hob_Gadling
power crystals
Seer7
Last edited by ShanRevan on Wed 18 May 2016 19:07, edited 34 times in total.

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integ3r
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Posts: 1143
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Re: URALGRAZNOMOD release thread

Postby integ3r » Mon 26 May 2014 07:43

Vasily Krysov wrote:tl;dr
We want this:
Image
over this
Image

When you put it like that I'm not so sure that is what I want.
"How do into gaem of war? How 2 git gud?":
Spoiler : :


User avatar
integ3r
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Posts: 1143
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Re: URALGRAZNOMOD release thread

Postby integ3r » Mon 26 May 2014 07:53

Vasily Krysov wrote:It's almost as if the pictures are half-joking!

It's precisely because it's 2funny that the T34 train appeals to me. :lol:
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Re: URALGRAZNOMOD release thread

Postby integ3r » Mon 26 May 2014 07:59

Vasily Krysov wrote:Well then this isn't the mod for you it seems.

Don't be so butthurt. ;)
It's obvious tanks need an overhaul. I'll probably give this a whirl later today.
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Re: URALGRAZNOMOD release thread

Postby ShanRevan » Mon 26 May 2014 08:03

The T34 gif is pretty funny though, you have to admit. here it is in colour, (9mb gif)

Although it's not in this release, I am working an infantry overhaul based on the principles of my Infantry megathread. Including a rebalanced MG selection reduced pressure on line infantry and re-working transports a bit. Also the infantry vet damage bonus has been removed (I believe this is in the released version).

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Re: URALGRAZNOMOD release thread

Postby Vasily Krysov » Mon 26 May 2014 08:05

ShanRevan wrote:The T34 gif is pretty funny though, you have to admit. here it is in colour, (9mb gif)

Although it's not in this release, I am working an infantry overhaul based on the principles of my Infantry megathread. Including a rebalanced MG selection reduced pressure on line infantry and re-working transports a bit. Also the infantry vet damage bonus has been removed (I believe this is in the released version).



Ah yes I forgot, the veterancy damage bonus has been removed :)

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Re: URALGRAZNOMOD release thread

Postby xthetenth » Mon 26 May 2014 08:14

It is. No other changes to infantry as of yet, just tanks and vehicles that happen to have a gun like tanks.
Image

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Re: URALGRAZNOMOD release thread

Postby chykka » Mon 26 May 2014 08:52

Vasily Krysov wrote:tl;dr
We want this:
Image
over this
Image



I want it :)
Above it looks like tanks, and below a circus carnival.

nah, looks like lot of thought and time went into this, I will definitely give it a spin.
Image

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