ANZAC Mod

User avatar
The W:AB Noob
Lieutenant General
Posts: 4552
Joined: Fri 12 Jul 2013 22:29
Location: United States, Central Time Zone
Contact:

ANZAC Mod

Postby The W:AB Noob » Mon 13 Apr 2015 05:23

So I created a small mod in about 4 hours just buffing ANZAC (arguably the worst nation in W:RD). This mod is neither meant to be balanced nor very realistic - only fun, especially for people who love motorized decks. I'm not sure how many people would want this mod, but I'm just putting it out there for the few people who will try it even for one game.

Image

The setting is around 2007, so ANZAC gets some new units. Details are in the changelog.

This is a very simple mod with no changes in text, video, skins, maps, etc. Maybe later I will expand on this, but who knows.
I will take any advise, and if you have a question, ask on this thread.

The mod is created for version 430000610.

Spoiler : Warnings :
I'm sure many of you know the drill:
-Do not play with anyone using vanilla
-Save your decks (especially ANZAC, US, French, and Canadian ones)
-I am not responsible for any trouble you get into with this mod
Spoiler : Changelog :
OVERALL wrote:-Randomletters' Starting options mod included
-Income options are +0% (Very low), +100% (Low), +200% (Medium), +300% (High), +800% (very high)

REMOVALS wrote:-Every BLUFOR country and coalition except ANZAC
-ANZAC deck availability bonus
-Diggers, Commandos, Rapier, Rapier FSA, Ferret, MB-339, Leopard I CV, M577 removed
-All naval units removed except F-111G, F18 ASW, Hatseyuki (to model Anzac-class frigates), Oliver Hazard Perry (to model Adelaide-class frigates), Fremantle
-Centurion
-AS350B Reconnaissance helicopter
-M108

UNITS ADDED wrote:-Eurocopter Tiger HAD and HAP
-M1A1
-All F-18 variants except F/A-18E
-All F-111 variants

UNITS CHANGED wrote:-Fremantle is 30 pts, not a command vehicle anymore
-ASLAV-25 became transport for Diggers '90, Commandos '90, MAAWS
-Vickers Mk.11 became transport for Diggers '90
-RBS-70 has insane range (3325 Heli, 7700 Plane), 55% acc
-M72 and M72A4 at 50% acc
-M1A1 avail = 0/16/12/0/0
-All Hornets and Aardvarks have double availability
-Diggers '90 avail = 0/32/24/0/0, 4 deck cards
-Commandos '90 avail = 0/0/24/18/0
-RBS-70 avail = 0/16/12/0/0
-SAS-R avail = 0/0/0/0/6, 1 deck card
-NZSAS has 1 deck card
-ASLAV-C avail = 0/8/0/0/0, 2 deck cards
-TAC-HQ, 2 deck cards
-M125 avail = 0/8/6/0/0. 4 deck cards
-ASLAV-25 TOW avail = 0/16/12/0/0
Spoiler : "Download" :
Spoiler : Instructions :
1. Download from the link above.
2. Find your Wargame Red Dragon folder, and go through folders Data > WARGAME > PC > 430000610. The default location for Wargame Red Dragon is in C:\Program Files (x86)\Steam\SteamApps\common\Wargame Red Dragon.
3. There should be 1 file there named NDF_Win.dat. Rename that to NDF_Win - ORIGINAL.dat
4. Place the downloaded file in the folder.
5. Play W:RD normally and have fun!
W:RD Sandbox Mod 5.4.2, the Final and Ultimate Patch Click -> Image

User avatar
MenDuck
Major
Posts: 1880
Joined: Sat 6 Sep 2014 23:03
Contact:

Re: ANZAC Mod

Postby MenDuck » Mon 13 Apr 2015 19:58

I would argue that ANZAC is the worst nation in the game (IMHO it's the DPRK that could be properly modeled and represented, but it isn't, thus even with the Unicorn T-90 it's worst :( ), but it's certainly the worst BLUFOR nation!

And thanks for the mod, I'll try to try it :D

User avatar
GodofHellfire
Second-Lieutenant
Posts: 816
Joined: Fri 6 Dec 2013 16:20
Location: Oktoberfest
Contact:

Re: ANZAC Mod

Postby GodofHellfire » Sun 19 Apr 2015 01:55

this should be fun to mess around with. thanks for this
1 2 3 memes ?

Image
Thanks kiheerSEDMAN for the custom profile sig

TAP INTO... THE POWER

User avatar
Bougnas
Major-General
Posts: 3698
Joined: Sat 26 Apr 2014 18:24
Contact:

Re: ANZAC Mod

Postby Bougnas » Sun 19 Apr 2015 12:32

Image
Image

Sure it's not really realistic :lol: . My bad
Image

TaiWanGuo
Private
Posts: 1
Joined: Mon 20 Feb 2017 10:49
Contact:

Re: ANZAC Mod

Postby TaiWanGuo » Mon 20 Feb 2017 10:53

hI
Anyone knows how to make this mod fit the latest version?
Thanks

User avatar
The W:AB Noob
Lieutenant General
Posts: 4552
Joined: Fri 12 Jul 2013 22:29
Location: United States, Central Time Zone
Contact:

Re: ANZAC Mod

Postby The W:AB Noob » Sun 26 Feb 2017 01:35

Wow, I've completely forgotten about this!

Try following the instructions but put the file in 510064564 instead of 430000610. It might work.
W:RD Sandbox Mod 5.4.2, the Final and Ultimate Patch Click -> Image

User avatar
NOID
Private
Posts: 1
Joined: Fri 9 Mar 2018 10:32
Contact:

Re: ANZAC Mod

Postby NOID » Fri 9 Mar 2018 10:42

Hi I get a crash message every time I try to open the deck menu. Any ideas on how to fix this?

I have put the file in the 510064564 folder.

Image

KenA161975
Private
Posts: 2
Joined: Sun 15 Jul 2018 05:59
Contact:

Re: ANZAC Mod

Postby KenA161975 » Sun 15 Jul 2018 06:09

To the majestic and all knowing W:AB Noob.

I have the same problem as NOID when I attempt to install the ANZAC Mod you have made, and am assuming it is related to an incompatibility issue with newer versions of the game.
I really, really really wish this mod would work. I love playing my home country, but would really enjoy access to some of the better units, such as the M1A1 and the attack helicopters. Is there any chance at all that you could tweak this mod so that it might live again?

I would erect a statue in your honour in my back yard if you did.
:D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D

Who is online

Users browsing this forum: No registered users and 3 guests