Wargame: Ash and Shadows v2.47; ongoing APS update, Yugo upgrade

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Xeno426
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Re: Wargame: Ash and Shadows

Postby Xeno426 » Mon 6 Jun 2016 19:06

TL1999 wrote:this question sounds stupid but how ican used it in mp?

Install it, then join the game lobby of someone else running the mod.

Trying to join a regular lobby will see you kicked/desynced from the game as soon as it starts.
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CloakandDagger wrote:And you're one of the people with the shiny colored name. No wonder the game is in the state it's in.

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Solbok
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Re: Wargame: Ash and Shadows

Postby Solbok » Mon 6 Jun 2016 23:18

TL1999 wrote:this question sounds stupid but how ican used it in mp?

Make a private game with people who have the mode installed.
There are plenty of dumb people that don't look a game lobby title and just ruin the game being kicked out, so you won't be able to play it public.


So, since I got plenty of free time from now, I'll work on optimizing the campaign for this mode again. I would need some helps from others, because I'm terrible noob in this kind of things.
First, I need to correct the runtime error that occurred after using the modified campaign data. Once I solve that, it will work fine by just overwriting the existing campaign file with the modified one. I'll be only touching the campaign files, so hopefully no problem.
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Awesomer
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Re: Wargame: Ash and Shadows

Postby Awesomer » Mon 13 Jun 2016 19:48

Hey Spectre,

Eugen's update has played around with the units. The unit cards and unit stats are all re-arranged. Thanks again for the mod!

TL1999
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Re: Wargame: Ash and Shadows

Postby TL1999 » Tue 14 Jun 2016 17:40

Can use this mod when i buy the netherlands DLC

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Solbok
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Re: Wargame: Ash and Shadows

Postby Solbok » Wed 15 Jun 2016 14:36

TL1999 wrote:Can use this mod when i buy the netherlands DLC


What I know so far is that if you have Netherlands deck, then it won't work
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gijoe41
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Re: Wargame: Ash and Shadows

Postby gijoe41 » Fri 24 Jun 2016 08:15

Is the mod up-to-date with the most recent patches? I tried re-installing the mod (with most recent files) after trying out the dutch units and it isn't working.

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Solbok
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Re: Wargame: Ash and Shadows

Postby Solbok » Fri 1 Jul 2016 15:00

gijoe41 wrote:Is the mod up-to-date with the most recent patches? I tried re-installing the mod (with most recent files) after trying out the dutch units and it isn't working.


this mod isn't supporting dutch DLC units.
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Spectre_nz
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Re: Wargame: Ash and Shadows

Postby Spectre_nz » Sat 2 Jul 2016 05:58

And I'm having a severe lack of motivation to update it with another nation DLC pending.

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Re: Wargame: Ash and Shadows

Postby Awesomer » Sun 3 Jul 2016 05:26

Yeah agreed there... no sense playing cat and mouse with Eugen, until all the new nations are sorted out. Just don't abandon the mod, love this work Spectre!

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Bollywood Baloney
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Re: Wargame: Ash and Shadows

Postby Bollywood Baloney » Sun 3 Jul 2016 22:33

Spectre_nz wrote:And I'm having a severe lack of motivation to update it with another nation DLC pending.

It would be wise to rewrite the mod in XML format, given that power crystals' tool now works on unit modules

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