Wargame: Ash and Shadows v2.47; ongoing APS update, Yugo upgrade

snadams
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Re: Wargame: Ash and Shadows v2.42; ongoing APS update, Yugo upgraded

Postby snadams » Thu 17 May 2018 11:32

is there a quick and easy way to back up my decks before installing?

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Shifu
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Re: Wargame: Ash and Shadows v2.41; ongoing APS update

Postby Shifu » Thu 17 May 2018 12:54

Piracy/copyright infringement is illegal. This incident and details such as IP addresses have been reported to Eugen Systems for further investigation & legal action. Furthermore, the concerned user has been banned.

loyaltynrespect wrote:
loyaltynrespect wrote:c can someone please help me i have a problem with the ash and shadow mod first i download a file in here but i only get one file not the zzwin, now i download the one that is self install that i downloaded above me but the ash and shadow installation program is telling me that i dont have a valid wargame airland battle in my pc, now i have wargame red dragon v16.05.20 and on and i also have airland battle v1250 and/or 1.0.0.1 idk if thats the right version but thats what it said. can someone please help me how to install the right ash and shadow mod please, i downloaded whole bunch of the same files from 2web been doing it for 6 days of hours and i still cant or wont works. thank you


2Web? Are you saying you found the mod on a 3rd party hosting site? I'm not sure I'd trust those.
Use this link to download: https://drive.google.com/open?id=1AMsNB ... lp4ffqMDm3
Then use a program like winRAR and unpack the files.

The steps for installation can be followed here: https://imgur.com/a/B3rcU

Guys i need some help, do anybody here knows servers that can be playable with this mod? please enlighten me

Hop on the discord, its linked in the first post. Otherwise, you just have to know people with the mod and organize games among yourselves.



i did it exactly the way the guide shows, i extract the file, open the installer open were i have the copy of red dragon (because i dont have it in programx86/steam/wargame). (i have the game in another file under download).and i get a message saying It looks like the specified location is not a valid wargame airland battle installation directory. do you still wish to continue? i click yes and it says congratulations,you have successfully installed/uninstalled the ash and shadow modification.so i go to the game and go to armory and i dont see any f22 or new units. now is this only for online or for single players? because i dont go online because i dont have a valid key. i probably just gonna give up i try and try ill still will save ash and shadow in my pc maybe one day ill get it to work, plus i still have fun with the game i use the trainer and just war around lol thanks for your help anyways my friend, and about me downloading it in another web it was this one i just get it confuse with mrantifun web, thank you so much

ButtFiasco
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Re: Wargame: Ash and Shadows v2.42; ongoing APS update, Yugo upgraded

Postby ButtFiasco » Mon 21 May 2018 06:25

I've been bashing my head trying to remake battlegroups with BGM for the 2nd Korean War for the last month, I keep getting crashes at the end of the first land battle. Does anyone know how to fix this or properly mod this?

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Spectre_nz
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Re: Wargame: Ash and Shadows v2.42; ongoing APS update, Yugo upgraded

Postby Spectre_nz » Wed 23 May 2018 14:26

v2.43 up:https://drive.google.com/open?id=12tNN6f63RgJA_HJiVw_VJHNibyiMNIua

Patch notes: https://spectreaas.wixsite.com/ash-and- ... atch-notes

barendjan
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Re: Wargame: Ash and Shadows v2.43; ongoing APS update, Yugo upgraded

Postby barendjan » Wed 23 May 2018 18:17

Hi spectre,

I can understand your point there, especially about the air tab which is mostly filled indeed.
I also did some research about the name pal-nat, and I came across the information that it is indeed a special forces antitank team, so compliments about your research there!
Still, I have the question why you chose not to implement a unit with an autocannon in the mod, except from the eitan, which is only offered as a transport.
Also I asked myself if there is a successor to the use of the phantom in the israeli deck as SEEK aircraft, but they don't really have aircraft specially purposed for that type of mission, but isn't it an option to replace the poorly outdated phantom with another aircraft in the israeli deck such as the F16 or maybe even a F15 version?
The same issue is with the RAM, a light transport used by, for example, the bedouins. The IDF, for as far as I know and for what I saw on the Internet, does not use any versions of the RAM, it is mainly for export.
Is there another option for this vehicle, such as the land rover defender, used by special forces, or a specific one for the IDF, the ze'ev (wolf),
https://en.wikipedia.org/wiki/Wolf_Armoured_Vehicle
The MDT David (land rover)
https://en.wikipedia.org/wiki/MDT_David
Or the AIL storm (jeep).
https://en.wikipedia.org/wiki/AIL_Storm

As I said, i really like the mod and the improvements you make every time, but for me it feels a little bit like the israeli deck is underpowered,, not in numbers but in quality, expecially compared to what they are in the real world and even in the vanilla version.
So my question is, after all the changes in redfor the past weeks, are there also coming a few more changes for the israeli deck?

Thanks again for your patience and awesome work!

Barend

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Spectre_nz
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Re: Wargame: Ash and Shadows v2.43; ongoing APS update, Yugo upgraded

Postby Spectre_nz » Thu 24 May 2018 05:21

I don't have any intent on making cosmetic changes such as swapping an F-4 SEAD aircraft for an F-15 SEAD aircraft, or a RAM recce for a Wolf Recce. The stats wouldn't be changing; the unit already has the desired in game performance. And since the model is currently correct for what it says it is, I prefer to keep things as they are.

I'm keeping the general trend of Israel lacking auto-cannons on their transports, since the IDF nearly exclusively mounts MGs and the occasional Mk.19.

The general consensus on the A&S discord server is that Redfor still needs work and Blue is generally still a little too strong. Plus, Israel already received a new unit set recently, so, I have no plans to add more.

barendjan
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Re: Wargame: Ash and Shadows v2.43; ongoing APS update, Yugo upgraded

Postby barendjan » Thu 24 May 2018 13:10

I think you have a good point there, when the stats are how you want them, i agree that changing a 'model' in the game is not a very high priority

I can see you point there with the IDF almost exclusively mounting HMGs and Mk19s on their vehicles, but still think a namer with autocannon would be a good unit, because in my gameplays I really miss such a unit..

Lastly, i thing the danube pact is working out very well, with a good mix in equipment and quality, well done on that one..

Btw, how can I support your work via patreon? Is there a link for this?

Bj

petres
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Re: Wargame: Ash and Shadows v2.43; ongoing APS update, Yugo upgraded

Postby petres » Thu 24 May 2018 22:14

Hi Spectre,
at first I would like to thank you very much for your Ash and Shadows mode and your good work. I appreciate it and really enjoy playing your mode.
But I do have some comments. Units in the Czech (Czechoslovakia) Czech deck are quite out of reality. If you are interested I can help and suggest some changes to make this deck more real and accurate. All in line and accoring to the actuall situation in Czech (Czechoslovakia) Army. Also including the most modern technology, which is Czech Army currently considering to buy. E. g. IFV Lynx, APC Titus etc, some of them are not yet in mode.
I am from Czech Republic and I have pretty good knowlge about former Czechoslovakia Army and also the most recently situation in Czech Army.
Are you interested?

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Re: Wargame: Ash and Shadows v2.43; ongoing APS update, Yugo upgraded

Postby danipman » Fri 25 May 2018 02:30

is there any doc or process on how to manage both A/S and vanilla on the same computer?

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Spectre_nz
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Re: Wargame: Ash and Shadows v2.43; ongoing APS update, Yugo upgraded

Postby Spectre_nz » Fri 25 May 2018 08:31

2.44 update: https://drive.google.com/open?id=1i8Uha ... ODbVOtMV3d
Patch notes: https://spectreaas.wixsite.com/ash-and- ... atch-notes

The Czech and Polish decks (and much of Redfor, really) both have the problem of a large divergence between IRL and the in game universe. In universe, the eastern bloc nations never left the Soviet sphere of influence, relations never warmed with NATO, and they never upgraded to the western hardware they have today. So I have to make a lot up.

But, if you have any unit suggestions that aren't western units, sure.

@ barendjan: The links to the Paetron are in the discord, near the top in the users guide and on the A&S website.

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