Wargame: Ash and Shadows v2.47; ongoing APS update, Yugo upgrade

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Spectre_nz
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Re: Wargame: Ash and Shadows v2.35; Now with a Discord link + Polish and French language support. Turkey replaces Denmar

Postby Spectre_nz » Sun 11 Mar 2018 08:00

v 2.36 up v2.36.5 replaces v2.36, to replace an error with the whole Leo 2 tank line getting an unintended speed boost

Fixed the T-15 double up
Fixed the price issue with the Polish Z.77 arty & Czech Ondava
Reduced Canadian m109 availability
Gave Chimeras 30HP
Bumped 20% acc KVPT guns their corrected suppression value
Added J-11's and J-16's to Chinese marine decks
Added HIMARS to marine decks
Reduced the AoE for HIMARS and LIMARs, reduced HE from 12 to 11 for Blue 220mm rockets
Reduced HIMARS and LIMARS accuracy at long range
Incr HIMARS cost to 75pts.
Gave the Czech Modana 3 round bursts
Added AHS KRAB for Poland
Corrected Israeli Hamer MAPATS from 15hp down to 10
Corrected French Aux F3 HP from 10 up to 15
Corrected Czech Tuylpan stating it had air detection
Added 13e RDP recon infantry for France, replacing Hussars and renaming Eryx Hon Hon 'Husasars'
US TOW 2 Hummer cost reduced 5pts
Low end US tank availability increased (mostly M-60's, the low end Abrams as well)
US Sheridan light tank cost reduced to 15pts
Incr M8 AGS and M8 Thunderbolt off road speed to 95kph, because it needs to be faster to justify what it is supposed to do
Reduced noise signature of K-77, K-24, R-77-1, AIM-120D and Aim-9x missiles, which should help their launching planes stay a little stealthier
Tightened up the drop patternon the Mig-35's cluster bombs and increased their blast radius
Found an issue with the Egy/Syr F-16 with Mavericks, hopefully it will fire them now
Gave JTF2 'Elite' training and increased their speed
Increased PAC-3 Accuracy to 85%
Reduced Strela-3/HAN accuracy to 60%
Added LAV-AD for the US, replacing the M163-CS, because no one ever used that
NH-90 Caiman added for France, replacing the baseline Puma
US Bradley infantry transport availability adjusted

Edit: v2.37 now up

500kg bombers edited for several nations and the Mi-24V gets a buff

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Re: Wargame: Ash and Shadows v2.37; Now with a Discord link + Polish and French language support. Turkey replaces Denmar

Postby phong1892 » Wed 4 Apr 2018 11:38

I installed A&S 2.37 but only background screen changed. All the new units do not show up. I played in Skirmish mod.

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Re: Wargame: Ash and Shadows v2.37; Now with a Discord link + Polish and French language support. Turkey replaces Denmar

Postby barendjan » Wed 4 Apr 2018 17:50

Hi,

I also tried to install the mod, but then i got the message 'the installer was unable to copy the file ...\files\NDF_win.dat\

Then i tried to do it manually with the files which are here A&S237.rar\A&S2\Files\. i tried to copy NDF.win.dat to WARGAME\PC\510025133 and ZZ_win.dat to WARGAME\PC\510024744\510025133 but nothing changed when i opened the game.

Do you know where it comes from and the solution to this problem?

Thanks in advance!

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Re: Wargame: Ash and Shadows v2.37; Now with a Discord link + Polish and French language support. Turkey replaces Denmar

Postby Bromure » Wed 4 Apr 2018 21:39

NDF win should go in C:\Program Files\Steam\steamapps\common\Wargame Red Dragon\Data\WARGAME\PC\510064564
ZZ_Win should go in C:\Program Files\Steam\steamapps\common\Wargame Red Dragon\Data\WARGAME\PC\510060540\510061340

Parabellum
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Re: Wargame: Ash and Shadows v2.37; Now with a Discord link + Polish and French language support. Turkey replaces Denmar

Postby Parabellum » Thu 5 Apr 2018 03:59

Fantastic mod, I love the amount of work and care put into this!

By the way, are there any plans to expand some of the JSDF units? I am not sure how accurate this blog is, but it notes a set of missing units from WG:RD's base game as well as making some other notes. I wouldn't necessarily take it all verbatim, but it might be interesting to look into:

http://poriporigrass.blogspot.ca/p/for- ... eugen.html

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Re: Wargame: Ash and Shadows v2.37; Now with a Discord link + Polish and French language support. Turkey replaces Denmar

Postby barendjan » Thu 5 Apr 2018 12:55

Hi,

Thank you Bromure for your help.

I tried again and it seems like it worked out, but not a 100%
For example, I can see the dutch units with dutch flags but with indian names and stats, but I don't see coalitions like star of the east, or turkey or something.
Also the dutch/german coalition is still intact which i thought had changed..

Do you know where it comes from and how I can fix it?

barendjan

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Re: Wargame: Ash and Shadows v2.37; Now with a Discord link + Polish and French language support. Turkey replaces Denmar

Postby Sonki3 » Fri 6 Apr 2018 18:20

Hello there. Cool mod. ;)

I still got a quesiton @ Spectre_nz.

Can you also change the Leo2A0 and Leo2A1?

What I mean is that the Leo2 has more modern upgrades than just the A5, A6, A7,...

There were other versions like the "Leopard 2A4 Evolution". The tank was developed by IBD Deisenroth Engineering and was basically just an alternative upgrade to the Leo2A4 tank. It had better allround armor protection. So ingame it would just be an uparmored and uparmed Leo2A0. (http://www.doppeladler.com/da/wp-conten ... lsan-1.jpg)

There is another variant like the "Leopard 2A4 Revolution". (https://www.rheinmetall-defence.com/en/ ... l_1408.php)
This tank is simply an improved Evolution design with even better armor and weapon capabilites. (http://i.auto-bild.de/ir_img/1/0/8/3/1/ ... 1f0c7e.jpg)

This tank is basically just an upgraded Leopard Evolution with more allround armor, better AP, HE - which is on the same level as the Leo2A5.

Is it possible to change the Leo2A1 into a Leo 2A4 Revolution and the Leo2A0 into the Leo 2A4 Evolution? :?:

Thanks for answering. :D
"A Roland for an Oliver."

"Wie du mir, so ich dir."

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Re: Wargame: Ash and Shadows v2.37; Now with a Discord link + Polish and French language support. Turkey replaces Denmar

Postby Spectre_nz » Sun 8 Apr 2018 14:58

barendjan wrote:Hi,

Thank you Bromure for your help.

I tried again and it seems like it worked out, but not a 100%
For example, I can see the dutch units with dutch flags but with indian names and stats, but I don't see coalitions like star of the east, or turkey or something.
Also the dutch/german coalition is still intact which i thought had changed..
barendjan


These are the copy paths of all the files you need to move, from the A&S 'files' folder and subfolders

<CopyModFile sourcePath="..\Files\NDF_Win.dat" --> targetPath="Data\WARGAME\PC\510064564\NDF_Win.dat" />
<CopyModFile sourcePath="..\Files\ZZ_Win.dat" --> targetPath="Data\WARGAME\PC\510060540\510061340\ZZ_Win.dat" />
<CopyModFile sourcePath="..\Files\ZZ_4.dat" --> targetPath="Data\WARGAME\PC\510060540\510061340\ZZ_4.dat" />
<CopyModFile sourcePath="..\Files\loadscr\ZZ_4.dat" --> targetPath="Data\WARGAME\PC\430000210\ZZ_4.dat" />
<CopyModFile sourcePath="..\Files\loadscr\ZZ_Win.dat" --> targetPath="Data\WARGAME\PC\430000564\430000574\ZZ_Win.dat" />
<CopyModFile sourcePath="..\Files\flags\ZZ_4.dat" --> targetPath="Data\WARGAME\PC\510057270\510060540\ZZ_4.dat" />
<CopyModFile sourcePath="..\Files\flags\ZZ_Win.dat" --> targetPath="Data\WARGAME\PC\510053208\510057270\ZZ_Win.dat" />

I still got a quesiton @ Spectre_nz.

Can you also change the Leo2A0 and Leo2A1?

What I mean is that the Leo2 has more modern upgrades than just the A5, A6, A7,...


No.
I keep the earlier tanks for all nations since they still have a role as cheaper medium-duty tanks.

The evolution and revolution upgrades weren't used by the Bundeswehr to my knowledge, since they'd either already upgraded to 2A5 and later models or sold off their 2A4's.
The Revolution and Evolution upgrade packs were sold to nations like Singapore who had 2A4's they wanted to upgrade. According to the info, these kits were intended to bring 2A4's up to a 2A5 or 2A6 standard, and from the perspective of the German deck, they already have tanks of that caliber.

The Leo2 RUAG in the Norwegian deck and the Leo 2 NG in the Turkish deck are in essence, those upgrade kits in service with other nations.

-----------------------------------------------------------------------

V 2.38 is up. some big changes.

I've implemented APS on tanks and vehicles. APS systems now have a chance to intercept incoming ATGMs and protect vehicles form harm.
All ATGMs should be interceptable, but let me know if you see one that doesn't cause an APS system to at least aim at it.
Currently, only the SMAW, the MBT-LAW and Rb57 NLAW infantry RPG's are interceptable, but in time I may make all RPGs interceptable depending on how well those three go.
Glide bombs are interceptable but SDB's and JSOWs are not.
A multitude of SPAAG units can also act like CIWS and shoot down missiles too.

Other than that;

Widespread price reductions to India, since apparently they just weren't competitive

T-80BVM added to the Czech deck, thek kinda needed more punch
Removed a problematic setting from the GAU-19 on the ACV and the RAH-66 that should hopefully correct the weapon not damaging things
The Sprut AT gun got the mobility upgrade its been needing for a while
The T-14 Armata got an armor and mobility and firepower upgrade, and the command vehicle got brought up to the same standard
The ammo count on the K263 was corrected from 100 to 1200 rounds
The Pavelow was added to marine decks and added as a transport to 101st Airborne
The US Abrams Tusk command tank had its main gun ammo reduced from 55 to a more reasonable count.

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Re: Wargame: Ash and Shadows v2.38;Holy balls, APS update

Postby Parabellum » Sun 8 Apr 2018 20:55

Any plans to add the Italians? Also, given how this is modern day, are there any possibilities to add the Type 16 MCV?

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Sonki3
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Re: Wargame: Ash and Shadows v2.38;Holy balls, APS update

Postby Sonki3 » Mon 9 Apr 2018 16:07

Hey there. I got a question.

Can you bring back Norad? (Maybe instead of Turkey + Sweden/Denmark alliance)

Reason is that Turkey and Sweden/Denmark are not in an alliance in real life and it would geographically not provide them a lot of support.

Norad on the other side is much more realistic (geographically) and it is still important today.

Thanks.
"A Roland for an Oliver."

"Wie du mir, so ich dir."

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