Wargame Modern Model Warfare v3.1(19512 compatible)

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SpeisCheese
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Wargame Modern Model Warfare v3.1(19512 compatible)

Postby SpeisCheese » Fri 4 Dec 2015 16:22

A bizarre mod name, but I'm not really good at this.
Description
What I always wanted, is a more modern like Wargame. Cold war is also interesting, but I find modern warfares also interesting. My mod changes models of Cold War units, to more recent units without affecting stats.
Why "without affecting stats"?
There are already many mods out there, which changes stats and models at the same time. The only problem: You can't play multiplayer correctly(bugs, compatibility problems,...). My mod only changes names and models of units, which won't affect gameplay in multiplayer.
Will there be custom skins?
I will have to learn this, but I can only start learning next week, the mod could be released before, but in a beta stage. I'm also grateful if users could send custom skins. I do only accept contemporary skins(so please no red colour skin or any exagerated skins).

There will be a list of units which have been modified. Ignore the numbers unless you want to know, which number the model appearence has. Modders will understand ;)
List of nations with new vehicles done:
Germany- Incomplete
USA - Incomplete
France - Incomplete
URSS - Incomplete
China - Not in work yet

Screenshots:
Image
Image
Image
Image

Download:
(v12575 compatible) http://www.mediafire.com/download/v2pb7vo9u3mzifw/WargameModernWarfare.zip

Spoiler : Changelog :
v3.1
-Updated to 19512

v3.0
-Added USA
-Updated some unit names
-Changed FRA Recon Heli and USSR Mi-8AV
-Updated some icons

v2.3
-Updated to 12575
-Alpha Jet E now Super Etendard

v2.2
-Updated to 639

v2.1.1
-Replaced Etendard to Alpha Jet E
-Replaced Mig 21SMT to Su-24
-Renamed Su-24(Anti-Radar) to Su-24MP

v2.1
-Added USSR

v1.0
-Added France and Germany
-First release


Q&A

Why didn't you include other factions?
If anyone makes a request, I will do the requested faction.

Which tool did you use?
Wargame Modding Suite

Will units be stronger?
No, because, like I said beofre, it won't affect gameplay.

Why are the names still unchanged?
You probably use another language. If so, the correct name will appear instead of the modded one. Make sure to play it in English

Does this mod cause a desync while playing multiplayer?
I'm not sure about this one. I tested it several times, and I got some problems. My friends were playing with me, but after some time, it seemed that their units weren't moving. I asked them, and they said that my units didn't move. Otherwise, it works sometimes fine. I suppose it is a problem with the servers, not with the mod.

Why do planes carry other weapons?
To change the weapon appearance of a certain aircraft, I fear that it could result in an incompatibility for multiplayer. Having no idea if it affects multiplayer, I don't touch the weapon models of a certain modified aircraft.
Last edited by SpeisCheese on Sat 16 Apr 2016 13:33, edited 15 times in total.

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The W:AB Noob
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Re: Wargame Modern Model Warfare ALPHA(v633)

Postby The W:AB Noob » Fri 4 Dec 2015 20:55

What's with the second Leclerc? What unit is it modded from? That can be potentially compatibility-breaking.
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Re: Wargame Modern Model Warfare ALPHA(v633)

Postby SpeisCheese » Fri 4 Dec 2015 20:58

The W:AB Noob wrote:What's with the second Leclerc? What unit is it modded from? That can be potentially compatibility-breaking.

You mean the T3?
The only problem the AMX40 with the new model has, is the 20mm cannon, which shows no effects. Still the cannon works, and the game hasn't crashed yet :lol:

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Re: Wargame Modern Model Warfare ALPHA(v633)

Postby Mike » Sat 5 Dec 2015 01:47

The W:AB Noob wrote:What's with the second Leclerc? What unit is it modded from? That can be potentially compatibility-breaking.


I think when the AC fires on the AMX-40, the visual effect is still on the main cannon.
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Courtesy of KattiValk

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Re: Wargame Modern Model Warfare v1 (v633)

Postby SpeisCheese » Sat 5 Dec 2015 19:51

v1.1 can't get released until Dropbox is back online sorry
Has been released

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Re: Wargame Modern Model Warfare v1.1.1(v633)

Postby SpeisCheese » Mon 7 Dec 2015 19:32

New version

v1.1.1
-Replaced Etendard to Alpha Jet E
-Replaced Mig 21SMT to Su-24
-Renamed Su-24(Anti-Radar) to Su-24MP

See changelog
Last edited by SpeisCheese on Thu 14 Apr 2016 17:24, edited 1 time in total.

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Re: Wargame Modern Model Warfare v1.2(v639)

Postby Redlegarmybrat » Thu 31 Dec 2015 19:17

So is it possible to play MP without desync since you didn't change the stats, only the models? I'm confused on how that works.

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Re: Wargame Modern Model Warfare v1.2(v639)

Postby MenDuck » Thu 31 Dec 2015 20:42

Redlegarmybrat wrote:So is it possible to play MP without desync since you didn't change the stats, only the models? I'm confused on how that works.

Simple: you see the models as they were modded, another player sees them as they were originally. For example, you see an Alpha Jet E, another player sees an Etendard IV.

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Re: Wargame Modern Model Warfare v1.2(v639)

Postby The W:AB Noob » Fri 1 Jan 2016 01:52

Just make sure you use the NDF_Win.dat in the 639 folder, not the 633 folder.
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Re: Wargame Modern Model Warfare v1.2(v639)

Postby SpeisCheese » Sat 2 Jan 2016 00:19

The W:AB Noob wrote:Just make sure you use the NDF_Win.dat in the 639 folder, not the 633 folder.

Should be correct in the ReadMe. Sorry that I forgot to change the download link version number.

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