W:RD Gunnars Gameplay Mods (latest v64564)

Gunnar
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Re: W:RD Gunnars Gameplay Mods (latest v49053)

Postby Gunnar » Fri 14 Oct 2016 16:25

Hi,

Here's the latest patches for v49053:
1) With Starting Point increases and 10v10 maps available:
http://bit.ly/NDF_Win_Orig_49053_patched

2) As above but with Default Deck Points set to 70, Default slots set to 7, Logistics to 9 and Naval slots set to 9:
http://bit.ly/NDF_Win_Orig_49053_patched_extra

You guys know what to do with it but for those who don't:
Go to your equivalent of: K:\Program Files (x86)\Steam\SteamApps\common\Wargame Red Dragon\Data\WARGAME\PC\510049053
Rename NDF_Win.dat to NDF_Win_Orig.dat
Copy in the downloaded version and rename it to NDF_Win.dat

Enjoy,
Gunnar.

Gunnar
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Posts: 29
Joined: Fri 16 Oct 2015 13:14
Contact:

Re: W:RD Gunnars Gameplay Mods (latest v49986)

Postby Gunnar » Wed 19 Oct 2016 15:53

Hi,

Here's the latest patches for v49986:
1) With Starting Point increases and 10v10 maps available:
http://bit.ly/NDF_Win_Orig_49986_patched

2) As above but with Default Deck Points set to 70, Default slots set to 7, Logistics to 9 and Naval slots set to 9:
http://bit.ly/NDF_Win_Orig_49986_patched_extra

You guys know what to do with it but for those who don't:
Go to your equivalent of: K:\Program Files (x86)\Steam\SteamApps\common\Wargame Red Dragon\Data\WARGAME\PC\510049986
Rename NDF_Win.dat to NDF_Win_Orig.dat
Copy in the downloaded version and rename it to NDF_Win.dat

Enjoy,
Gunnar.

Gunnar
Corporal
Posts: 29
Joined: Fri 16 Oct 2015 13:14
Contact:

Re: W:RD Gunnars Gameplay Mods (latest v53208)

Postby Gunnar » Wed 9 Nov 2016 14:01

Hi,

Here's the latest patches for v53208:
1) With Starting Point increases and 10v10 maps available:
http://bit.ly/NDF_Win_Orig_53208_patched

2) As above but with Default Deck Points set to 70, Default slots set to 7, Logistics to 9 and Naval slots set to 9:
http://bit.ly/NDF_Win_Orig_53208_patched_extra

You guys know what to do with it but for those who don't:
Go to your equivalent of: K:\Program Files (x86)\Steam\SteamApps\common\Wargame Red Dragon\Data\WARGAME\PC\510053208
Rename NDF_Win.dat to NDF_Win_Orig.dat
Copy in the downloaded version and rename it to NDF_Win.dat

Enjoy,
Gunnar.

Gunnar
Corporal
Posts: 29
Joined: Fri 16 Oct 2015 13:14
Contact:

Re: W:RD Gunnars Gameplay Mods (latest v57270)

Postby Gunnar » Fri 2 Dec 2016 14:33

Hi,

Here's the latest patches for v57270:
1) With Starting Point increases and 10v10 maps available:
http://bit.ly/NDF_Win_Orig_57270_patched

2) As above but with Default Deck Points set to 70, Default slots set to 7, Logistics to 9 and Naval slots set to 9:
http://bit.ly/NDF_Win_Orig_57270_patched_extra

You guys know what to do with it but for those who don't:
Go to your equivalent of: K:\Program Files (x86)\Steam\SteamApps\common\Wargame Red Dragon\Data\WARGAME\PC\510057270
Rename NDF_Win.dat to NDF_Win_Orig.dat
Copy in the downloaded version and rename it to NDF_Win.dat

Enjoy,
Gunnar.

Gunnar
Corporal
Posts: 29
Joined: Fri 16 Oct 2015 13:14
Contact:

Re: W:RD Gunnars Gameplay Mods (latest v60540)

Postby Gunnar » Fri 23 Dec 2016 17:03

Hi,

Here's the latest patches for v60540:
1) With Starting Point increases and 10v10 maps available:
http://bit.ly/NDF_Win_Orig_60540_patched

2) As above but with Default Deck Points set to 70, Default slots set to 7, Logistics to 9 and Naval slots set to 9:
http://bit.ly/NDF_Win_Orig_60540_patched_extra

You guys know what to do with it but for those who don't:
Go to your equivalent of: K:\Program Files (x86)\Steam\SteamApps\common\Wargame Red Dragon\Data\WARGAME\PC\510060540
Rename NDF_Win.dat to NDF_Win_Orig.dat
Copy in the downloaded version and rename it to NDF_Win.dat

Enjoy,
Gunnar.

Gunnar
Corporal
Posts: 29
Joined: Fri 16 Oct 2015 13:14
Contact:

Re: W:RD Gunnars Gameplay Mods (latest v61340)

Postby Gunnar » Mon 2 Jan 2017 20:23

Hi,

Here's the latest patches for v61340:
1) With Starting Point increases and 10v10 maps available:
http://bit.ly/NDF_Win_Orig_61340_patched

2) As above but with Default Deck Points set to 70, Default slots set to 7, Logistics to 9 and Naval slots set to 9:
http://bit.ly/NDF_Win_Orig_61340_patched_extra

You guys know what to do with it but for those who don't:
Go to your equivalent of: K:\Program Files (x86)\Steam\SteamApps\common\Wargame Red Dragon\Data\WARGAME\PC\510061340
Rename NDF_Win.dat to NDF_Win_Orig.dat
Copy in the downloaded version and rename it to NDF_Win.dat

Enjoy,
Gunnar.

Gunnar
Corporal
Posts: 29
Joined: Fri 16 Oct 2015 13:14
Contact:

Re: W:RD Gunnars Gameplay Mods (latest v64564)

Postby Gunnar » Tue 24 Jan 2017 14:51

Hi,

Here's the latest patches for v64564:
1) With Starting Point increases and 10v10 maps available:
http://bit.ly/NDF_Win_Orig_64564_patched

2) As above but with Default Deck Points set to 70, Default slots set to 7, Logistics to 9 and Naval slots set to 9, and a very small tweak to the Logistics slot cost:
http://bit.ly/NDF_Win_Orig_64564_patched_extra

You guys know what to do with it but for those who don't:
Go to your equivalent of: K:\Program Files (x86)\Steam\SteamApps\common\Wargame Red Dragon\Data\WARGAME\PC\510064564
Rename NDF_Win.dat to NDF_Win_Orig.dat
Copy in the downloaded version and rename it to NDF_Win.dat

Enjoy,
Gunnar.

funky_space
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Posts: 15
Joined: Tue 15 Apr 2014 19:26
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Re: W:RD Gunnars Gameplay Mods (latest v64564)

Postby funky_space » Thu 26 Jan 2017 13:53

Hi Gunnar,
First of all thank you for your work.
Could you please correct the issue with Gjoll map. Bad allocation NDFBinLoader.cpp @ 57, it crashes on start.
Thanks!
Attachments
error Gjoll.png
error Gjoll.png (38.88 KiB) Viewed 1559 times

Gunnar
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Posts: 29
Joined: Fri 16 Oct 2015 13:14
Contact:

Re: W:RD Gunnars Gameplay Mods (latest v64564)

Postby Gunnar » Thu 26 Jan 2017 14:35

Hi funky_space,

I've checked the file before and after my small change to the x2 GJOLL maps and it's just my change that's different, which is the same thing that's been changed for each of the mods.
I've taken a look through other posts and it seems GJOLL may well be bugged, please take a look at:
http://forums.eugensystems.com/viewtopic.php?f=174&t=58995&p=1003399&hilit=gjoll#p1003399

Can anyone confirm if GJOLL was working before this new version.

Cheers,
Gunnar.

funky_space
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Posts: 15
Joined: Tue 15 Apr 2014 19:26
Contact:

Re: W:RD Gunnars Gameplay Mods (latest v64564)

Postby funky_space » Thu 26 Jan 2017 20:43

Gunnar wrote:Hi funky_space,

I've checked the file before and after my small change to the x2 GJOLL maps and it's just my change that's different, which is the same thing that's been changed for each of the mods.
I've taken a look through other posts and it seems GJOLL may well be bugged, please take a look at:
http://forums.eugensystems.com/viewtopic.php?f=174&t=58995&p=1003399&hilit=gjoll#p1003399

Can anyone confirm if GJOLL was working before this new version.

Cheers,
Gunnar.


Thanks for your reply, Gunnar. It's good that this issue has been reported already, be waiting for the fix then.
Cheers!

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