So what can this be used for?
1. Combine Sandbox with your or another mod.
2. Adjust Sandbox to your liking.
3. Apply Sandbox to the newest patch if I'm too slow.
The download includes 13 .xml files, each that does a single change of Sandbox. It is therefore easy to edit which changes you want to apply and which you do not.
10Vs10Unlock.xml: Unlocks Gjoll and Asgard for player-created lobbies.
config.xml: Required, does not count as one of the 13.
DefaultActivationPoints.xml: Changes all decks to have at least 900 activation points.
IncreaseIncome.xml: Very High income is +800%
JtsAi.xml: AI changes jts3569 made for All Out War. I got his permission to release.
MapPoints.xml: All maps including 10 vs 10's have more starting point choices.
MunaLCUSpeed.xml: Muna and LCU have more speed (312000 to be exact).
NoDeckBonus.xml: No Activation Point bonus for any Nationality, Date, or Specialization deck.
NoPrototype.xmls: All units are non-prototyped.
SpawnTime.xml: Every unit except planes have a spawn time of 1 instead of 10 for ground/sea units and 5 for helicopters.
SupplySpeedAirport.xml: Planes reload instantly.
SupplySpeedGround.xml: Ground units reload instantly.
TimeOptions.xml: Many more time options for a map from 5 minutes to 2 hours.
UnitAvailibility.xml: Every unit has 9999 for each veterancy and 9 deck cards.
I put some instruction and permissions in the readme, and modders can probably figure out everything in the .xml. I recommend Sublime 2 for editing .xml files.
If you have any questions, which I expect a lot of, feel free to ask below!
Download (Wargame Red Dragon): https://drive.google.com/file/d/0BywlIc ... sp=sharing
(Wargame Airland Battle): https://drive.google.com/file/d/0BywlIc ... sp=sharing