Campaign Mod: Israel 2nd Yom Kippur War 1980

Zomba69
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Campaign Mod: Israel 2nd Yom Kippur War 1980

Postby Zomba69 » Tue 1 Nov 2016 20:01

but no carrier for Israel
Spoiler : :
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Israel surprised again in 2nd Yom Kippur War
Spoiler : :
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Al-Jammuriyy in Nazareth
Spoiler : :
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Last edited by Zomba69 on Wed 2 Nov 2016 15:53, edited 2 times in total.

Zomba69
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Campaign Mod: Israel 2nd Yom Kippur War 1980

Postby Zomba69 » Tue 1 Nov 2016 20:03

Scenario
Spoiler : :
When Isreal regime, shaken by nation-wide demonstrations, redeploys most of its military forces in the streets to crack down on the protest movement, Syria sees this as the perfect opportunity to launch long awaited new surprise on Yom Kippur.

In blitz attack, Syrians rushed to and captured Nahariyya on the nort. They captured Karmiel, continued south and broke any communication between Haifa and Nazareth. Now they are on the outskirts of Nazareth and with West Bank in our back, Israel troups and civilans in Beit She'an are cut off! There is another line of attack from Had Nes.

Israel has to defend Beit She'an Pocket untill tactical group is getting ready for attack beind enemy lines - towards Mount Meron and river Jordan.

How Busan Pocket turns to new campaign
Spoiler : :
I have changed whatever I could in campaign Busan Pocket so it simulates described conflict. Some things cannot be changed like design of strategic map, so it still looks the same. You will have to imagine it has changed. Names of teritories can help you...

You will still see sea that should not be on the right, as well as textures of the names of two Koreas and seas. On tactical maps before each battle you will still see ROK/NK flags and former teritory names (but while playing, you see Israel teritorry names). That would be too much to change (same as intro video).

The main focus of this mod is on new nations, units and battlegroups (more ALB style) in campaign.

No units statistics have been changed (just few Polish unit names), so it should work with MP.

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Main Changes
Spoiler : :
There is lot of changes and there is no log file. Best is to see it yourself.

In short:

- you start campaign with 250 strategic points, so you can call in all reinforcement as they come
- all units are <1981, except Israeli marine infantry Givati
- battle groups (BGs) are now much bigger (more like ALB style); 37 computer BGs and 33 player BGs completely changed
- each computer BG now has AA, commander, recon, arty, vehicle and logistic units
- both computer and players BGs have maximum action points at the beginning; planes have 7 AP, hellos 5AP and ALL the rest 3 AP (that means you can move and attack any BG in one turn as well as computer; and that you and computer can move your BGs from turn 0/1)
- both computer and (most of) players BGs have maximum cohesion and moral points - that means no need for R&R in first turn; both sides starts battles with more deployment points; you need to reach maximum destruction points of 4000 (with good ratio) to win battle (or destroy all CVs/capture all zones)
- computer BGs are almost indestructible so they keep attacking


- Syria (NK in original campaign) is represented mainly by Polish units, but it also has units from USSR and few from other Redfor nations. You may also encounter Mirage5 (Lebanon contribution) and Gazella. I tried to give Syria mainly equipment that it had in reality, but because of the balance/lack of specific units/fun there are still many non realistic units (for example t-72M arrived in Syria only in 1982; there are some lines of MiGs that Syria never had and so on)
- Syria gets flag; Syrian infantry units names given to Polish infantry units (some 6 or 7 new names)
- Syria BGs are huge with hundreds of cheap units, but also have latest equipment
- Syria infantry BGs also have tanks and arty, tank BGs have arty, too
- Syrian units are high on veterancy - they are mainly veterans and elite!
- Syrian BGs that defend Nahariyya and River of Jordan are huge brigades; Syrian BG that will counter-attack you in Nahariyya even has own air units

- Israel, of course is played by Israel, but it also gets some Bluefor old and some Redfor captured equipment like American M-60A1, AMX -13 (here represented by first Dutch unit in campaigns), T-62, M - 48 (previously captured from Jordan, here represented in Norway model) and few more (find them yourself)
- Israel has no carrier, but planes can still reach Nahariyya
- Israel units are medium or low in veterancy
- Israel has few big BGs and the rest are specialized smaller BGs

- many things in the game got new text - messages that pop-up during campaign, description of BGs you can purchase, names of territories, names of Syrian infantry units.

As you play, the campaign should get harder. First few battles should be easy, because you start with quite some deployment points. AI is not the smartest and Israel units are better, but with the time you will start to loose units and cohesion and computer will still have hundreds of cheap units to send. Also, computer BGs come with better and better equipment later in the game...

Installation, download, patches...
Spoiler : :
Download link:
http://www.mediafire.com/file/1cmc47p72 ... 2ndYKW.rar

Installation (sorry, I couldn't make installer, but is not difficult in these 6 steps):

1. Copy NDF_Win from ndf win 510049986 to Steam\steamapps\common\Wargame Red Dragon\
Data\Wargame\PC\510049986\ (MUST!)
2. Copy ZZ_Win from zz win 430000210 to Steam\steamapps\common\Wargame Red Dragon\Data\Wargame\PC\430000210\ - change territoy names
3. Copy ZZ_Win from zz win 430000243 to Steam\steamapps\common\Wargame Red Dragon\Data\Wargame\PC\430000243\430000244\ - change messages in campaign
4. Copy ZZ_Win from zz win 510012575 to Steam\steamapps\common\Wargame Red Dragon\Data\Wargame\PC\510012575\510019512\ - change name of campaign in selection/save screen
5. Copy ZZ_Win from zz win 510049053 from to Steam\steamapps\common\Wargame Red Dragon\Data\Wargame\PC\510049053\510049986\ (MUST!)
6. Run Flag installation - adds Syrian flag

I know it's some copy paste, but you get attack from Arraba:

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New patch will break the mod. I will try to update the mod, but I cannot promise it will work or I will do it immediately. If you want to finish campaign and don't want to be surprised by new patch - set Steam to work offline.

Uninstall - back up your files before installing mod (besides ZZ_Win and NDF_Win listed above, also back up Data\wargame\PC\510040615\510047860\ZZ_4.dat - this where Syrian flags gets in) or verify game data using Steam

Trivia - if you install mode, save your progress, revert to vanilla, do whatever, install mod again - when you load you will continue where you stopped! Also, if you are familiar with Rogers BGM tool, you can change BGs (only to BGs you have not already deployed!) between two saves - and continue where you stopped.

Suggestion - using Wargame Modding Suite you can set up battle time to more than 20 minutes and/or play it as total desctruction (increase destruction points to win to more than 4000). That should bring different experience!
Last edited by Zomba69 on Wed 2 Nov 2016 15:52, edited 1 time in total.

Breo77
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Re: Preview: Want to play campaign as Israel vs Syria?

Postby Breo77 » Wed 2 Nov 2016 01:56

:o yes,i want!!! Good work!

IAF
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Re: Preview: Want to play campaign as Israel vs Syria?

Postby IAF » Wed 2 Nov 2016 13:44

Nice work. To be more realistic, Syria would capture Tiberias and Kiryat Shemona first. Nahariya is close to the Lebanonase border, a long distance from the Syrian border.
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Zomba69
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Re: Preview: Want to play campaign as Israel vs Syria?

Postby Zomba69 » Wed 2 Nov 2016 14:46

IAF wrote:Nice work. To be more realistic, Syria would capture Tiberias and Kiryat Shemona first. Nahariya is close to the Lebanonase border, a long distance from the Syrian border.


They did because in this alternative history they captured Lebanon first 5 years ago so they also have Lebanese Mirage5 :D To be honest, I did not spent too much time on research and is difficult to make realistic campaign with existing strategic map, units in RD and different information on Internet. So, it's alternative story.

Breo77
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Re: Preview: Want to play campaign as Israel vs Syria?

Postby Breo77 » Wed 2 Nov 2016 15:48

Any release date??As you said with the tools at your disposal nothing more can be done so thank you and great work.

Zomba69
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Re: Preview: Want to play campaign as Israel vs Syria?

Postby Zomba69 » Wed 2 Nov 2016 15:56

Breo77 wrote:Any release date??As you said with the tools at your disposal nothing more can be done so thank you and great work.


Here it is, I tried to do installer, but without success. So, you'll have to go copy/paste way + one installer.

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Re: Preview: Want to play campaign as Israel vs Syria?

Postby The W:AB Noob » Wed 2 Nov 2016 17:38

Zomba69 wrote:
Breo77 wrote:Any release date??As you said with the tools at your disposal nothing more can be done so thank you and great work.


Here it is, I tried to do installer, but without success. So, you'll have to go copy/paste way + one installer.

I might be able to help with the installer, it shouldn't be too much trouble.
W:RD Sandbox Mod 5.4.2, the Final and Ultimate Patch Click -> Image

Breo77
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Re: Campaign Mod: Israel 2nd Yom Kippur War 1980

Postby Breo77 » Wed 2 Nov 2016 20:02

It works for me...more or less.I get 250 pts correct,can see the bgs,the flags,can spawn reinforcements... But still see the old korean history and the old cities/regions/seas ...i did something wrong :mrgreen: :mrgreen: :mrgreen:

Zomba69
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Re: Campaign Mod: Israel 2nd Yom Kippur War 1980

Postby Zomba69 » Wed 2 Nov 2016 20:11

Breo77 wrote:It works for me...more or less.I get 250 pts correct,can see the bgs,the flags,can spawn reinforcements... But still see the old korean history and the old cities/regions/seas ...i did something wrong :mrgreen: :mrgreen: :mrgreen:


You need to copy/paste each zz_win file in different folders. I think you miss these 3:
2. Copy ZZ_Win from zz win 430000210 to Steam\steamapps\common\Wargame Red Dragon\Data\Wargame\PC\430000210\ - change territoy names
3. Copy ZZ_Win from zz win 430000243 to Steam\steamapps\common\Wargame Red Dragon\Data\Wargame\PC\430000243\430000244\ - change messages in campaign
4. Copy ZZ_Win from zz win 510012575 to Steam\steamapps\common\Wargame Red Dragon\Data\Wargame\PC\510012575\510019512\ - change name of campaign in selection/save screen

Good to know it works on another computer :)

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